My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers
Giant Snowball
Bats Tombstone Wall Breakers
Zap
Bats Tombstone Wall Breakers
Barbarian Barrel
Tombstone Wall Breakers Magic Archer
The Log
Tombstone Wall Breakers
Earthquake
Tombstone
Arrows
Bats Tombstone Wall Breakers
Royal Delivery
Bats Wall Breakers P.E.K.K.A Magic Archer
Fireball
Tombstone Wall Breakers Magic Archer
Poison
Bats Tombstone Magic Archer
Lightning
Tombstone Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Tornado P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Wall Breakers Arrows Tombstone Tornado Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Wall Breakers Arrows

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Wall Breakers P.E.K.K.A
Zap
Arrows Tornado P.E.K.K.A Bats Wall Breakers Magic Archer
Arrows
Zap P.E.K.K.A Wall Breakers
Tombstone
Wall Breakers
Bats Zap Arrows
Tornado
Zap P.E.K.K.A Magic Archer
P.E.K.K.A
Zap Arrows Tornado Magic Archer Bats
Magic Archer
Tornado P.E.K.K.A Zap

Defense Synergies 2 11

Bats
Zap P.E.K.K.A
Zap
Bats Arrows Tombstone Tornado P.E.K.K.A Magic Archer
Arrows
Zap Tombstone Tornado P.E.K.K.A
Tombstone
Zap Arrows Magic Archer
Wall Breakers
Tornado
P.E.K.K.A Magic Archer Zap Arrows
P.E.K.K.A
Tornado Bats Zap Arrows
Magic Archer
Tornado Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Magic Archer
P.E.K.K.A Bats Zap Tombstone
Tornado P.E.K.K.A Bats Tombstone
P.E.K.K.A Bats Tombstone
Arrows Tombstone Tornado P.E.K.K.A
Arrows Tornado Bats Zap Magic Archer
Bats Tornado Zap Arrows Tombstone Magic Archer
Zap Arrows P.E.K.K.A Magic Archer
P.E.K.K.A Tombstone Tornado
Tornado
Bats Zap Arrows Tombstone Tornado Magic Archer
Arrows Bats Zap Tornado Magic Archer
Tombstone P.E.K.K.A Bats Zap
Bats Zap Arrows Tombstone Tornado P.E.K.K.A Magic Archer
P.E.K.K.A Tombstone
Tornado Zap P.E.K.K.A
Bats Arrows Tombstone Tornado P.E.K.K.A
Arrows Tombstone Bats Zap Tornado Magic Archer
Zap Arrows Tornado Bats Tombstone Magic Archer
P.E.K.K.A Tornado
Bats Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone P.E.K.K.A
Zap Arrows Magic Archer
Tombstone P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Tombstone
Arrows Bats Zap Tornado Magic Archer
P.E.K.K.A Bats Tombstone
P.E.K.K.A
Zap P.E.K.K.A Bats Tombstone Tornado Magic Archer
P.E.K.K.A Tombstone
P.E.K.K.A Bats Tombstone
P.E.K.K.A Zap Arrows Tornado
P.E.K.K.A Tombstone
Magic Archer
Tombstone Bats Zap Tornado P.E.K.K.A Magic Archer
Bats Arrows Zap P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Zap Tornado Magic Archer
Arrows Magic Archer
Arrows
Zap Arrows Magic Archer
Arrows Bats Zap Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows Zap Tornado Magic Archer
Arrows Zap Tornado
Bats Tornado
Zap Arrows Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Magic Archer
Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer Arrows
Arrows Tornado
Bats
Zap Arrows Magic Archer
Zap Arrows Tornado Magic Archer
Magic Archer
Arrows Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Magic Archer
Arrows Zap Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Zap Arrows Tornado Magic Archer
Bats Zap Arrows Tornado Magic Archer
Zap Bats
Zap Arrows Magic Archer
Zap Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Zap Bats Tombstone Magic Archer
Zap Arrows Tornado Magic Archer
Arrows
Magic Archer
Arrows Zap Magic Archer
Zap Arrows Tornado
P.E.K.K.A
Zap Bats Tornado Magic Archer
Bats Zap Tornado Magic Archer
Zap Tornado Magic Archer

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