My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Miner
Giant Snowball
Bats Witch Miner
Zap
Bats Royal Giant Witch
Barbarian Barrel
Witch
The Log
Royal Giant Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Miner
Fireball
Witch
Poison
Bats Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Earthquake Miner Witch Royal Giant Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Earthquake Miner

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Miner Mega Knight
Arrows
Royal Giant Earthquake Lightning Miner Mega Knight
Royal Giant
Bats Arrows Earthquake Lightning Miner Witch
Earthquake
Royal Giant Arrows Mega Knight
Witch
Royal Giant Miner Mega Knight
Lightning
Royal Giant Arrows
Miner
Bats Royal Giant Arrows Witch Mega Knight
Mega Knight
Bats Arrows Earthquake Witch Miner

Defense Synergies 1 6

Bats
Earthquake Mega Knight
Arrows
Mega Knight Lightning
Royal Giant
Earthquake
Bats Mega Knight
Witch
Mega Knight
Lightning
Arrows
Miner
Mega Knight
Mega Knight
Arrows Bats Earthquake Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Lightning
Bats Witch Mega Knight
Witch Mega Knight Bats Lightning
Witch Bats Mega Knight
Lightning Arrows Earthquake Mega Knight
Arrows Bats Earthquake Mega Knight
Bats Lightning Arrows Witch
Earthquake Lightning Arrows Mega Knight
Witch
Miner Mega Knight
Bats Witch Arrows Earthquake Mega Knight
Arrows Bats Witch
Mega Knight Bats Earthquake Witch Lightning
Mega Knight Bats Arrows Earthquake Witch
Mega Knight
Lightning Mega Knight
Mega Knight Bats Arrows Witch
Arrows Mega Knight Bats Witch
Arrows Earthquake Witch Bats Mega Knight
Mega Knight Bats Arrows Earthquake Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Arrows Lightning Miner Mega Knight
Mega Knight Bats Witch Lightning
Lightning Mega Knight Bats
Witch Mega Knight
Arrows Bats Witch
Bats Witch Lightning
Mega Knight
Lightning Mega Knight Bats Witch
Witch
Mega Knight Bats Witch
Lightning Mega Knight Arrows
Lightning Mega Knight Witch
Witch Mega Knight
Witch Bats Lightning
Bats Arrows Mega Knight Earthquake Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Lightning Arrows
Arrows Miner
Earthquake Lightning Arrows Miner
Earthquake Lightning Arrows
Arrows Earthquake Mega Knight
Arrows Bats Witch
Arrows Earthquake Witch
Arrows Earthquake Lightning
Arrows Miner Lightning
Lightning Bats
Lightning Miner Arrows Earthquake
Lightning Arrows
Earthquake Lightning Miner
Earthquake Lightning Arrows
Earthquake Lightning Arrows
Earthquake Lightning Arrows Witch
Earthquake Lightning Arrows Mega Knight
Lightning Arrows Earthquake
Bats Lightning
Lightning Arrows Earthquake Mega Knight
Lightning Arrows Earthquake Witch Miner Mega Knight
Lightning Earthquake Mega Knight
Lightning Arrows
Lightning
Earthquake Lightning Arrows
Arrows Earthquake Witch Mega Knight
Witch
Arrows Miner Earthquake Witch Lightning
Lightning Arrows Witch Miner Mega Knight
Lightning Miner Arrows
Lightning Bats Arrows Witch
Lightning Bats Witch
Lightning
Lightning Arrows Earthquake Miner Mega Knight
Lightning Arrows
Mega Knight
Arrows Earthquake Lightning
Earthquake Lightning Bats Witch
Lightning Arrows Witch
Arrows
Lightning Miner Mega Knight
Arrows Earthquake Lightning
Lightning Arrows
Mega Knight
Bats Witch Lightning
Bats Witch Lightning
Lightning Witch Miner Mega Knight

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