My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Flying Machine Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Flying Machine Hog Rider Electro Dragon
Zap
Bats Firecracker Flying Machine
Barbarian Barrel
Firecracker Valkyrie
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Flying Machine
Royal Delivery
Bats Firecracker Valkyrie Flying Machine Hog Rider Electro Dragon P.E.K.K.A
Fireball
Firecracker Flying Machine Hog Rider Electro Dragon
Poison
Bats Firecracker Flying Machine Electro Dragon
Lightning
Valkyrie Electro Dragon
Rocket
Valkyrie Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Void Valkyrie Flying Machine Hog Rider Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Void Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Flying Machine P.E.K.K.A
Firecracker
Hog Rider Bats Valkyrie Flying Machine P.E.K.K.A
Valkyrie
Bats Hog Rider Firecracker Flying Machine Electro Dragon P.E.K.K.A
Flying Machine
Bats Firecracker Valkyrie Hog Rider Electro Dragon P.E.K.K.A
Hog Rider
Bats Firecracker Valkyrie Flying Machine Void
Void
Hog Rider
Electro Dragon
Valkyrie Flying Machine P.E.K.K.A
P.E.K.K.A
Bats Firecracker Valkyrie Flying Machine Electro Dragon

Defense Synergies 1 11

Bats
Firecracker Valkyrie P.E.K.K.A
Firecracker
Valkyrie Bats Flying Machine Electro Dragon P.E.K.K.A
Valkyrie
Firecracker Bats Flying Machine Electro Dragon P.E.K.K.A
Flying Machine
Firecracker Valkyrie Electro Dragon P.E.K.K.A
Hog Rider
Void
Electro Dragon
Firecracker Valkyrie Flying Machine
P.E.K.K.A
Bats Firecracker Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Flying Machine Void Electro Dragon
P.E.K.K.A Bats Firecracker Valkyrie Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Void Electro Dragon
P.E.K.K.A Bats Firecracker Valkyrie Electro Dragon
Firecracker Valkyrie P.E.K.K.A
Bats Firecracker Valkyrie Flying Machine Electro Dragon
Bats Firecracker Flying Machine Void Electro Dragon
Valkyrie Flying Machine Void Electro Dragon P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie
Bats Valkyrie Firecracker Flying Machine Electro Dragon
Bats Firecracker Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Flying Machine Electro Dragon
Valkyrie Bats Firecracker Electro Dragon P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats Firecracker Valkyrie Electro Dragon P.E.K.K.A
Bats Firecracker Valkyrie Flying Machine Electro Dragon
Valkyrie Bats Firecracker Flying Machine Electro Dragon
P.E.K.K.A
Valkyrie Bats Firecracker Flying Machine Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void P.E.K.K.A
Void Firecracker Valkyrie Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Electro Dragon
Valkyrie P.E.K.K.A Bats
P.E.K.K.A Valkyrie
Firecracker Bats Flying Machine Electro Dragon
P.E.K.K.A Bats Valkyrie Flying Machine Void
P.E.K.K.A Valkyrie
Void Electro Dragon P.E.K.K.A Bats Firecracker Valkyrie Flying Machine
P.E.K.K.A
P.E.K.K.A Bats Valkyrie Flying Machine Electro Dragon
P.E.K.K.A Valkyrie Void
P.E.K.K.A Valkyrie
Firecracker Valkyrie Flying Machine Electro Dragon
Electro Dragon Bats Firecracker Valkyrie Flying Machine P.E.K.K.A
Bats Valkyrie Firecracker Flying Machine Electro Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie Flying Machine Electro Dragon
Firecracker Void Flying Machine Electro Dragon
Flying Machine Void Electro Dragon
Firecracker Valkyrie Flying Machine Void
Firecracker Valkyrie
Firecracker Bats Flying Machine Electro Dragon
Firecracker Flying Machine
Firecracker Flying Machine Electro Dragon
Void Firecracker Flying Machine Electro Dragon
Bats Void Electro Dragon
Firecracker Void Valkyrie Flying Machine Electro Dragon
Void Firecracker Flying Machine Electro Dragon
Flying Machine Firecracker Void
Firecracker Flying Machine Void Electro Dragon
Firecracker Flying Machine
Firecracker Flying Machine Electro Dragon
Firecracker Flying Machine Electro Dragon
Bats
Void Firecracker Flying Machine Electro Dragon
Firecracker Valkyrie Flying Machine Electro Dragon
Void
Void
Void
Flying Machine Void Electro Dragon
Firecracker Valkyrie Electro Dragon
Firecracker Void Flying Machine Electro Dragon
Void Flying Machine Electro Dragon
Void Firecracker
Bats Firecracker Flying Machine Electro Dragon
Electro Dragon Bats Firecracker Flying Machine Void
Void
Void Electro Dragon
Void Firecracker Electro Dragon
P.E.K.K.A
Firecracker
Bats Flying Machine Void Electro Dragon
Firecracker Flying Machine Electro Dragon
Void Firecracker Valkyrie Flying Machine Electro Dragon
Firecracker Flying Machine Electro Dragon
Void
Firecracker Flying Machine Electro Dragon P.E.K.K.A
Electro Dragon Bats Firecracker Flying Machine
Firecracker Bats Flying Machine Void Electro Dragon
Void Electro Dragon Firecracker Flying Machine

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