My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Goblin Gang Hog Rider
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Goblin Gang Firecracker Hog Rider
Poison
Bats Goblin Gang Firecracker
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Earthquake Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Firecracker Mini P.E.K.K.A
Zap
Firecracker Earthquake Hog Rider Bats Mini P.E.K.K.A Mega Knight
Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Zap Hog Rider Bats Goblin Gang Earthquake Mini P.E.K.K.A Mega Knight
Earthquake
Zap Hog Rider Firecracker Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Goblin Gang Firecracker Earthquake Hog Rider Mega Knight
Hog Rider
Bats Zap Goblin Gang Firecracker Earthquake Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Firecracker Earthquake Mini P.E.K.K.A Hog Rider

Defense Synergies 2 15

Bats
Zap Firecracker Earthquake Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Firecracker Earthquake
Goblin Gang
Zap Firecracker Mini P.E.K.K.A
Firecracker
Bats Zap Goblin Gang Earthquake Mini P.E.K.K.A Mega Knight
Earthquake
Bats Zap Firecracker Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Bats Goblin Gang Firecracker Earthquake
Hog Rider
Mega Knight
Zap Bats Firecracker Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker
Mini P.E.K.K.A Bats Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Bats
Mini P.E.K.K.A Bats Goblin Gang Firecracker Mega Knight
Firecracker Earthquake Mini P.E.K.K.A Mega Knight
Goblin Gang Bats Zap Firecracker Earthquake Mega Knight
Bats Zap Goblin Gang Firecracker
Earthquake Zap Mega Knight
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Bats Goblin Gang Zap Firecracker Earthquake Mega Knight
Bats Zap Goblin Gang Firecracker
Mini P.E.K.K.A Mega Knight Bats Zap Goblin Gang Earthquake
Mega Knight Bats Zap Goblin Gang Firecracker Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Mega Knight
Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight Bats Goblin Gang Firecracker Mini P.E.K.K.A
Mega Knight Bats Zap Goblin Gang Firecracker
Zap Earthquake Bats Firecracker Mega Knight
Mini P.E.K.K.A
Goblin Gang Mega Knight Bats Firecracker Earthquake Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Zap
Zap Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Bats Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Bats Zap
Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Bats Firecracker Mini P.E.K.K.A
Goblin Gang
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Bats Zap Firecracker Mini P.E.K.K.A
Bats Mega Knight Zap Firecracker Earthquake Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Zap
Earthquake
Earthquake Firecracker
Zap Firecracker Earthquake Mega Knight
Firecracker Bats Zap
Firecracker Earthquake
Earthquake Zap Firecracker
Zap Firecracker
Bats Goblin Gang Mini P.E.K.K.A
Firecracker Zap Earthquake
Zap Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Zap Firecracker
Earthquake Zap Firecracker
Earthquake Firecracker Mega Knight
Earthquake
Bats Mini P.E.K.K.A
Zap Firecracker Earthquake Mini P.E.K.K.A Mega Knight
Zap Firecracker Earthquake Mega Knight
Earthquake Mega Knight
Earthquake Zap
Zap Firecracker Earthquake Mega Knight
Firecracker Zap Earthquake
Zap Mega Knight
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap Earthquake Mega Knight
Zap Firecracker
Mega Knight
Firecracker Earthquake
Zap Earthquake Bats Goblin Gang
Zap Firecracker
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Earthquake
Zap
Firecracker Mega Knight
Zap Bats Goblin Gang Firecracker
Firecracker Bats Zap
Zap Firecracker Mega Knight

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