My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Dart Goblin Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel
Giant Snowball
Bats Goblin Gang Skeleton Barrel Dart Goblin
Zap
Bats Goblin Gang Skeleton Barrel Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Dart Goblin Valkyrie Electro Wizard
The Log
Goblin Gang Skeleton Barrel Firecracker Dart Goblin
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Skeleton Barrel Firecracker Dart Goblin
Royal Delivery
Bats Goblin Gang Skeleton Barrel Firecracker Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Skeleton Barrel Firecracker Dart Goblin Electro Wizard
Poison
Bats Goblin Gang Skeleton Barrel Firecracker Dart Goblin Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Barrel Firecracker Dart Goblin Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Barrel Firecracker

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Firecracker P.E.K.K.A
Goblin Gang
Skeleton Barrel Firecracker Dart Goblin Valkyrie P.E.K.K.A
Skeleton Barrel
Bats Firecracker Goblin Gang Dart Goblin Valkyrie
Firecracker
Skeleton Barrel Bats Goblin Gang Dart Goblin Valkyrie P.E.K.K.A
Dart Goblin
Valkyrie Goblin Gang Skeleton Barrel Firecracker P.E.K.K.A
Valkyrie
Bats Dart Goblin Goblin Gang Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Bats Goblin Gang Firecracker Dart Goblin Valkyrie
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 1 20

Bats
Firecracker Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Goblin Gang
Firecracker Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Skeleton Barrel
Dart Goblin
Firecracker
Valkyrie Bats Goblin Gang Dart Goblin P.E.K.K.A Electro Wizard
Dart Goblin
Bats Goblin Gang Skeleton Barrel Firecracker Valkyrie P.E.K.K.A Electro Wizard
Valkyrie
Firecracker Bats Goblin Gang Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A
Bats Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Electro Wizard
Bats Goblin Gang Firecracker Dart Goblin Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Bats Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Goblin Gang P.E.K.K.A Bats Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Bats Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Firecracker Valkyrie P.E.K.K.A
Goblin Gang Bats Firecracker Dart Goblin Valkyrie Electro Wizard
Bats Dart Goblin Electro Wizard Goblin Gang Firecracker
Skeleton Barrel Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Bats Goblin Gang Dart Goblin Valkyrie Electro Wizard Firecracker
Bats Goblin Gang Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie Bats Goblin Gang Firecracker Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
Bats Goblin Gang Firecracker Valkyrie P.E.K.K.A Electro Wizard
Bats Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Valkyrie Bats Firecracker Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Goblin Gang Valkyrie Bats Firecracker Dart Goblin P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Skeleton Barrel Firecracker Valkyrie
Goblin Gang P.E.K.K.A Bats Valkyrie Electro Wizard
Goblin Gang Valkyrie P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie
Firecracker Bats Goblin Gang Skeleton Barrel Dart Goblin Electro Wizard
Goblin Gang P.E.K.K.A Bats Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Bats Firecracker Valkyrie
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Bats Dart Goblin Valkyrie
P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie
Firecracker Dart Goblin Valkyrie
Goblin Gang Electro Wizard Bats Firecracker Dart Goblin Valkyrie P.E.K.K.A
Bats Valkyrie Firecracker Dart Goblin P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Dart Goblin Valkyrie
Firecracker Skeleton Barrel Dart Goblin Electro Wizard
Skeleton Barrel Dart Goblin
Skeleton Barrel Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie
Firecracker Bats Skeleton Barrel Dart Goblin
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Bats Goblin Gang Electro Wizard
Firecracker Skeleton Barrel Dart Goblin Valkyrie Electro Wizard
Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Skeleton Barrel Firecracker Dart Goblin
Bats
Skeleton Barrel Firecracker Dart Goblin Electro Wizard
Skeleton Barrel Firecracker Dart Goblin Valkyrie
Skeleton Barrel
Firecracker Valkyrie
Firecracker Skeleton Barrel Dart Goblin Electro Wizard
Skeleton Barrel
Skeleton Barrel Firecracker Dart Goblin
Bats Firecracker Dart Goblin Electro Wizard
Electro Wizard Bats Skeleton Barrel Firecracker Dart Goblin
Dart Goblin
Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Skeleton Barrel Electro Wizard Bats Goblin Gang Dart Goblin
Firecracker Dart Goblin Electro Wizard
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Skeleton Barrel Firecracker Dart Goblin
Firecracker Dart Goblin P.E.K.K.A
Bats Goblin Gang Firecracker Dart Goblin Electro Wizard
Firecracker Bats Dart Goblin Electro Wizard
Skeleton Barrel Firecracker Dart Goblin Electro Wizard

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