My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Witch
Zap
Bats Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Valkyrie Inferno Tower Goblin Barrel Witch Magic Archer
The Log
Goblin Barrel Witch
Earthquake
Inferno Tower Goblin Barrel Witch
Arrows
Bats Goblin Barrel Witch
Royal Delivery
Bats Valkyrie Goblin Barrel Witch Magic Archer
Fireball
Inferno Tower Goblin Barrel Witch Magic Archer
Poison
Bats Inferno Tower Witch Magic Archer
Lightning
Valkyrie Inferno Tower Witch Magic Archer
Rocket
Valkyrie Inferno Tower Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Valkyrie Magic Archer Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Barrel Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Zap Goblin Barrel
Zap
Bats Valkyrie Witch Magic Archer Mega Knight
Valkyrie
Bats Goblin Barrel Zap Witch Magic Archer
Inferno Tower
Goblin Barrel
Valkyrie Bats Mega Knight
Witch
Zap Valkyrie Mega Knight
Magic Archer
Zap Valkyrie Mega Knight
Mega Knight
Bats Zap Goblin Barrel Witch Magic Archer

Defense Synergies 1 14

Bats
Zap Valkyrie Inferno Tower Mega Knight
Zap
Mega Knight Bats Valkyrie Inferno Tower Witch Magic Archer
Valkyrie
Bats Zap Inferno Tower Witch Magic Archer
Inferno Tower
Bats Zap Valkyrie Mega Knight
Goblin Barrel
Witch
Zap Valkyrie Mega Knight
Magic Archer
Zap Valkyrie Mega Knight
Mega Knight
Zap Bats Inferno Tower Witch Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Magic Archer
Inferno Tower Bats Zap Valkyrie Witch Mega Knight
Inferno Tower Witch Mega Knight Bats Valkyrie
Inferno Tower Witch Bats Valkyrie Mega Knight
Valkyrie Mega Knight
Bats Zap Valkyrie Magic Archer Mega Knight
Bats Inferno Tower Zap Witch Magic Archer
Zap Valkyrie Inferno Tower Magic Archer Mega Knight
Inferno Tower Witch
Valkyrie Inferno Tower Mega Knight
Bats Valkyrie Witch Zap Magic Archer Mega Knight
Inferno Tower Bats Zap Witch Magic Archer
Inferno Tower Mega Knight Bats Zap Valkyrie Witch
Valkyrie Mega Knight Bats Zap Witch Magic Archer
Inferno Tower Mega Knight
Inferno Tower Zap Mega Knight
Mega Knight Bats Valkyrie Inferno Tower Witch
Mega Knight Bats Zap Valkyrie Witch Magic Archer
Zap Valkyrie Witch Bats Magic Archer Mega Knight
Inferno Tower
Valkyrie Mega Knight Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Inferno Tower Witch
Zap Valkyrie Magic Archer Mega Knight
Mega Knight Bats Zap Valkyrie Inferno Tower Witch
Valkyrie Mega Knight Bats Zap Inferno Tower
Inferno Tower Valkyrie Witch Mega Knight
Bats Zap Witch Magic Archer
Bats Valkyrie Inferno Tower Witch
Inferno Tower Mega Knight Valkyrie
Zap Mega Knight Bats Valkyrie Inferno Tower Witch Magic Archer
Inferno Tower Witch
Mega Knight Bats Valkyrie Inferno Tower Witch
Mega Knight Zap Valkyrie
Mega Knight Valkyrie Inferno Tower Witch
Valkyrie Witch Magic Archer Mega Knight
Inferno Tower Witch Bats Zap Valkyrie Magic Archer
Bats Valkyrie Mega Knight Zap Inferno Tower Witch Magic Archer
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Zap Magic Archer
Magic Archer
Valkyrie
Zap Valkyrie Magic Archer Mega Knight
Bats Zap Witch Magic Archer
Witch Magic Archer
Zap Magic Archer
Zap
Bats
Zap Valkyrie Magic Archer
Zap Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Witch Magic Archer
Magic Archer Mega Knight
Bats
Zap Magic Archer Mega Knight
Zap Valkyrie Witch Magic Archer Mega Knight
Magic Archer Mega Knight
Zap
Zap Valkyrie Witch Magic Archer Mega Knight
Witch
Zap Witch Magic Archer
Zap Witch Magic Archer Mega Knight
Zap Magic Archer
Bats Zap Witch Magic Archer
Zap Bats Witch
Zap Magic Archer Mega Knight
Zap Magic Archer
Mega Knight
Magic Archer
Zap Bats Witch Magic Archer
Zap Witch Magic Archer
Valkyrie Magic Archer Mega Knight
Zap Magic Archer
Zap
Mega Knight
Zap Bats Witch Magic Archer
Bats Zap Witch Magic Archer
Zap Witch Magic Archer Mega Knight

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