My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Miner Sparky
Giant Snowball
Bats Goblin Gang Minion Horde Musketeer Miner
Zap
Bats Goblin Gang Minion Horde Goblin Giant Sparky
Barbarian Barrel
Goblin Gang Musketeer Sparky
The Log
Goblin Gang Musketeer Sparky
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Minion Horde
Royal Delivery
Bats Goblin Gang Minion Horde Musketeer Miner Sparky
Fireball
Goblin Gang Minion Horde Musketeer Sparky
Poison
Bats Goblin Gang Minion Horde Musketeer Sparky
Lightning
Musketeer Sparky
Rocket
Minion Horde Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Miner Musketeer Minion Horde Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Miner

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Zap Goblin Giant Sparky
Zap
Goblin Giant Miner Sparky Bats Minion Horde Musketeer
Goblin Gang
Miner Goblin Giant Sparky
Minion Horde
Miner Zap Goblin Giant Sparky
Musketeer
Zap Goblin Giant Miner
Goblin Giant
Zap Sparky Bats Goblin Gang Minion Horde Musketeer
Miner
Bats Zap Goblin Gang Minion Horde Musketeer Sparky
Sparky
Zap Goblin Giant Bats Goblin Gang Minion Horde Miner

Defense Synergies 2 14

Bats
Zap Musketeer Goblin Giant Sparky
Zap
Goblin Giant Bats Goblin Gang Minion Horde Musketeer Miner Sparky
Goblin Gang
Musketeer Zap Miner Sparky
Minion Horde
Zap Sparky
Musketeer
Goblin Gang Bats Zap Miner
Goblin Giant
Zap Bats Sparky
Miner
Zap Goblin Gang Musketeer
Sparky
Bats Zap Goblin Gang Minion Horde Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer Goblin Giant Sparky
Minion Horde Sparky Bats Zap Goblin Gang Musketeer
Goblin Gang Minion Horde Sparky Bats Musketeer
Minion Horde Sparky Bats Goblin Gang Musketeer
Sparky
Goblin Gang Bats Zap Musketeer
Bats Minion Horde Musketeer Zap Goblin Gang
Zap Musketeer Goblin Giant Sparky
Minion Horde Sparky Goblin Gang Musketeer
Goblin Gang Minion Horde Musketeer Miner Sparky
Bats Goblin Gang Minion Horde Zap Musketeer Goblin Giant
Minion Horde Musketeer Bats Zap Goblin Gang
Minion Horde Sparky Bats Zap Goblin Gang Musketeer
Sparky Bats Zap Goblin Gang Minion Horde
Sparky Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Sparky
Minion Horde Sparky Bats Goblin Gang Musketeer
Bats Zap Goblin Gang Minion Horde Musketeer
Zap Bats Musketeer
Sparky Musketeer
Goblin Gang Bats Minion Horde Musketeer Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Sparky
Zap Goblin Gang Musketeer Miner
Goblin Gang Bats Zap Minion Horde Musketeer Goblin Giant Sparky
Goblin Gang Bats Zap Minion Horde Musketeer Goblin Giant Sparky
Goblin Gang Minion Horde Musketeer Goblin Giant Sparky
Bats Zap Goblin Gang Minion Horde Musketeer Goblin Giant
Goblin Gang Sparky Bats Minion Horde Musketeer Goblin Giant
Minion Horde Goblin Giant Sparky
Zap Minion Horde Bats Sparky
Goblin Gang Minion Horde Musketeer Goblin Giant Sparky
Bats Minion Horde Musketeer Sparky
Zap Goblin Giant
Goblin Gang Minion Horde Goblin Giant Sparky
Minion Horde Musketeer Sparky
Goblin Gang Sparky Bats Zap Minion Horde Musketeer Goblin Giant
Bats Zap Minion Horde Musketeer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Sparky
Zap Musketeer Miner
Minion Horde Goblin Giant Miner Sparky
Musketeer Sparky
Zap Minion Horde Sparky
Bats Zap Minion Horde Musketeer Goblin Giant
Minion Horde Musketeer Sparky
Zap
Miner Zap
Bats Goblin Gang Minion Horde Musketeer Sparky
Miner Zap Minion Horde Musketeer Sparky
Zap Musketeer
Musketeer Miner Sparky
Minion Horde Musketeer
Zap Musketeer Sparky
Zap Minion Horde Musketeer Sparky
Minion Horde Musketeer Sparky
Sparky
Bats Minion Horde Sparky
Zap Musketeer Sparky
Zap Miner
Minion Horde Musketeer Sparky
Musketeer Sparky
Zap Minion Horde Musketeer
Zap Sparky
Minion Horde
Miner Zap Musketeer Sparky
Zap Musketeer Miner Sparky
Miner Zap Musketeer Sparky
Bats Zap Minion Horde Musketeer Sparky
Zap Bats Minion Horde Musketeer
Minion Horde Sparky
Zap Minion Horde Musketeer Miner Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Zap Minion Horde Bats Goblin Gang Musketeer
Zap Musketeer
Miner Goblin Gang Minion Horde Musketeer Sparky
Zap Musketeer
Zap Sparky
Minion Horde Musketeer Sparky
Zap Bats Goblin Gang Minion Horde Musketeer Sparky
Bats Zap Musketeer
Zap Musketeer Goblin Giant Miner Sparky

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