My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon Witch Princess
Zap
Bats Inferno Tower Witch Princess
Barbarian Barrel
Valkyrie Inferno Tower Witch Princess
The Log
Witch Princess
Earthquake
Inferno Tower Witch
Arrows
Bats Witch Princess
Royal Delivery
Bats Valkyrie Baby Dragon Witch Princess
Fireball
Inferno Tower Baby Dragon Witch Princess
Poison
Bats Inferno Tower Witch Princess
Lightning
Valkyrie Inferno Tower Baby Dragon Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Princess Valkyrie Baby Dragon Inferno Tower Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Princess Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Baby Dragon
Valkyrie
Bats Baby Dragon Witch
Inferno Tower
Baby Dragon
Bats Valkyrie Witch Lightning
Witch
Valkyrie Baby Dragon
Lightning
Baby Dragon
The Log
Princess
Princess
The Log

Defense Synergies 1 16

Bats
Valkyrie Inferno Tower Baby Dragon The Log
Valkyrie
Bats Inferno Tower Baby Dragon Witch The Log Princess
Inferno Tower
The Log Bats Valkyrie Baby Dragon Princess
Baby Dragon
Bats Valkyrie Inferno Tower Witch The Log
Witch
Valkyrie Baby Dragon The Log
Lightning
The Log
The Log
Inferno Tower Bats Valkyrie Baby Dragon Witch Lightning Princess
Princess
Valkyrie Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Bats Valkyrie Witch The Log
Inferno Tower Witch Bats Valkyrie Lightning
Inferno Tower Witch Bats Valkyrie
Lightning Valkyrie The Log Princess
The Log Bats Valkyrie Baby Dragon
Bats Inferno Tower Lightning Baby Dragon Witch Princess
Lightning Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Witch Princess
Valkyrie Inferno Tower
Bats Valkyrie Witch Baby Dragon The Log Princess
Inferno Tower Bats Baby Dragon Witch Princess
Inferno Tower Bats Valkyrie Witch Lightning The Log
Valkyrie Bats Baby Dragon Witch The Log Princess
Inferno Tower
Inferno Tower Lightning The Log
Bats Valkyrie Inferno Tower Witch
Bats Valkyrie Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Bats Princess
Inferno Tower
Valkyrie Bats Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Witch
Valkyrie Baby Dragon Lightning The Log
Bats Valkyrie Inferno Tower Witch Lightning The Log
Valkyrie Lightning Bats Inferno Tower The Log
Inferno Tower Valkyrie Witch
Bats Baby Dragon Witch Princess
Bats Valkyrie Inferno Tower Witch Lightning
Inferno Tower Valkyrie
Lightning Bats Valkyrie Inferno Tower Baby Dragon Witch The Log
Inferno Tower Witch
Bats Valkyrie Inferno Tower Witch
Lightning Valkyrie The Log
Lightning Valkyrie Inferno Tower Witch
Valkyrie Baby Dragon Witch Princess
Inferno Tower Witch Bats Valkyrie Baby Dragon Lightning The Log
Bats Valkyrie Inferno Tower Baby Dragon Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Valkyrie Baby Dragon The Log
Baby Dragon The Log Princess
Lightning Baby Dragon The Log
Lightning Valkyrie The Log
Valkyrie Baby Dragon The Log
Bats Baby Dragon Witch Princess
Baby Dragon Witch The Log Princess
The Log Baby Dragon Lightning Princess
The Log Lightning
Lightning Bats
Lightning Valkyrie The Log Princess
Lightning Baby Dragon Princess
Lightning Baby Dragon The Log Princess
Lightning Baby Dragon Princess
Lightning Princess Baby Dragon The Log
Lightning Baby Dragon Witch The Log Princess
Lightning Baby Dragon The Log Princess
Lightning
Bats Lightning
Lightning Baby Dragon The Log Princess
Lightning Valkyrie Baby Dragon Witch The Log Princess
Lightning Baby Dragon The Log
Lightning Princess
Lightning The Log
Lightning Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch Princess
Witch
The Log Baby Dragon Witch Lightning Princess
Lightning Baby Dragon Witch The Log Princess
Lightning Baby Dragon The Log
Lightning Bats Baby Dragon Witch Princess
Lightning Bats Witch
Lightning
Lightning The Log
Lightning Princess
Lightning The Log Princess
Lightning Bats Witch Princess
Lightning Baby Dragon Witch Princess
The Log
Lightning Valkyrie Baby Dragon Princess
The Log Baby Dragon Lightning Princess
Lightning
Bats Baby Dragon Witch Lightning The Log Princess
Bats Witch Lightning Princess
Lightning Baby Dragon Witch The Log Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: