My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Tombstone Prince Electro Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Electro Giant Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Prince
Giant Snowball
Bomber Archers Tombstone
Zap
Bomber Archers Tombstone Prince
Barbarian Barrel
Bomber Archers Tombstone
The Log
Bomber Archers Tombstone Prince
Earthquake
Bomber Archers Tombstone
Arrows
Bomber Archers Tombstone
Royal Delivery
Bomber Archers Prince
Fireball
Bomber Archers Tombstone
Poison
Bomber Archers Tombstone
Lightning
Tombstone Prince Archer Queen
Rocket
Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Tombstone Earthquake Tornado Prince Archer Queen Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Tombstone Earthquake

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Prince
Archers
Prince
Tombstone
Earthquake
Tornado Prince Electro Giant
Tornado
Electro Giant Earthquake
Prince
Bomber Archers Earthquake Electro Giant
Electro Giant
Tornado Earthquake Prince Archer Queen
Archer Queen
Electro Giant

Defense Synergies 0 13

Bomber
Tombstone Tornado Electro Giant
Archers
Tombstone Tornado Archer Queen
Tombstone
Bomber Archers Earthquake Prince Archer Queen
Earthquake
Tombstone Tornado
Tornado
Bomber Archers Earthquake Prince Electro Giant
Prince
Tombstone Tornado Electro Giant
Electro Giant
Bomber Tornado Prince
Archer Queen
Archers Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Tombstone
Bomber Tombstone Prince
Tornado Prince Bomber Archers Tombstone
Prince Bomber Tombstone
Bomber Tombstone Earthquake Tornado Prince
Tornado Bomber Archers Earthquake
Tornado Archers Tombstone
Earthquake Electro Giant
Tombstone Tornado Prince Archer Queen
Tornado Bomber Archers Prince
Archers Bomber Tombstone Earthquake Tornado Electro Giant
Archers Tornado
Tombstone Prince Bomber Earthquake
Bomber Tombstone Earthquake Tornado Prince
Tombstone Prince
Tornado Prince Electro Giant
Bomber Tombstone Tornado Prince
Tombstone Bomber Archers Tornado Prince
Earthquake Tornado Bomber Archers Tombstone
Tornado Prince
Bomber Archers Earthquake Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tombstone Prince Electro Giant
Bomber Archers Prince
Tombstone Prince
Prince Tornado
Tombstone Prince
Electro Giant Archers Tornado
Prince Archers Tombstone
Prince
Tombstone Tornado Prince
Tombstone
Tombstone Prince
Tornado Prince Electro Giant Archer Queen
Prince Tombstone
Bomber Archers Electro Giant
Tombstone Electro Giant Bomber Archers Tornado Prince Archer Queen
Bomber Archers Earthquake Electro Giant Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Tornado
Earthquake
Earthquake Prince
Bomber Earthquake
Electro Giant Tornado
Bomber Archers Earthquake Tornado
Earthquake Tornado
Tornado
Tornado Prince
Earthquake Tornado Prince
Archers Tornado Archer Queen
Earthquake
Earthquake
Earthquake Prince
Earthquake Bomber
Earthquake
Earthquake Tornado
Bomber
Bomber Archers Earthquake Prince
Bomber Earthquake Tornado Electro Giant
Earthquake Prince
Tornado
Tornado Prince
Earthquake
Earthquake Tornado Electro Giant Bomber
Earthquake Tornado
Tornado Prince
Tornado
Archers Tornado Electro Giant
Electro Giant
Bomber Earthquake
Prince
Earthquake
Earthquake Archers Tombstone Prince
Archers Tornado Archer Queen
Prince
Bomber Earthquake
Tornado Electro Giant Archer Queen
Prince Archer Queen
Electro Giant Tornado Archer Queen
Tornado Archer Queen
Tornado Prince Electro Giant Archer Queen

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