My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army Princess
Zap
Bats Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Princess
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army Princess
Royal Delivery
Bats Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army P.E.K.K.A Princess
Fireball
Wizard Goblin Barrel Skeleton Army Princess
Poison
Bats Wizard Skeleton Army Princess
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Princess Mini P.E.K.K.A Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Goblin Barrel P.E.K.K.A
Zap
P.E.K.K.A Bats Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Bats Zap Wizard Princess
Wizard
Mini P.E.K.K.A P.E.K.K.A
Goblin Barrel
Bats Skeleton Army P.E.K.K.A Princess
Skeleton Army
Goblin Barrel
P.E.K.K.A
Zap Bats Wizard Goblin Barrel Princess
Princess
Zap Mini P.E.K.K.A Goblin Barrel P.E.K.K.A

Defense Synergies 1 13

Bats
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Skeleton Army P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Bats Wizard Skeleton Army Princess
Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Zap Mini P.E.K.K.A Wizard Princess
P.E.K.K.A
Bats Zap Wizard Princess
Princess
Zap Mini P.E.K.K.A Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Zap
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Princess
Skeleton Army Bats Zap
Bats Zap Wizard Princess
Zap P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Princess
Skeleton Army Mini P.E.K.K.A
Bats Skeleton Army Zap Wizard Princess
Bats Zap Wizard Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Zap Wizard
Wizard Skeleton Army Bats Zap Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Zap Mini P.E.K.K.A P.E.K.K.A
Wizard Bats Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Bats Zap Wizard Skeleton Army
Zap Wizard Bats Princess
Mini P.E.K.K.A P.E.K.K.A
Wizard Skeleton Army Bats Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap P.E.K.K.A
Zap Mini P.E.K.K.A Wizard
Skeleton Army P.E.K.K.A Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats Zap
P.E.K.K.A Mini P.E.K.K.A Skeleton Army
Wizard Bats Zap Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bats
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Bats Mini P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Mini P.E.K.K.A
Skeleton Army P.E.K.K.A Zap
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Wizard
Wizard Skeleton Army Princess
Skeleton Army Bats Zap Mini P.E.K.K.A P.E.K.K.A
Bats Zap Mini P.E.K.K.A Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Wizard Zap
Wizard Bats Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Bats Mini P.E.K.K.A
Zap Wizard Princess
Zap Wizard Princess
Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Bats Zap Wizard Princess
Zap Bats Wizard
Mini P.E.K.K.A
Zap Wizard
Zap Princess
P.E.K.K.A
Wizard Princess
Zap Bats Skeleton Army Princess
Zap Wizard Princess
Mini P.E.K.K.A Wizard Princess
Zap Wizard Princess
Zap
P.E.K.K.A
Zap Bats Princess
Bats Zap Princess
Zap Princess

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