My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Electro Dragon Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Electro Dragon Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Inferno Dragon
Giant Snowball
Bats Skeleton Army Electro Dragon Inferno Dragon Little Prince
Zap
Bats Inferno Tower Skeleton Army Inferno Dragon Little Prince
Barbarian Barrel
Knight Inferno Tower Skeleton Army Little Prince
The Log
Skeleton Army Little Prince
Earthquake
Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army Little Prince
Royal Delivery
Bats Knight Skeleton Army Electro Dragon Inferno Dragon Little Prince
Fireball
Inferno Tower Skeleton Army Electro Dragon Inferno Dragon Little Prince
Poison
Bats Inferno Tower Skeleton Army Electro Dragon Little Prince
Lightning
Knight Inferno Tower Electro Dragon Inferno Dragon Little Prince
Rocket
Inferno Tower Electro Dragon Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Tower Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Skeleton Army Little Prince Inferno Dragon Inferno Tower Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Zap Inferno Dragon
Zap
Bats Knight Electro Dragon Little Prince
Knight
Bats Zap Electro Dragon Little Prince
Inferno Tower
Skeleton Army
Electro Dragon
Zap Knight Inferno Dragon Little Prince
Inferno Dragon
Bats Electro Dragon
Little Prince
Zap Knight Electro Dragon

Defense Synergies 5 14

Bats
Knight Zap Inferno Tower Inferno Dragon
Zap
Bats Knight Inferno Tower Skeleton Army Electro Dragon Inferno Dragon Little Prince
Knight
Bats Inferno Tower Electro Dragon Little Prince Zap Skeleton Army
Inferno Tower
Knight Skeleton Army Bats Zap Electro Dragon
Skeleton Army
Inferno Tower Zap Knight Electro Dragon Inferno Dragon
Electro Dragon
Knight Zap Inferno Tower Skeleton Army Inferno Dragon
Inferno Dragon
Bats Zap Skeleton Army Electro Dragon
Little Prince
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Inferno Tower Electro Dragon
Inferno Tower Skeleton Army Inferno Dragon Bats Zap Knight Electro Dragon
Inferno Tower Skeleton Army Bats Knight Electro Dragon Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon Bats Knight Electro Dragon
Skeleton Army
Skeleton Army Bats Zap Electro Dragon
Bats Inferno Tower Inferno Dragon Zap Electro Dragon Little Prince
Zap Inferno Tower Electro Dragon
Inferno Tower Inferno Dragon Skeleton Army
Knight Skeleton Army Inferno Tower Little Prince
Bats Skeleton Army Zap Knight Electro Dragon
Inferno Tower Inferno Dragon Bats Zap Electro Dragon
Inferno Tower Skeleton Army Bats Zap Knight Electro Dragon
Skeleton Army Bats Zap Electro Dragon
Inferno Tower Skeleton Army Inferno Dragon Knight
Inferno Tower Skeleton Army Zap Inferno Dragon
Bats Knight Inferno Tower Skeleton Army Electro Dragon
Bats Zap Knight Skeleton Army Electro Dragon Little Prince
Zap Bats Knight Electro Dragon Inferno Dragon Little Prince
Inferno Tower Inferno Dragon
Skeleton Army Bats Knight Electro Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Inferno Tower
Zap Knight Electro Dragon Inferno Dragon
Skeleton Army Bats Zap Knight Inferno Tower Electro Dragon
Skeleton Army Bats Zap Knight Inferno Tower
Inferno Tower Knight Skeleton Army Inferno Dragon
Bats Zap Electro Dragon
Skeleton Army Bats Knight Inferno Tower
Inferno Tower Knight Skeleton Army Inferno Dragon
Zap Electro Dragon Bats Knight Inferno Tower Skeleton Army Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon
Inferno Dragon Bats Knight Inferno Tower Electro Dragon
Skeleton Army Zap
Skeleton Army Knight Inferno Tower
Skeleton Army Electro Dragon
Inferno Tower Skeleton Army Electro Dragon Bats Zap Knight Inferno Dragon Little Prince
Bats Zap Inferno Tower Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Electro Dragon
Zap Electro Dragon
Electro Dragon
Knight
Zap
Bats Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Bats Electro Dragon
Zap Knight Electro Dragon
Zap Electro Dragon
Knight
Electro Dragon
Zap
Zap Electro Dragon
Electro Dragon
Bats
Zap Electro Dragon
Zap Electro Dragon Little Prince
Zap Electro Dragon
Zap Electro Dragon Little Prince
Inferno Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap
Bats Zap Electro Dragon Little Prince
Zap Electro Dragon Bats
Zap Electro Dragon
Zap Electro Dragon
Zap Bats Skeleton Army Electro Dragon
Zap Electro Dragon
Knight Electro Dragon
Zap Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon Bats
Bats Zap Electro Dragon
Electro Dragon Zap Little Prince

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