My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Giant Skeleton Miner Inferno Dragon
Giant Snowball
Bats Skeleton Army Witch Miner Inferno Dragon
Zap
Bats Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Skeleton Army Witch Giant Skeleton
The Log
Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Army Witch
Royal Delivery
Bats Skeleton Army Witch Giant Skeleton Miner Inferno Dragon
Fireball
Skeleton Army Witch Inferno Dragon
Poison
Bats Skeleton Army Witch
Lightning
Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Skeleton Army Giant Skeleton Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Skeleton Army Miner Inferno Dragon Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Skeleton Army Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Miner Zap Inferno Dragon
Zap
Miner Bats Witch Giant Skeleton
Rocket
Miner
Skeleton Army
Witch
Zap Giant Skeleton Miner
Giant Skeleton
Bats Zap Witch Miner
Miner
Bats Zap Rocket Witch Giant Skeleton Inferno Dragon
Inferno Dragon
Bats Miner

Defense Synergies 0 11

Bats
Zap Giant Skeleton Inferno Dragon
Zap
Bats Skeleton Army Witch Giant Skeleton Miner Inferno Dragon
Rocket
Skeleton Army
Zap Giant Skeleton Inferno Dragon
Witch
Zap Giant Skeleton
Giant Skeleton
Bats Zap Skeleton Army Witch
Miner
Zap
Inferno Dragon
Bats Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap
Skeleton Army Inferno Dragon Bats Zap Witch
Rocket Skeleton Army Witch Bats Giant Skeleton Inferno Dragon
Skeleton Army Witch Inferno Dragon Bats
Rocket Skeleton Army Giant Skeleton
Skeleton Army Bats Zap
Bats Rocket Inferno Dragon Zap Witch
Rocket Zap Giant Skeleton
Witch Inferno Dragon Skeleton Army
Skeleton Army Giant Skeleton Miner
Bats Skeleton Army Witch Zap Giant Skeleton
Inferno Dragon Bats Zap Witch
Skeleton Army Bats Zap Rocket Witch Giant Skeleton
Rocket Skeleton Army Bats Zap Witch
Skeleton Army Inferno Dragon
Rocket Skeleton Army Zap Inferno Dragon
Bats Skeleton Army Witch
Bats Zap Skeleton Army Witch
Zap Witch Bats Giant Skeleton Inferno Dragon
Inferno Dragon
Skeleton Army Bats Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch Giant Skeleton
Zap Rocket Miner Inferno Dragon
Skeleton Army Giant Skeleton Bats Zap Rocket Witch
Rocket Skeleton Army Giant Skeleton Bats Zap
Giant Skeleton Skeleton Army Witch Inferno Dragon
Rocket Bats Zap Witch
Rocket Skeleton Army Bats Witch Giant Skeleton
Giant Skeleton Skeleton Army Inferno Dragon
Zap Rocket Giant Skeleton Bats Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Bats Witch Giant Skeleton
Rocket Skeleton Army Zap Giant Skeleton
Rocket Skeleton Army Giant Skeleton Witch
Skeleton Army Witch
Skeleton Army Witch Bats Zap Rocket Giant Skeleton Inferno Dragon
Bats Zap Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton
Zap Miner
Rocket Giant Skeleton Miner
Rocket Giant Skeleton
Rocket Zap
Bats Zap Rocket Witch
Witch
Zap
Miner Zap
Rocket Bats
Rocket Miner Zap
Zap Rocket
Rocket Miner
Rocket
Zap
Rocket Zap Witch
Rocket
Rocket
Bats Rocket
Rocket Zap
Rocket Zap Witch Miner
Rocket Giant Skeleton
Rocket
Rocket
Rocket Zap
Zap Witch
Witch Inferno Dragon
Miner Zap Witch
Zap Witch Miner
Rocket Miner Zap
Bats Zap Witch
Zap Rocket Bats Witch
Zap Rocket Miner
Zap Rocket
Giant Skeleton
Rocket
Zap Bats Rocket Skeleton Army Witch
Rocket Zap Witch
Miner Rocket
Zap
Rocket Zap Giant Skeleton
Zap Bats Rocket Witch Giant Skeleton
Bats Zap Rocket Witch
Zap Rocket Witch Giant Skeleton Miner

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