My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Inferno Dragon
Barbarian Barrel
Valkyrie Wizard
The Log
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard P.E.K.K.A Inferno Dragon
Fireball
Wizard Inferno Dragon
Poison
Bats Wizard
Lightning
Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Freeze P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Valkyrie Freeze Inferno Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Barbarian Barrel Arrows Valkyrie

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Barbarian Barrel P.E.K.K.A Inferno Dragon
Arrows
P.E.K.K.A Freeze
Valkyrie
Bats Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Barbarian Barrel
Bats P.E.K.K.A
Freeze
Arrows
P.E.K.K.A
Arrows Bats Valkyrie Wizard Barbarian Barrel
Inferno Dragon
Bats

Defense Synergies 0 15

Bats
Valkyrie Barbarian Barrel Freeze P.E.K.K.A Inferno Dragon
Arrows
Valkyrie Barbarian Barrel P.E.K.K.A
Valkyrie
Bats Arrows Wizard Freeze P.E.K.K.A
Wizard
Valkyrie Barbarian Barrel Freeze P.E.K.K.A
Barbarian Barrel
Bats Arrows Wizard P.E.K.K.A
Freeze
Bats Valkyrie Wizard
P.E.K.K.A
Bats Arrows Valkyrie Wizard Barbarian Barrel
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Barbarian Barrel
P.E.K.K.A Inferno Dragon Bats Valkyrie
P.E.K.K.A Bats Valkyrie Freeze Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Valkyrie
Arrows Valkyrie Barbarian Barrel P.E.K.K.A
Arrows Barbarian Barrel Freeze Bats Valkyrie
Bats Inferno Dragon Arrows Wizard Freeze
Arrows Valkyrie Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon
Valkyrie Barbarian Barrel
Bats Valkyrie Arrows Wizard Barbarian Barrel Freeze
Arrows Inferno Dragon Bats Wizard
P.E.K.K.A Bats Valkyrie Wizard Freeze
Valkyrie Wizard Bats Arrows Barbarian Barrel Freeze P.E.K.K.A
P.E.K.K.A Inferno Dragon
Freeze P.E.K.K.A Inferno Dragon
Wizard Bats Arrows Valkyrie P.E.K.K.A
Arrows Bats Valkyrie Wizard Barbarian Barrel
Arrows Valkyrie Wizard Barbarian Barrel Freeze Bats Inferno Dragon
P.E.K.K.A Inferno Dragon
Valkyrie Wizard Bats Arrows Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel P.E.K.K.A
Arrows Valkyrie Wizard Barbarian Barrel Inferno Dragon
P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Valkyrie Inferno Dragon
Arrows Wizard Bats Freeze
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie Inferno Dragon
Freeze P.E.K.K.A Bats Valkyrie Barbarian Barrel Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Bats Valkyrie Barbarian Barrel Freeze P.E.K.K.A Inferno Dragon
Bats Arrows Valkyrie Wizard Barbarian Barrel Freeze P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Barbarian Barrel Freeze
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Freeze
Wizard Arrows Valkyrie Barbarian Barrel
Arrows Wizard Bats Freeze
Arrows Wizard
Arrows Wizard Barbarian Barrel Freeze
Arrows Wizard
Bats
Arrows Valkyrie Wizard Barbarian Barrel
Arrows Wizard
Barbarian Barrel
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Barbarian Barrel Freeze
Bats
Arrows Wizard Barbarian Barrel
Arrows Valkyrie Wizard Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Arrows Freeze Valkyrie Wizard Barbarian Barrel
Inferno Dragon
Arrows Wizard Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Bats Arrows Wizard
Bats Wizard Freeze
Arrows Wizard
Arrows Freeze
P.E.K.K.A
Arrows Wizard
Bats Barbarian Barrel Freeze
Arrows Wizard
Freeze
Arrows Barbarian Barrel
Valkyrie Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Bats Freeze
Bats
Barbarian Barrel Freeze

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