My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Hunter Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Elixir Golem Hunter Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Elixir Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Elixir Golem Goblin Barrel
Giant Snowball
Bats Dart Goblin Goblin Barrel Electro Dragon
Zap
Bats Royal Giant Dart Goblin Goblin Barrel
Barbarian Barrel
Dart Goblin Elixir Golem Goblin Barrel Hunter Magic Archer
The Log
Royal Giant Dart Goblin Elixir Golem Goblin Barrel Hunter
Earthquake
Elixir Golem Goblin Barrel
Arrows
Bats Dart Goblin Goblin Barrel
Royal Delivery
Bats Dart Goblin Elixir Golem Goblin Barrel Hunter Electro Dragon Magic Archer
Fireball
Dart Goblin Elixir Golem Goblin Barrel Hunter Electro Dragon Magic Archer
Poison
Bats Dart Goblin Elixir Golem Hunter Electro Dragon Magic Archer
Lightning
Hunter Electro Dragon Magic Archer
Rocket
Hunter Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Hunter Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Elixir Golem Goblin Barrel Hunter Magic Archer Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Elixir Golem Goblin Barrel

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Elixir Golem Goblin Barrel
Royal Giant
Bats Dart Goblin Goblin Barrel Hunter Electro Dragon Magic Archer
Dart Goblin
Royal Giant Goblin Barrel Elixir Golem Electro Dragon
Elixir Golem
Bats Dart Goblin Goblin Barrel Hunter Electro Dragon Magic Archer
Goblin Barrel
Royal Giant Dart Goblin Bats Elixir Golem
Hunter
Royal Giant Elixir Golem
Electro Dragon
Royal Giant Dart Goblin Elixir Golem Magic Archer
Magic Archer
Royal Giant Elixir Golem Electro Dragon

Defense Synergies 0 5

Bats
Dart Goblin Hunter
Royal Giant
Dart Goblin
Bats Hunter Electro Dragon Magic Archer
Elixir Golem
Goblin Barrel
Hunter
Bats Dart Goblin
Electro Dragon
Dart Goblin
Magic Archer
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Electro Dragon Magic Archer
Hunter Bats Dart Goblin Electro Dragon
Hunter Bats Dart Goblin Electro Dragon
Hunter Bats Dart Goblin Electro Dragon
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Hunter
Dart Goblin Hunter
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Hunter Bats Dart Goblin Electro Dragon Magic Archer
Hunter Bats Electro Dragon
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Hunter
Hunter
Bats Hunter Electro Dragon
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Hunter Bats Dart Goblin Electro Dragon Magic Archer
Dart Goblin Hunter
Bats Dart Goblin Hunter Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Hunter Electro Dragon Magic Archer
Bats Hunter Electro Dragon
Hunter Bats
Hunter
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Bats Dart Goblin Hunter
Hunter
Electro Dragon Bats Magic Archer
Dart Goblin
Bats Dart Goblin Hunter Electro Dragon
Hunter
Dart Goblin Electro Dragon Magic Archer
Electro Dragon Bats Dart Goblin Hunter Magic Archer
Bats Dart Goblin Hunter Electro Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Electro Dragon
Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin
Magic Archer
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Magic Archer
Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Electro Dragon
Bats Electro Dragon
Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin Hunter Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin Magic Archer
Dart Goblin Hunter Electro Dragon Magic Archer
Magic Archer Dart Goblin Electro Dragon
Bats
Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Magic Archer
Electro Dragon
Hunter Electro Dragon Magic Archer
Dart Goblin Hunter Electro Dragon Magic Archer
Electro Dragon Magic Archer
Dart Goblin Magic Archer
Bats Dart Goblin Hunter Electro Dragon Magic Archer
Electro Dragon Bats Dart Goblin
Dart Goblin Hunter Electro Dragon Magic Archer
Electro Dragon Magic Archer
Magic Archer
Bats Dart Goblin Electro Dragon Magic Archer
Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Hunter Electro Dragon Magic Archer
Dart Goblin Electro Dragon Magic Archer
Dart Goblin Electro Dragon
Electro Dragon Bats Dart Goblin Magic Archer
Bats Dart Goblin Electro Dragon Magic Archer
Electro Dragon Dart Goblin Magic Archer

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