My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Royal Ghost Electro Wizard Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon Lava Hound
Giant Snowball
Bats Baby Dragon Inferno Dragon Lava Hound
Zap
Bats Inferno Dragon Lava Hound
Barbarian Barrel
Royal Ghost Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Bats Lava Hound
Royal Delivery
Bats Mini P.E.K.K.A Baby Dragon Royal Ghost Electro Wizard Inferno Dragon Lava Hound
Fireball
Baby Dragon Electro Wizard Inferno Dragon Lava Hound
Poison
Bats Electro Wizard Lava Hound
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Baby Dragon Poison Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Royal Ghost Mini P.E.K.K.A Baby Dragon Poison Electro Wizard Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Royal Ghost Mini P.E.K.K.A Baby Dragon

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Mini P.E.K.K.A Baby Dragon Inferno Dragon
Mini P.E.K.K.A
Bats Baby Dragon Electro Wizard
Baby Dragon
Lava Hound Bats Mini P.E.K.K.A Poison Electro Wizard Inferno Dragon
Poison
Lava Hound Baby Dragon Royal Ghost
Royal Ghost
Poison Electro Wizard
Electro Wizard
Mini P.E.K.K.A Baby Dragon Royal Ghost
Inferno Dragon
Lava Hound Bats Baby Dragon
Lava Hound
Bats Baby Dragon Poison Inferno Dragon

Defense Synergies 1 10

Bats
Mini P.E.K.K.A Baby Dragon Electro Wizard Inferno Dragon
Mini P.E.K.K.A
Electro Wizard Bats Baby Dragon Royal Ghost
Baby Dragon
Bats Mini P.E.K.K.A Inferno Dragon
Poison
Electro Wizard
Royal Ghost
Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bats Poison Royal Ghost Inferno Dragon
Inferno Dragon
Bats Baby Dragon Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Wizard
Mini P.E.K.K.A Inferno Dragon Bats Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Electro Wizard
Mini P.E.K.K.A Poison
Bats Baby Dragon Royal Ghost Electro Wizard
Bats Electro Wizard Inferno Dragon Baby Dragon Poison
Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Royal Ghost Electro Wizard
Bats Poison Electro Wizard Baby Dragon Royal Ghost
Inferno Dragon Bats Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Bats Mini P.E.K.K.A Baby Dragon Poison Royal Ghost Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Bats Mini P.E.K.K.A Poison Electro Wizard
Bats Baby Dragon Royal Ghost Electro Wizard
Baby Dragon Poison Bats Royal Ghost Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Royal Ghost Bats Mini P.E.K.K.A Baby Dragon Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Royal Ghost Electro Wizard
Poison Electro Wizard Mini P.E.K.K.A Baby Dragon Royal Ghost Inferno Dragon
Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Poison Bats Baby Dragon Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Electro Wizard Bats Mini P.E.K.K.A Baby Dragon Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Mini P.E.K.K.A
Poison Electro Wizard
Mini P.E.K.K.A
Baby Dragon
Electro Wizard Bats Mini P.E.K.K.A Baby Dragon Poison Inferno Dragon
Bats Poison Mini P.E.K.K.A Baby Dragon Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Royal Ghost
Poison Baby Dragon Royal Ghost Electro Wizard
Baby Dragon Poison
Poison
Poison Baby Dragon
Poison Bats Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison
Bats Mini P.E.K.K.A Poison Electro Wizard
Poison Electro Wizard
Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Poison
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Poison Electro Wizard
Baby Dragon Poison
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Baby Dragon
Inferno Dragon
Poison Baby Dragon Royal Ghost Electro Wizard
Baby Dragon Poison
Poison Baby Dragon
Poison Bats Baby Dragon Electro Wizard
Electro Wizard Bats Poison
Mini P.E.K.K.A
Poison
Poison Electro Wizard
Poison
Electro Wizard Bats
Poison Baby Dragon Electro Wizard
Poison Mini P.E.K.K.A Baby Dragon Electro Wizard
Baby Dragon Poison
Poison
Bats Baby Dragon Poison Electro Wizard
Bats Poison Electro Wizard
Poison Baby Dragon Royal Ghost Electro Wizard

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