My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel Balloon Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Skeleton Army Balloon Bandit
Giant Snowball
Bats Hog Rider Skeleton Army Balloon Princess
Zap
Bats Skeleton Army Balloon Princess Bandit
Barbarian Barrel
Skeleton Army Princess Bandit
The Log
Hog Rider Skeleton Army Princess Bandit
Earthquake
Hog Rider Skeleton Army
Arrows
Bats Skeleton Army Princess
Royal Delivery
Bats Hog Rider Skeleton Army Balloon Princess Bandit
Fireball
Hog Rider Skeleton Army Balloon Princess Bandit
Poison
Bats Skeleton Army Balloon Princess
Lightning
Balloon Bandit
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Skeleton Army Princess Bandit Hog Rider Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Skeleton Army

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Balloon Zap Barbarian Barrel Bandit
Zap
Hog Rider Balloon Bats Barbarian Barrel Princess Bandit
Hog Rider
Bats Zap Barbarian Barrel Balloon Princess Bandit
Barbarian Barrel
Balloon Bats Zap Hog Rider Bandit
Skeleton Army
Balloon
Bats Zap Barbarian Barrel Hog Rider Princess Bandit
Princess
Zap Hog Rider Balloon
Bandit
Bats Zap Hog Rider Barbarian Barrel Balloon

Defense Synergies 0 12

Bats
Zap Barbarian Barrel Bandit
Zap
Bats Barbarian Barrel Skeleton Army Princess Bandit
Hog Rider
Barbarian Barrel
Bats Zap Princess Bandit
Skeleton Army
Zap Princess Bandit
Balloon
Princess
Zap Barbarian Barrel Skeleton Army Bandit
Bandit
Bats Zap Barbarian Barrel Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Skeleton Army Bats Zap Bandit
Skeleton Army Bats Bandit
Skeleton Army Bats Bandit
Barbarian Barrel Skeleton Army Princess
Barbarian Barrel Skeleton Army Bats Zap Bandit
Bats Zap Princess
Zap Barbarian Barrel Bandit
Skeleton Army Princess
Skeleton Army Barbarian Barrel Bandit
Bats Skeleton Army Zap Barbarian Barrel Princess Bandit
Bats Zap Princess
Skeleton Army Bats Zap Bandit
Skeleton Army Bats Zap Barbarian Barrel Princess
Skeleton Army Bandit
Skeleton Army Zap Bandit
Bats Skeleton Army
Bats Zap Barbarian Barrel Skeleton Army Bandit
Zap Barbarian Barrel Bats Princess Bandit
Skeleton Army Bats Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Barbarian Barrel Bandit
Bandit Zap Barbarian Barrel
Skeleton Army Bandit Bats Zap
Skeleton Army Bats Zap Barbarian Barrel Bandit
Skeleton Army Bandit
Bats Zap Princess
Skeleton Army Bats Bandit
Skeleton Army
Zap Bats Barbarian Barrel Skeleton Army Bandit
Skeleton Army
Bats
Skeleton Army Zap
Skeleton Army Bandit
Skeleton Army Princess
Skeleton Army Bats Zap Barbarian Barrel
Bats Zap Barbarian Barrel Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Barbarian Barrel Bandit
Zap Barbarian Barrel Princess Bandit
Barbarian Barrel Bandit
Barbarian Barrel
Zap Barbarian Barrel
Bats Zap Princess
Princess
Zap Barbarian Barrel Princess
Zap Bandit
Bats
Zap Barbarian Barrel Princess Bandit
Zap Princess
Barbarian Barrel Princess Bandit
Barbarian Barrel Princess Bandit
Princess Zap Barbarian Barrel
Zap Barbarian Barrel Princess Bandit
Barbarian Barrel Princess Bandit
Barbarian Barrel
Bats
Zap Barbarian Barrel Princess Bandit
Zap Barbarian Barrel Princess
Princess
Zap Barbarian Barrel
Zap Barbarian Barrel Princess
Zap Barbarian Barrel Princess Bandit
Zap Princess Bandit
Zap Barbarian Barrel Bandit
Bats Zap Princess
Zap Bats
Zap Bandit
Zap Princess
Princess
Zap Bats Barbarian Barrel Skeleton Army Princess Bandit
Zap Princess
Barbarian Barrel
Princess
Zap Princess
Zap
Zap Bats Princess
Bats Zap Princess
Zap Barbarian Barrel Princess Bandit

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