My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Witch Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Cannon Mega Minion Hog Rider Witch Princess
Zap
Bats Cannon Witch Princess
Barbarian Barrel
Cannon Witch Princess Electro Wizard
The Log
Cannon Hog Rider Witch Princess
Earthquake
Cannon Hog Rider Witch
Arrows
Bats Witch Princess
Royal Delivery
Bats Mega Minion Hog Rider Witch Princess Electro Wizard
Fireball
Cannon Mega Minion Hog Rider Witch Princess Electro Wizard
Poison
Bats Cannon Mega Minion Witch Princess Electro Wizard
Lightning
Cannon Mega Minion Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Mega Minion Princess Hog Rider Poison Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Cannon Mega Minion Princess

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Minion
Cannon
Mega Minion
Bats Poison
Hog Rider
Bats Poison Witch Princess Electro Wizard
Poison
Mega Minion Hog Rider
Witch
Hog Rider
Princess
Hog Rider
Electro Wizard
Hog Rider

Defense Synergies 0 12

Bats
Cannon Electro Wizard
Cannon
Bats Mega Minion Poison Witch Princess Electro Wizard
Mega Minion
Cannon Witch Princess Electro Wizard
Hog Rider
Poison
Cannon Electro Wizard
Witch
Cannon Mega Minion Electro Wizard
Princess
Cannon Mega Minion
Electro Wizard
Bats Cannon Mega Minion Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Electro Wizard
Bats Cannon Mega Minion Witch Electro Wizard
Cannon Witch Bats Mega Minion Electro Wizard
Cannon Witch Bats Mega Minion Electro Wizard
Poison Princess
Bats Cannon Mega Minion Electro Wizard
Bats Mega Minion Electro Wizard Cannon Poison Witch Princess
Cannon Poison Electro Wizard
Cannon Witch Princess
Cannon Electro Wizard
Bats Poison Witch Electro Wizard Cannon Mega Minion Princess
Mega Minion Bats Poison Witch Princess Electro Wizard
Cannon Bats Witch Electro Wizard
Bats Cannon Mega Minion Poison Witch Princess Electro Wizard
Cannon Electro Wizard
Cannon Electro Wizard
Bats Cannon Poison Witch Electro Wizard
Cannon Bats Mega Minion Witch Electro Wizard
Poison Witch Bats Cannon Mega Minion Princess Electro Wizard
Cannon Electro Wizard
Bats Cannon Poison Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Electro Wizard
Poison Electro Wizard Mega Minion
Bats Witch Electro Wizard
Bats Electro Wizard
Cannon Witch
Poison Bats Witch Princess Electro Wizard
Bats Mega Minion Witch Electro Wizard
Electro Wizard Bats Mega Minion Poison Witch
Witch Cannon Mega Minion
Bats Mega Minion Witch
Poison Electro Wizard
Cannon Witch
Cannon Witch Princess
Witch Electro Wizard Bats Mega Minion Poison
Bats Poison Cannon Mega Minion Witch Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess Electro Wizard
Poison
Poison
Poison
Poison Bats Mega Minion Witch Princess
Poison Witch Princess
Poison Princess
Poison
Bats Poison Electro Wizard
Poison Princess Electro Wizard
Poison Princess
Poison Princess
Poison Princess
Princess Poison
Poison Witch Princess
Poison Princess
Poison
Bats
Mega Minion Poison Princess Electro Wizard
Poison Witch Princess
Poison
Poison Princess
Poison
Poison Witch Princess
Mega Minion Witch
Poison Witch Princess Electro Wizard
Poison Witch Princess
Poison
Poison Bats Witch Princess Electro Wizard
Electro Wizard Bats Mega Minion Poison Witch
Mega Minion
Poison
Poison Princess Electro Wizard
Poison Princess
Electro Wizard Bats Witch Princess
Poison Mega Minion Witch Princess Electro Wizard
Poison Mega Minion Princess Electro Wizard
Poison Princess
Poison
Mega Minion
Bats Poison Witch Princess Electro Wizard
Bats Poison Witch Princess Electro Wizard
Poison Witch Princess Electro Wizard

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