My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider
Giant Snowball
Bomber Bats Hog Rider Witch
Zap
Bomber Bats Witch
Barbarian Barrel
Bomber Knight Wizard Witch
The Log
Bomber Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Bomber Bats Witch
Royal Delivery
Bomber Bats Knight Hog Rider Wizard Witch
Fireball
Bomber Hog Rider Wizard Witch
Poison
Bomber Bats Wizard Witch
Lightning
Knight Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Knight Fireball Hog Rider Freeze Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Knight Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Knight Hog Rider
Bats
Knight Hog Rider Bomber
Knight
Bats Hog Rider Bomber Fireball Wizard Witch
Fireball
Hog Rider Knight Freeze
Hog Rider
Bats Knight Fireball Freeze Bomber Wizard Witch
Wizard
Knight Hog Rider
Freeze
Hog Rider Fireball
Witch
Knight Hog Rider

Defense Synergies 2 7

Bomber
Knight Bats
Bats
Knight Bomber Freeze
Knight
Bomber Bats Fireball Wizard Witch
Fireball
Knight Freeze
Hog Rider
Wizard
Knight Freeze
Freeze
Bats Fireball Wizard
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Wizard
Bomber Bats Knight Witch
Witch Bomber Bats Knight Freeze
Witch Bomber Bats Knight
Bomber Fireball
Fireball Freeze Bomber Bats
Bats Fireball Wizard Freeze Witch
Fireball
Witch
Knight Bomber
Bats Witch Bomber Knight Fireball Wizard Freeze
Bats Fireball Wizard Witch
Bomber Bats Knight Fireball Wizard Freeze Witch
Bomber Fireball Wizard Bats Freeze Witch
Knight
Fireball Freeze
Wizard Bomber Bats Knight Fireball Witch
Fireball Bomber Bats Knight Wizard Witch
Wizard Freeze Witch Bomber Bats Knight Fireball
Bomber Wizard Bats Knight Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Witch
Fireball Bomber Knight Wizard
Bats Knight Witch
Bats Knight Fireball
Knight Witch
Fireball Wizard Bats Freeze Witch
Bats Knight Fireball Witch
Knight
Freeze Bats Knight Fireball Witch
Witch
Bats Knight Witch
Fireball
Knight Fireball Wizard Witch
Wizard Bomber Fireball Witch
Witch Bomber Bats Knight Fireball Freeze
Bats Bomber Fireball Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze
Fireball
Fireball
Knight Fireball Freeze
Bomber Fireball Wizard
Fireball Wizard Bats Freeze Witch
Bomber Wizard Witch
Fireball Wizard Freeze
Fireball Wizard
Bats Fireball
Knight Fireball Wizard
Fireball Wizard
Knight Fireball
Fireball Freeze
Fireball
Bomber Fireball Wizard Witch
Fireball Wizard
Fireball Freeze
Bomber Bats
Bomber Fireball Wizard
Bomber Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Freeze Bomber Fireball Wizard Witch
Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Bats Fireball Wizard Witch
Bats Fireball Wizard Freeze Witch
Fireball
Bomber Fireball Wizard
Fireball Freeze
Fireball Wizard
Bats Fireball Freeze Witch
Fireball Wizard Witch
Freeze
Fireball
Fireball Knight Wizard
Bomber Fireball Wizard
Fireball
Bats Fireball Freeze Witch
Bats Fireball Witch
Fireball Freeze Witch

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