My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Royal Ghost Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Executioner Royal Ghost Electro Wizard Magic Archer
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Mini P.E.K.K.A Executioner Royal Ghost Electro Wizard Magic Archer
Fireball
Goblin Gang Executioner Electro Wizard Magic Archer
Poison
Bats Goblin Gang Executioner Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Executioner Electro Wizard Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Executioner Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Goblin Gang Royal Ghost Mini P.E.K.K.A Electro Wizard Magic Archer Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Goblin Gang Royal Ghost

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A
Giant Snowball
Executioner Royal Ghost Electro Wizard Magic Archer
Goblin Gang
Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A
Bats Goblin Gang Electro Wizard Magic Archer
Executioner
Giant Snowball
Royal Ghost
Giant Snowball Goblin Gang Electro Wizard Magic Archer
Electro Wizard
Giant Snowball Mini P.E.K.K.A Royal Ghost Magic Archer
Magic Archer
Giant Snowball Mini P.E.K.K.A Royal Ghost Electro Wizard

Defense Synergies 2 16

Bats
Giant Snowball Mini P.E.K.K.A Electro Wizard
Giant Snowball
Goblin Gang Bats Mini P.E.K.K.A Executioner Royal Ghost Electro Wizard Magic Archer
Goblin Gang
Giant Snowball Mini P.E.K.K.A Electro Wizard Magic Archer
Mini P.E.K.K.A
Electro Wizard Bats Giant Snowball Goblin Gang Executioner Royal Ghost Magic Archer
Executioner
Giant Snowball Mini P.E.K.K.A
Royal Ghost
Giant Snowball Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bats Giant Snowball Goblin Gang Royal Ghost Magic Archer
Magic Archer
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard Magic Archer
Mini P.E.K.K.A Bats Goblin Gang Executioner Electro Wizard
Goblin Gang Mini P.E.K.K.A Bats Giant Snowball Executioner Electro Wizard
Mini P.E.K.K.A Bats Goblin Gang Electro Wizard
Mini P.E.K.K.A
Goblin Gang Bats Giant Snowball Executioner Royal Ghost Electro Wizard Magic Archer
Bats Giant Snowball Electro Wizard Goblin Gang Executioner Magic Archer
Electro Wizard Magic Archer
Mini P.E.K.K.A Goblin Gang
Goblin Gang Giant Snowball Mini P.E.K.K.A Royal Ghost Electro Wizard
Bats Goblin Gang Executioner Electro Wizard Giant Snowball Royal Ghost Magic Archer
Executioner Bats Giant Snowball Goblin Gang Electro Wizard Magic Archer
Mini P.E.K.K.A Bats Giant Snowball Goblin Gang Electro Wizard
Executioner Bats Giant Snowball Goblin Gang Mini P.E.K.K.A Royal Ghost Electro Wizard Magic Archer
Mini P.E.K.K.A Goblin Gang Electro Wizard
Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Wizard
Bats Goblin Gang Mini P.E.K.K.A Executioner Electro Wizard
Bats Giant Snowball Goblin Gang Executioner Royal Ghost Electro Wizard Magic Archer
Giant Snowball Executioner Bats Royal Ghost Electro Wizard Magic Archer
Mini P.E.K.K.A Electro Wizard
Goblin Gang Royal Ghost Bats Giant Snowball Mini P.E.K.K.A Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Giant Snowball Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Goblin Gang Mini P.E.K.K.A Executioner Royal Ghost Magic Archer
Goblin Gang Bats Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Bats Electro Wizard
Goblin Gang Mini P.E.K.K.A Executioner
Executioner Bats Giant Snowball Goblin Gang Electro Wizard Magic Archer
Goblin Gang Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bats Giant Snowball Mini P.E.K.K.A Magic Archer
Goblin Gang
Bats Mini P.E.K.K.A
Giant Snowball Electro Wizard
Mini P.E.K.K.A Goblin Gang Executioner
Executioner Magic Archer
Goblin Gang Electro Wizard Bats Mini P.E.K.K.A Executioner Magic Archer
Bats Executioner Giant Snowball Mini P.E.K.K.A Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Royal Ghost
Giant Snowball Executioner Royal Ghost Electro Wizard Magic Archer
Magic Archer
Executioner Giant Snowball Magic Archer
Executioner Bats Giant Snowball Magic Archer
Executioner Magic Archer
Giant Snowball Executioner Magic Archer
Giant Snowball
Bats Giant Snowball Goblin Gang Mini P.E.K.K.A Electro Wizard
Electro Wizard Magic Archer
Giant Snowball Executioner Magic Archer
Giant Snowball Executioner Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball Executioner Magic Archer
Magic Archer Executioner
Giant Snowball
Bats Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Executioner Electro Wizard Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Executioner Magic Archer
Giant Snowball Executioner Royal Ghost Electro Wizard Magic Archer
Giant Snowball Magic Archer
Magic Archer
Bats Giant Snowball Executioner Electro Wizard Magic Archer
Electro Wizard Bats Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball Magic Archer
Giant Snowball Electro Wizard Magic Archer
Giant Snowball Magic Archer
Electro Wizard Bats Goblin Gang Magic Archer
Giant Snowball Executioner Electro Wizard Magic Archer
Goblin Gang Mini P.E.K.K.A Executioner Electro Wizard Magic Archer
Giant Snowball Executioner Magic Archer
Giant Snowball
Executioner
Bats Giant Snowball Goblin Gang Electro Wizard Magic Archer
Bats Giant Snowball Executioner Electro Wizard Magic Archer
Giant Snowball Executioner Royal Ghost Electro Wizard Magic Archer

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