Deck 3.6


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Godly!
Synergy Deck synergy Bad

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Fire Spirits Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Cannon Cart Ice Wizard Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Dart Goblin Cannon Cart Mega Knight

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Skeleton Army Cannon Cart
Giant Snowball Bats Fire Spirits Skeleton Army
Zap Bats Fire Spirits Dart Goblin Skeleton Army Cannon Cart
Barbarian Barrel Fire Spirits Dart Goblin Skeleton Army Cannon Cart Ice Wizard
The Log Fire Spirits Dart Goblin Skeleton Army Cannon Cart
Earthquake Skeleton Army
Arrows Bats Fire Spirits Dart Goblin Skeleton Army
Royal Delivery Bats Fire Spirits Dart Goblin Skeleton Army Cannon Cart Ice Wizard
Fireball Dart Goblin Skeleton Army Cannon Cart Ice Wizard
Poison Bats Dart Goblin Skeleton Army Ice Wizard
Lightning Cannon Cart Ice Wizard
Rocket Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirits Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirits Poison Ice Wizard Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Fire Spirits Skeleton Army Poison Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Fire Spirits Dart Goblin Skeleton Army Ice Wizard Poison Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Fire Spirits Dart Goblin Skeleton Army

Synergies   0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Mega Knight
Fire Spirits + Cannon Cart
Dart Goblin + Skeleton Army Mega Knight
Skeleton Army + Dart Goblin
+ Cannon Cart
+ Fire Spirits Poison
+ Mega Knight
+ Ice Wizard Dart Goblin Bats

Counters   60 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Cannon Cart Poison Bats Dart Goblin
Poison Ice Wizard Skeleton Army Bats Fire Spirits Dart Goblin
Skeleton Army Poison Mega Knight Cannon Cart Ice Wizard Fire Spirits
Poison Dart Goblin
Cannon Cart Poison Mega Knight Bats Ice Wizard Dart Goblin Skeleton Army
Ice Wizard Poison Dart Goblin
Fire Spirits Mega Knight Ice Wizard Poison Skeleton Army Cannon Cart
Fire Spirits Poison Ice Wizard
Mega Knight Poison Skeleton Army Cannon Cart
Skeleton Army Ice Wizard Bats
Skeleton Army Mega Knight Fire Spirits Ice Wizard
Mega Knight Skeleton Army Poison
Ice Wizard Poison Dart Goblin Bats Fire Spirits
Poison Skeleton Army Mega Knight Ice Wizard Fire Spirits Dart Goblin
Mega Knight Cannon Cart Skeleton Army
Skeleton Army Bats Dart Goblin Ice Wizard Fire Spirits Mega Knight
Poison Skeleton Army Dart Goblin Fire Spirits Mega Knight Cannon Cart Bats
Skeleton Army Bats Cannon Cart Ice Wizard Mega Knight Fire Spirits
Mega Knight Bats Ice Wizard Cannon Cart
Skeleton Army Mega Knight Dart Goblin Ice Wizard Cannon Cart Fire Spirits
Poison Dart Goblin Ice Wizard Cannon Cart
Poison Ice Wizard Bats Dart Goblin Fire Spirits
Poison Dart Goblin
Mega Knight Poison Fire Spirits Ice Wizard Cannon Cart Skeleton Army
Skeleton Army Bats
Poison
Skeleton Army Bats Ice Wizard Cannon Cart
Ice Wizard Cannon Cart Poison
Skeleton Army Dart Goblin Fire Spirits Bats Ice Wizard
Ice Wizard Mega Knight Poison
Fire Spirits Mega Knight Poison Skeleton Army Cannon Cart
Poison
Dart Goblin Cannon Cart Ice Wizard Poison
Poison Fire Spirits Skeleton Army Mega Knight
Mega Knight Fire Spirits Poison Skeleton Army Cannon Cart Ice Wizard
Poison Mega Knight Ice Wizard Skeleton Army Dart Goblin Bats Fire Spirits
Fire Spirits Skeleton Army Mega Knight Bats Dart Goblin Cannon Cart
Fire Spirits Poison Bats Skeleton Army Dart Goblin Mega Knight Ice Wizard Cannon Cart
Poison Fire Spirits Ice Wizard
Poison Ice Wizard Dart Goblin
Poison Mega Knight
Skeleton Army Ice Wizard Cannon Cart Mega Knight
Skeleton Army Fire Spirits Ice Wizard Mega Knight Cannon Cart
Poison Cannon Cart Ice Wizard Mega Knight Dart Goblin
Ice Wizard Dart Goblin Poison Bats Fire Spirits
Skeleton Army Mega Knight Ice Wizard Bats Cannon Cart
Skeleton Army Cannon Cart Mega Knight
Ice Wizard Dart Goblin Poison
Skeleton Army Cannon Cart Mega Knight Ice Wizard Dart Goblin
Skeleton Army Cannon Cart Ice Wizard Mega Knight
Skeleton Army Cannon Cart Mega Knight Poison
Mega Knight
Skeleton Army Bats Ice Wizard
Skeleton Army Bats
Skeleton Army Fire Spirits Bats Dart Goblin Mega Knight Ice Wizard Cannon Cart
Dart Goblin Poison Mega Knight Bats Ice Wizard Fire Spirits
Skeleton Army Cannon Cart Poison Mega Knight Fire Spirits Ice Wizard Bats
Skeleton Army Mega Knight Bats Poison
Cannon Cart Mega Knight Skeleton Army Poison Ice Wizard
Poison Dart Goblin Mega Knight
Ice Wizard Poison Fire Spirits Cannon Cart Mega Knight Dart Goblin Skeleton Army
Bats Dart Goblin Poison Fire Spirits Skeleton Army Ice Wizard
Skeleton Army Cannon Cart Mega Knight Fire Spirits Ice Wizard
Skeleton Army Cannon Cart Dart Goblin Poison Fire Spirits Mega Knight
Skeleton Army Dart Goblin Cannon Cart Ice Wizard Mega Knight
Skeleton Army Poison Ice Wizard Dart Goblin Mega Knight Bats
Fire Spirits Skeleton Army Cannon Cart Mega Knight Ice Wizard
Ice Wizard Poison Bats Dart Goblin
Cannon Cart Mega Knight Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Wizard Mega Knight Poison Fire Spirits Dart Goblin Skeleton Army Bats Cannon Cart
Dart Goblin Mega Knight Fire Spirits Poison Bats
Fire Spirits Mega Knight Skeleton Army Poison Ice Wizard Dart Goblin Cannon Cart Bats
Mega Knight Fire Spirits Ice Wizard Poison Dart Goblin
Ice Wizard Poison Bats Fire Spirits Dart Goblin
Fire Spirits Dart Goblin Poison Ice Wizard
Poison Mega Knight Cannon Cart Ice Wizard Fire Spirits Dart Goblin
Ice Wizard Dart Goblin Skeleton Army Cannon Cart Fire Spirits Mega Knight Bats
Poison Fire Spirits Ice Wizard Dart Goblin
Dart Goblin Poison Skeleton Army
Skeleton Army Dart Goblin
Fire Spirits Dart Goblin
Mega Knight Dart Goblin
Poison Fire Spirits
Cannon Cart Ice Wizard Fire Spirits Poison Mega Knight Dart Goblin