My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Witch Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Musketeer Witch Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Witch
Zap
Witch Goblin Giant
Barbarian Barrel
Ice Spirit Musketeer Bomb Tower Witch Ice Wizard
The Log
Ice Spirit Musketeer Witch
Earthquake
Bomb Tower Witch
Arrows
Ice Spirit Witch
Royal Delivery
Ice Spirit Musketeer Witch Ice Wizard
Fireball
Musketeer Bomb Tower Witch Ice Wizard
Poison
Musketeer Bomb Tower Witch Ice Wizard
Lightning
Ice Golem Musketeer Bomb Tower Witch Ice Wizard
Rocket
Musketeer Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Tornado Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Bomb Tower Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Musketeer Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Tornado Ice Wizard Musketeer Bomb Tower Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Tornado Ice Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Musketeer Witch Goblin Giant
Ice Golem
Musketeer Witch
Musketeer
Ice Golem Ice Spirit Goblin Giant
Bomb Tower
Tornado
Witch Goblin Giant Ice Wizard
Witch
Ice Spirit Ice Golem Tornado Goblin Giant
Goblin Giant
Ice Spirit Musketeer Tornado Witch Ice Wizard
Ice Wizard
Tornado Goblin Giant

Defense Synergies 5 15

Ice Spirit
Musketeer Ice Golem Bomb Tower Tornado Witch Goblin Giant Ice Wizard
Ice Golem
Musketeer Bomb Tower Ice Spirit Tornado Witch Ice Wizard
Musketeer
Ice Spirit Ice Golem Bomb Tower Tornado
Bomb Tower
Ice Golem Tornado Ice Spirit Musketeer Ice Wizard
Tornado
Bomb Tower Ice Wizard Ice Spirit Ice Golem Musketeer Witch Goblin Giant
Witch
Ice Spirit Ice Golem Tornado Ice Wizard
Goblin Giant
Ice Spirit Tornado
Ice Wizard
Tornado Ice Spirit Ice Golem Bomb Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Musketeer Goblin Giant
Bomb Tower Ice Spirit Musketeer Witch Ice Wizard
Bomb Tower Tornado Witch Musketeer Ice Wizard
Bomb Tower Witch Musketeer Ice Wizard
Bomb Tower Tornado
Tornado Musketeer Bomb Tower Ice Wizard
Musketeer Tornado Ice Spirit Bomb Tower Witch Ice Wizard
Ice Golem Musketeer Bomb Tower Goblin Giant
Witch Musketeer Bomb Tower Tornado Ice Wizard
Tornado Ice Spirit Ice Golem Musketeer Ice Wizard
Witch Ice Wizard Ice Golem Musketeer Bomb Tower Tornado Goblin Giant
Musketeer Tornado Witch Ice Wizard
Bomb Tower Ice Spirit Musketeer Witch Ice Wizard
Bomb Tower Ice Spirit Tornado Witch
Bomb Tower
Bomb Tower Tornado Ice Spirit
Bomb Tower Musketeer Tornado Witch
Ice Spirit Bomb Tower Musketeer Tornado Witch Ice Wizard
Bomb Tower Tornado Witch Ice Spirit Ice Golem Musketeer Ice Wizard
Musketeer Bomb Tower Tornado
Musketeer Bomb Tower Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Witch
Ice Golem Musketeer Bomb Tower
Ice Spirit Ice Golem Musketeer Bomb Tower Witch Goblin Giant
Ice Golem Musketeer Tornado Goblin Giant
Musketeer Witch Goblin Giant
Ice Spirit Ice Golem Musketeer Bomb Tower Tornado Witch Goblin Giant Ice Wizard
Ice Golem Musketeer Bomb Tower Witch Goblin Giant Ice Wizard
Bomb Tower Goblin Giant
Ice Spirit Ice Golem Bomb Tower Tornado Witch
Witch Musketeer Goblin Giant
Musketeer Bomb Tower Witch
Tornado Goblin Giant
Ice Golem Bomb Tower Witch Goblin Giant
Musketeer Bomb Tower Witch
Witch Ice Spirit Ice Golem Musketeer Bomb Tower Tornado Goblin Giant
Ice Golem Musketeer Bomb Tower Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer
Musketeer Tornado Ice Wizard
Goblin Giant
Ice Golem Musketeer
Ice Spirit Ice Golem Musketeer Tornado Witch Goblin Giant Ice Wizard
Musketeer Tornado Witch
Ice Spirit Ice Golem Tornado Ice Wizard
Tornado
Musketeer Tornado
Musketeer Tornado
Musketeer Tornado
Ice Golem Musketeer
Musketeer
Ice Golem Musketeer
Musketeer Witch
Musketeer
Tornado
Musketeer
Tornado Witch
Musketeer
Tornado
Musketeer Tornado
Musketeer
Ice Golem Tornado Ice Spirit Witch Ice Wizard
Witch
Musketeer Tornado Witch Ice Wizard
Musketeer Tornado Witch
Musketeer Tornado
Ice Golem Musketeer Tornado Witch Ice Wizard
Ice Spirit Musketeer Witch
Musketeer
Ice Spirit
Ice Spirit Musketeer Witch
Musketeer Tornado Witch Ice Wizard
Musketeer
Ice Golem Musketeer
Tornado
Musketeer
Ice Spirit Musketeer Tornado Witch
Musketeer Tornado Witch
Musketeer Tornado Witch Goblin Giant

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