My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Tower Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Electro Wizard Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Inferno Dragon
Giant Snowball
Bats Dart Goblin Inferno Dragon
Zap
Bats Dart Goblin Inferno Tower Inferno Dragon
Barbarian Barrel
Dart Goblin Elixir Golem Inferno Tower Electro Wizard Magic Archer
The Log
Dart Goblin Elixir Golem
Earthquake
Elixir Golem Inferno Tower
Arrows
Bats Dart Goblin
Royal Delivery
Bats Dart Goblin Elixir Golem Electro Wizard Inferno Dragon Magic Archer
Fireball
Dart Goblin Elixir Golem Inferno Tower Electro Wizard Inferno Dragon Magic Archer
Poison
Bats Dart Goblin Elixir Golem Inferno Tower Electro Wizard Magic Archer
Lightning
Inferno Tower Electro Wizard Inferno Dragon Magic Archer
Rocket
Inferno Tower Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Inferno Tower Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Elixir Golem Fireball Electro Wizard Inferno Dragon Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Dart Goblin Elixir Golem Fireball

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Inferno Dragon
Dart Goblin
Elixir Golem
Elixir Golem
Bats Dart Goblin Fireball Inferno Dragon Magic Archer
Fireball
Elixir Golem Electro Wizard Magic Archer
Inferno Tower
Electro Wizard
Fireball Magic Archer
Inferno Dragon
Bats Elixir Golem
Magic Archer
Elixir Golem Fireball Electro Wizard

Defense Synergies 1 12

Bats
Dart Goblin Inferno Tower Electro Wizard Inferno Dragon
Dart Goblin
Bats Inferno Tower Electro Wizard Inferno Dragon Magic Archer
Elixir Golem
Fireball
Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Bats Dart Goblin Fireball
Electro Wizard
Inferno Tower Bats Dart Goblin Fireball Inferno Dragon Magic Archer
Inferno Dragon
Bats Dart Goblin Electro Wizard
Magic Archer
Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Inferno Tower Electro Wizard Magic Archer
Inferno Tower Inferno Dragon Bats Dart Goblin Electro Wizard
Inferno Tower Bats Dart Goblin Electro Wizard Inferno Dragon
Inferno Tower Inferno Dragon Bats Dart Goblin Electro Wizard
Fireball
Fireball Bats Dart Goblin Electro Wizard Magic Archer
Bats Dart Goblin Inferno Tower Electro Wizard Inferno Dragon Fireball Magic Archer
Dart Goblin Fireball Inferno Tower Electro Wizard Magic Archer
Inferno Tower Inferno Dragon
Dart Goblin Inferno Tower Electro Wizard
Bats Dart Goblin Electro Wizard Fireball Magic Archer
Inferno Tower Inferno Dragon Bats Dart Goblin Fireball Electro Wizard Magic Archer
Inferno Tower Bats Fireball Electro Wizard
Fireball Bats Dart Goblin Electro Wizard Magic Archer
Inferno Tower Inferno Dragon Electro Wizard
Inferno Tower Fireball Electro Wizard Inferno Dragon
Bats Fireball Inferno Tower Electro Wizard
Fireball Bats Dart Goblin Electro Wizard Magic Archer
Bats Dart Goblin Fireball Electro Wizard Inferno Dragon Magic Archer
Dart Goblin Inferno Tower Electro Wizard Inferno Dragon
Bats Dart Goblin Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Inferno Dragon Magic Archer
Bats Inferno Tower Electro Wizard
Bats Fireball Inferno Tower Electro Wizard
Inferno Tower Inferno Dragon
Fireball Bats Dart Goblin Electro Wizard Magic Archer
Bats Dart Goblin Fireball Inferno Tower Electro Wizard
Inferno Tower Inferno Dragon
Electro Wizard Bats Fireball Inferno Tower Inferno Dragon Magic Archer
Inferno Tower Dart Goblin Inferno Dragon
Inferno Dragon Bats Dart Goblin Inferno Tower
Fireball Electro Wizard
Fireball Inferno Tower
Dart Goblin Fireball Magic Archer
Inferno Tower Electro Wizard Bats Dart Goblin Fireball Inferno Dragon Magic Archer
Bats Dart Goblin Fireball Inferno Tower Electro Wizard Inferno Dragon Magic Archer
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Dart Goblin
Fireball Dart Goblin Electro Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball
Fireball Magic Archer
Fireball Bats Dart Goblin Magic Archer
Dart Goblin Magic Archer
Fireball Dart Goblin Magic Archer
Fireball Dart Goblin
Bats Fireball Electro Wizard
Dart Goblin Fireball Electro Wizard Magic Archer
Fireball Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Magic Archer Dart Goblin Fireball
Fireball
Bats
Dart Goblin Fireball Electro Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Magic Archer
Inferno Dragon
Fireball Dart Goblin Electro Wizard Magic Archer
Fireball Magic Archer
Fireball Dart Goblin Magic Archer
Bats Dart Goblin Fireball Electro Wizard Magic Archer
Electro Wizard Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball Magic Archer
Fireball Electro Wizard Magic Archer
Fireball Magic Archer
Electro Wizard Bats Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Electro Wizard Magic Archer
Fireball
Fireball Dart Goblin Electro Wizard Magic Archer
Dart Goblin Fireball Magic Archer
Fireball
Dart Goblin
Bats Dart Goblin Fireball Electro Wizard Magic Archer
Bats Dart Goblin Fireball Electro Wizard Magic Archer
Dart Goblin Fireball Electro Wizard Magic Archer

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