My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Dragon Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Baby Dragon Electro Dragon Executioner Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Night Witch
Giant Snowball
Bats Baby Dragon Electro Dragon Night Witch
Zap
Bats Night Witch
Barbarian Barrel
Goblin Cage Executioner Night Witch
The Log
Goblin Cage
Earthquake
Goblin Cage
Arrows
Bats Night Witch
Royal Delivery
Bats Goblin Cage Baby Dragon Electro Dragon Executioner Night Witch
Fireball
Goblin Cage Baby Dragon Electro Dragon Executioner Night Witch
Poison
Bats Goblin Cage Electro Dragon Executioner Night Witch
Lightning
Goblin Cage Baby Dragon Electro Dragon Executioner Night Witch
Rocket
Electro Dragon Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Baby Dragon Executioner Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tornado Goblin Cage Baby Dragon Night Witch Electro Dragon Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Tornado Goblin Cage Baby Dragon

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Cage Baby Dragon Golem
Goblin Cage
Bats Baby Dragon Golem
Tornado
Baby Dragon Executioner Electro Dragon Golem Night Witch
Baby Dragon
Tornado Golem Bats Goblin Cage Electro Dragon
Electro Dragon
Golem Tornado Baby Dragon Executioner
Executioner
Tornado Electro Dragon Golem
Golem
Baby Dragon Electro Dragon Night Witch Bats Goblin Cage Tornado Executioner
Night Witch
Golem Tornado

Defense Synergies 1 9

Bats
Goblin Cage Baby Dragon
Goblin Cage
Bats Tornado Baby Dragon Electro Dragon Executioner
Tornado
Executioner Goblin Cage Baby Dragon Electro Dragon
Baby Dragon
Bats Goblin Cage Tornado Electro Dragon
Electro Dragon
Goblin Cage Tornado Baby Dragon
Executioner
Tornado Goblin Cage
Golem
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Baby Dragon Electro Dragon Executioner
Bats Goblin Cage Electro Dragon Executioner Night Witch
Goblin Cage Tornado Bats Electro Dragon Executioner Night Witch
Goblin Cage Night Witch Bats Electro Dragon
Goblin Cage Tornado
Tornado Bats Baby Dragon Electro Dragon Executioner Night Witch
Bats Tornado Goblin Cage Baby Dragon Electro Dragon Executioner Night Witch
Goblin Cage Baby Dragon Electro Dragon
Goblin Cage Tornado Night Witch
Tornado Night Witch
Bats Executioner Tornado Baby Dragon Electro Dragon Night Witch
Executioner Bats Tornado Baby Dragon Electro Dragon Night Witch
Goblin Cage Night Witch Bats Electro Dragon
Executioner Bats Goblin Cage Tornado Baby Dragon Electro Dragon Night Witch
Goblin Cage
Tornado Goblin Cage
Bats Goblin Cage Tornado Electro Dragon Executioner Night Witch
Goblin Cage Bats Tornado Baby Dragon Electro Dragon Executioner Night Witch
Goblin Cage Tornado Baby Dragon Executioner Bats Electro Dragon
Goblin Cage Tornado
Bats Baby Dragon Electro Dragon Executioner Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage
Baby Dragon Electro Dragon Executioner
Bats Goblin Cage Electro Dragon
Bats Goblin Cage Tornado Night Witch
Goblin Cage Executioner Night Witch
Executioner Bats Tornado Baby Dragon Electro Dragon
Bats Goblin Cage Night Witch
Goblin Cage
Goblin Cage Electro Dragon Bats Tornado Baby Dragon
Goblin Cage
Bats Goblin Cage Electro Dragon
Goblin Cage Tornado
Goblin Cage Executioner Night Witch
Goblin Cage Baby Dragon Electro Dragon Executioner
Electro Dragon Bats Goblin Cage Tornado Baby Dragon Executioner Night Witch
Bats Executioner Goblin Cage Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon Executioner
Baby Dragon Electro Dragon
Executioner Baby Dragon
Executioner Bats Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon Executioner
Tornado Baby Dragon Electro Dragon Executioner
Tornado Electro Dragon
Bats Tornado Electro Dragon Night Witch
Tornado Electro Dragon
Tornado Baby Dragon Electro Dragon Executioner
Baby Dragon Executioner
Baby Dragon Electro Dragon
Baby Dragon
Baby Dragon Electro Dragon Executioner
Baby Dragon Electro Dragon Executioner
Tornado
Bats Night Witch
Baby Dragon Electro Dragon Executioner
Tornado Baby Dragon Electro Dragon
Baby Dragon Night Witch
Tornado
Tornado
Baby Dragon Electro Dragon
Tornado Baby Dragon Electro Dragon Executioner
Tornado Baby Dragon Electro Dragon Executioner
Tornado Baby Dragon Electro Dragon
Tornado Baby Dragon
Bats Tornado Baby Dragon Electro Dragon Executioner Night Witch
Electro Dragon Bats
Night Witch
Electro Dragon Night Witch
Electro Dragon
Bats Electro Dragon Night Witch
Tornado Baby Dragon Electro Dragon Executioner
Baby Dragon Electro Dragon Executioner
Baby Dragon Electro Dragon Executioner
Tornado
Electro Dragon Executioner
Electro Dragon Bats Tornado Baby Dragon
Bats Tornado Electro Dragon Executioner
Electro Dragon Tornado Baby Dragon Executioner

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