My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Skeleton Army
The Log
Firecracker Royal Giant Mini P.E.K.K.A Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball
Firecracker Skeleton Army
Poison
Bats Firecracker Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Firecracker Skeleton Army Mini P.E.K.K.A Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Zap Firecracker Mini P.E.K.K.A Rage
Zap
Firecracker Bats Royal Giant Mini P.E.K.K.A Valkyrie
Firecracker
Zap Royal Giant Bats Mini P.E.K.K.A Valkyrie
Royal Giant
Bats Firecracker Zap
Mini P.E.K.K.A
Bats Zap Firecracker Valkyrie Rage
Valkyrie
Bats Zap Firecracker Mini P.E.K.K.A
Rage
Bats Mini P.E.K.K.A
Skeleton Army

Defense Synergies 2 11

Bats
Zap Firecracker Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Bats Firecracker Valkyrie Skeleton Army
Firecracker
Valkyrie Bats Zap Mini P.E.K.K.A Skeleton Army
Royal Giant
Mini P.E.K.K.A
Zap Bats Firecracker Valkyrie Skeleton Army
Valkyrie
Firecracker Bats Zap Mini P.E.K.K.A
Rage
Skeleton Army
Zap Firecracker Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Mini P.E.K.K.A Skeleton Army Bats Zap Firecracker Valkyrie
Mini P.E.K.K.A Skeleton Army Bats Valkyrie
Mini P.E.K.K.A Skeleton Army Bats Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Bats Zap Firecracker Valkyrie
Bats Zap Firecracker
Zap Valkyrie
Mini P.E.K.K.A Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Skeleton Army Zap Firecracker
Bats Zap Firecracker
Mini P.E.K.K.A Skeleton Army Bats Zap Valkyrie
Valkyrie Skeleton Army Bats Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Mini P.E.K.K.A
Bats Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Bats Zap Firecracker Valkyrie Skeleton Army
Zap Valkyrie Bats Firecracker
Mini P.E.K.K.A
Valkyrie Skeleton Army Bats Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap
Zap Firecracker Mini P.E.K.K.A Valkyrie
Skeleton Army Bats Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Bats Zap
Mini P.E.K.K.A Valkyrie Skeleton Army
Firecracker Bats Zap
Mini P.E.K.K.A Skeleton Army Bats Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Bats Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Bats Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Bats Zap Firecracker Mini P.E.K.K.A Valkyrie
Bats Valkyrie Zap Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Mini P.E.K.K.A
Firecracker Zap Valkyrie
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A
Zap Firecracker Valkyrie
Zap
Zap Firecracker Valkyrie
Firecracker Zap
Zap
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap
Zap Firecracker
Firecracker
Zap Bats Skeleton Army
Zap Firecracker
Firecracker Mini P.E.K.K.A Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker

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