My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Graveyard
Zap
Bats Graveyard
Barbarian Barrel
Knight Tesla Electro Wizard Graveyard
The Log
Graveyard
Earthquake
Tesla Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Knight Bowler Electro Wizard Graveyard
Fireball
Tesla Bowler Electro Wizard
Poison
Bats Electro Wizard Graveyard
Lightning
Knight Tesla Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Tesla Freeze Electro Wizard Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Knight Tesla

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Bowler Graveyard
Arrows
Graveyard Knight Freeze Bowler
Knight
Bats Graveyard Arrows Electro Wizard
Tesla
Freeze
Graveyard Arrows
Bowler
Graveyard Bats Arrows Electro Wizard
Electro Wizard
Graveyard Knight Bowler
Graveyard
Arrows Knight Freeze Bowler Electro Wizard Bats

Defense Synergies 3 12

Bats
Knight Tesla Freeze Bowler Electro Wizard
Arrows
Knight Tesla Bowler
Knight
Bats Tesla Electro Wizard Arrows Bowler
Tesla
Knight Bats Arrows Bowler Electro Wizard
Freeze
Bats Electro Wizard
Bowler
Bats Arrows Knight Tesla Electro Wizard
Electro Wizard
Knight Bats Tesla Freeze Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Electro Wizard
Bats Knight Tesla Electro Wizard
Tesla Bowler Bats Knight Freeze Electro Wizard
Tesla Bats Knight Bowler Electro Wizard
Arrows Bowler
Arrows Freeze Bowler Bats Tesla Electro Wizard
Bats Tesla Electro Wizard Arrows Freeze
Bowler Arrows Tesla Electro Wizard
Tesla
Knight Tesla Bowler Electro Wizard
Bats Electro Wizard Arrows Knight Tesla Freeze Bowler
Arrows Tesla Bats Electro Wizard
Tesla Bowler Bats Knight Freeze Electro Wizard
Bowler Bats Arrows Tesla Freeze Electro Wizard
Knight Tesla Electro Wizard
Tesla Freeze Bowler Electro Wizard
Tesla Bats Arrows Knight Bowler Electro Wizard
Arrows Tesla Bats Knight Bowler Electro Wizard
Arrows Freeze Bats Knight Tesla Bowler Electro Wizard
Tesla Electro Wizard
Bowler Bats Arrows Knight Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Bowler Electro Wizard
Electro Wizard Arrows Knight Tesla Bowler
Bats Knight Bowler Electro Wizard
Bowler Bats Knight Tesla Electro Wizard
Knight Tesla Bowler
Arrows Bats Tesla Freeze Electro Wizard
Bats Knight Tesla Bowler Electro Wizard
Knight Tesla
Freeze Electro Wizard Bats Knight
Tesla
Bats Knight Tesla Bowler
Arrows Bowler Electro Wizard
Bowler Knight Tesla
Tesla Bowler
Tesla Electro Wizard Bats Knight Freeze Bowler
Bats Arrows Bowler Tesla Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows Bowler Electro Wizard
Arrows
Arrows Knight Freeze
Arrows Bowler
Arrows Bats Freeze
Arrows Bowler
Arrows Freeze Bowler
Arrows
Bats Bowler Electro Wizard
Arrows Knight Bowler Electro Wizard
Arrows
Knight Bowler
Arrows Freeze
Arrows
Arrows Bowler
Arrows Bowler
Arrows Freeze
Bats
Arrows Bowler Electro Wizard
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Freeze Bowler
Arrows Bowler Electro Wizard
Arrows Bowler
Arrows
Bats Arrows Electro Wizard
Electro Wizard Bats Freeze
Bowler
Arrows
Arrows Freeze Electro Wizard
Arrows Bowler
Electro Wizard Bats Freeze
Arrows Electro Wizard
Freeze
Arrows
Knight Bowler Electro Wizard
Arrows Bowler
Arrows
Bats Freeze Bowler Electro Wizard
Bats Electro Wizard
Freeze Bowler Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: