My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram P.E.K.K.A Bandit Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Bandit Inferno Dragon
Giant Snowball
Bats Battle Ram Inferno Dragon
Zap
Bats Battle Ram Bandit Inferno Dragon
Barbarian Barrel
Battle Ram Bandit
The Log
Battle Ram Bandit
Earthquake
Arrows
Bats
Royal Delivery
Bats Battle Ram P.E.K.K.A Bandit Inferno Dragon Mother Witch
Fireball
Battle Ram Bandit Inferno Dragon Mother Witch
Poison
Bats Mother Witch
Lightning
Battle Ram Bandit Inferno Dragon Mother Witch
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Freeze P.E.K.K.A Inferno Dragon Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Bandit Battle Ram Freeze Inferno Dragon Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Bandit Battle Ram

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Battle Ram P.E.K.K.A Bandit Inferno Dragon
Arrows
P.E.K.K.A Battle Ram Freeze Bandit Mother Witch
Battle Ram
Bandit Bats Arrows Freeze P.E.K.K.A Mother Witch
Freeze
Arrows Battle Ram
P.E.K.K.A
Arrows Bats Battle Ram Mother Witch
Bandit
Battle Ram Bats Arrows
Inferno Dragon
Bats
Mother Witch
Arrows Battle Ram P.E.K.K.A

Defense Synergies 0 7

Bats
Freeze P.E.K.K.A Bandit Inferno Dragon
Arrows
P.E.K.K.A Bandit Mother Witch
Battle Ram
Freeze
Bats
P.E.K.K.A
Bats Arrows
Bandit
Bats Arrows
Inferno Dragon
Bats
Mother Witch
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

P.E.K.K.A Inferno Dragon Bats Bandit
P.E.K.K.A Bats Freeze Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Bandit
Arrows P.E.K.K.A
Arrows Freeze Bats Bandit Mother Witch
Bats Inferno Dragon Arrows Freeze
Arrows P.E.K.K.A Bandit
P.E.K.K.A Inferno Dragon
Bandit
Bats Mother Witch Arrows Freeze Bandit
Arrows Inferno Dragon Bats
P.E.K.K.A Bats Freeze Bandit
Bats Arrows Freeze P.E.K.K.A
P.E.K.K.A Inferno Dragon Bandit
Freeze P.E.K.K.A Bandit Inferno Dragon
Bats Arrows P.E.K.K.A
Arrows Bats Bandit
Arrows Freeze Bats Bandit Inferno Dragon Mother Witch
P.E.K.K.A Inferno Dragon
Bats Arrows P.E.K.K.A Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Arrows Inferno Dragon
P.E.K.K.A Bandit Bats
P.E.K.K.A Bats Bandit
P.E.K.K.A Bandit Inferno Dragon
Arrows Mother Witch Bats Freeze
P.E.K.K.A Bats Bandit
P.E.K.K.A Inferno Dragon
Freeze P.E.K.K.A Bats Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats
P.E.K.K.A Arrows
P.E.K.K.A Bandit
Bats Freeze P.E.K.K.A Inferno Dragon
Bats Arrows Freeze P.E.K.K.A Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Bandit
Arrows Bandit
Arrows Bandit
Arrows Freeze
Arrows
Arrows Mother Witch Bats Freeze
Arrows
Arrows Freeze
Arrows Bandit
Bats
Arrows Bandit
Arrows
Bandit
Arrows Freeze Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows Freeze
Bats
Arrows Bandit
Arrows Mother Witch
Arrows
Arrows
Arrows Freeze Mother Witch
Inferno Dragon
Arrows Bandit
Arrows Bandit
Arrows Bandit
Bats Arrows Mother Witch
Bats Freeze
Arrows Bandit
Arrows Freeze
P.E.K.K.A
Arrows
Bats Freeze Bandit
Arrows
Freeze
Arrows
Arrows
Arrows
P.E.K.K.A
Bats Freeze
Bats
Freeze Bandit

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