My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Barbarian Barrel Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Ram Rider
Giant Snowball
Bats Dart Goblin Skeleton Army Ram Rider
Zap
Bats Dart Goblin Skeleton Army Ram Rider
Barbarian Barrel
Dart Goblin Skeleton Army
The Log
Dart Goblin Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Bats Dart Goblin Skeleton Army
Royal Delivery
Bats Dart Goblin Skeleton Army Ram Rider
Fireball
Dart Goblin Skeleton Army Ram Rider
Poison
Bats Dart Goblin Skeleton Army
Lightning
Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Arrows Dart Goblin Skeleton Army Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Arrows

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Barbarian Barrel Ram Rider
Zap
Arrows Ram Rider Bats Dart Goblin Barbarian Barrel Mega Knight
Arrows
Zap Ram Rider Mega Knight
Dart Goblin
Zap Barbarian Barrel Ram Rider Mega Knight
Barbarian Barrel
Bats Zap Dart Goblin Ram Rider Mega Knight
Skeleton Army
Ram Rider
Zap Bats Arrows Dart Goblin Barbarian Barrel Mega Knight
Mega Knight
Bats Zap Arrows Dart Goblin Barbarian Barrel Ram Rider

Defense Synergies 2 15

Bats
Zap Dart Goblin Barbarian Barrel Mega Knight
Zap
Mega Knight Bats Arrows Dart Goblin Barbarian Barrel Skeleton Army Ram Rider
Arrows
Mega Knight Zap Barbarian Barrel
Dart Goblin
Bats Zap Barbarian Barrel Skeleton Army Ram Rider Mega Knight
Barbarian Barrel
Bats Zap Arrows Dart Goblin Mega Knight
Skeleton Army
Zap Dart Goblin
Ram Rider
Zap Dart Goblin
Mega Knight
Zap Arrows Bats Dart Goblin Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Barbarian Barrel Ram Rider
Skeleton Army Bats Zap Dart Goblin Ram Rider Mega Knight
Skeleton Army Ram Rider Mega Knight Bats Dart Goblin
Skeleton Army Bats Dart Goblin Ram Rider Mega Knight
Arrows Barbarian Barrel Skeleton Army Mega Knight
Arrows Barbarian Barrel Skeleton Army Bats Zap Dart Goblin Mega Knight
Bats Dart Goblin Ram Rider Zap Arrows
Zap Arrows Dart Goblin Barbarian Barrel Ram Rider Mega Knight
Skeleton Army
Skeleton Army Dart Goblin Barbarian Barrel Mega Knight
Bats Dart Goblin Skeleton Army Zap Arrows Barbarian Barrel Ram Rider Mega Knight
Arrows Bats Zap Dart Goblin Ram Rider
Skeleton Army Mega Knight Bats Zap Ram Rider
Skeleton Army Mega Knight Bats Zap Arrows Dart Goblin Barbarian Barrel
Skeleton Army Ram Rider Mega Knight
Skeleton Army Zap Ram Rider Mega Knight
Mega Knight Bats Arrows Skeleton Army
Arrows Mega Knight Bats Zap Dart Goblin Barbarian Barrel Skeleton Army Ram Rider
Zap Arrows Barbarian Barrel Bats Dart Goblin Ram Rider Mega Knight
Dart Goblin Ram Rider
Skeleton Army Mega Knight Bats Arrows Dart Goblin Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Barbarian Barrel
Zap Arrows Barbarian Barrel Mega Knight
Skeleton Army Mega Knight Bats Zap Ram Rider
Skeleton Army Mega Knight Bats Zap Barbarian Barrel Ram Rider
Skeleton Army Ram Rider Mega Knight
Arrows Bats Zap Dart Goblin Ram Rider
Skeleton Army Bats Dart Goblin Ram Rider
Mega Knight Skeleton Army
Zap Mega Knight Bats Barbarian Barrel Skeleton Army
Dart Goblin Skeleton Army
Mega Knight Bats Dart Goblin
Skeleton Army Mega Knight Zap Arrows
Skeleton Army Mega Knight Ram Rider
Dart Goblin Skeleton Army Mega Knight
Skeleton Army Bats Zap Dart Goblin Barbarian Barrel
Bats Arrows Mega Knight Zap Dart Goblin Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Barbarian Barrel
Arrows Zap Dart Goblin Barbarian Barrel Ram Rider
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Zap Arrows Barbarian Barrel Mega Knight
Arrows Bats Zap Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Zap Dart Goblin Barbarian Barrel Ram Rider
Arrows Zap Dart Goblin Ram Rider
Bats
Zap Arrows Dart Goblin Barbarian Barrel Ram Rider
Zap Arrows Dart Goblin
Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Zap Arrows Dart Goblin Barbarian Barrel
Zap Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Bats
Zap Arrows Dart Goblin Barbarian Barrel Mega Knight
Zap Arrows Dart Goblin Barbarian Barrel Mega Knight
Mega Knight
Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Mega Knight
Arrows Zap Dart Goblin Barbarian Barrel Ram Rider
Zap Arrows Ram Rider Mega Knight
Zap Arrows Dart Goblin Barbarian Barrel
Bats Zap Arrows Dart Goblin
Zap Bats Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Bats Dart Goblin Barbarian Barrel Skeleton Army
Zap Arrows Dart Goblin Ram Rider
Arrows Barbarian Barrel
Dart Goblin Mega Knight
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin Mega Knight
Zap Bats Dart Goblin
Bats Zap Dart Goblin
Zap Dart Goblin Barbarian Barrel Mega Knight

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