My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Inferno Tower Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Valkyrie Wizard Skeleton Army
Fireball
Inferno Tower Wizard Skeleton Army
Poison
Bats Inferno Tower Wizard Skeleton Army
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Valkyrie Giant Inferno Tower Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Skeleton Army Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant
Arrows
Giant Lightning
Valkyrie
Bats Giant Wizard
Giant
Bats Arrows Lightning Valkyrie Wizard
Inferno Tower
Wizard
Valkyrie Giant
Skeleton Army
Lightning
Giant Arrows

Defense Synergies 1 8

Bats
Valkyrie Inferno Tower
Arrows
Valkyrie Inferno Tower Lightning
Valkyrie
Bats Arrows Inferno Tower Wizard
Giant
Inferno Tower
Skeleton Army Bats Arrows Valkyrie
Wizard
Valkyrie Skeleton Army
Skeleton Army
Inferno Tower Wizard
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Wizard
Inferno Tower Skeleton Army Bats Valkyrie
Inferno Tower Skeleton Army Bats Valkyrie Lightning
Inferno Tower Skeleton Army Bats Valkyrie
Lightning Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Bats Valkyrie
Bats Inferno Tower Lightning Arrows Wizard
Lightning Arrows Valkyrie Inferno Tower
Inferno Tower Skeleton Army
Skeleton Army Valkyrie Inferno Tower
Bats Valkyrie Skeleton Army Arrows Wizard
Arrows Inferno Tower Bats Wizard
Inferno Tower Skeleton Army Bats Valkyrie Wizard Lightning
Valkyrie Wizard Skeleton Army Bats Arrows
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Lightning
Wizard Bats Arrows Valkyrie Inferno Tower Skeleton Army
Arrows Bats Valkyrie Wizard Skeleton Army
Arrows Valkyrie Wizard Bats
Inferno Tower
Valkyrie Wizard Skeleton Army Bats Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Inferno Tower
Arrows Valkyrie Wizard Lightning
Skeleton Army Bats Valkyrie Inferno Tower Lightning
Valkyrie Skeleton Army Lightning Bats Inferno Tower
Inferno Tower Valkyrie Skeleton Army
Arrows Wizard Bats
Skeleton Army Bats Valkyrie Inferno Tower Lightning
Inferno Tower Valkyrie Skeleton Army
Lightning Bats Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Bats Valkyrie Inferno Tower
Skeleton Army Lightning Arrows Valkyrie
Skeleton Army Lightning Valkyrie Inferno Tower Wizard
Wizard Valkyrie Skeleton Army
Inferno Tower Skeleton Army Bats Valkyrie Lightning
Bats Arrows Valkyrie Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows
Lightning Arrows
Lightning Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Bats
Lightning Arrows Valkyrie Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows
Bats Lightning
Lightning Arrows Wizard
Lightning Arrows Valkyrie Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Valkyrie Wizard
Arrows Wizard Lightning
Lightning Arrows Wizard
Lightning Arrows
Lightning Bats Arrows Wizard
Lightning Bats Wizard
Lightning
Lightning Arrows Wizard
Lightning Arrows
Arrows Wizard Lightning
Lightning Bats Skeleton Army
Lightning Arrows Wizard
Arrows
Lightning Valkyrie Wizard
Arrows Wizard Lightning
Lightning Arrows
Bats Lightning
Bats Lightning
Lightning

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