My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel
Giant Snowball
Bats Goblin Gang Furnace Goblin Barrel
Zap
Bats Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Goblin Gang Valkyrie Furnace Goblin Barrel Electro Wizard
The Log
Goblin Gang Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Bats Goblin Gang Furnace Goblin Barrel
Royal Delivery
Bats Goblin Gang Valkyrie Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Furnace Goblin Barrel Electro Wizard
Poison
Bats Goblin Gang Furnace Electro Wizard
Lightning
Valkyrie Furnace Electro Wizard
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Goblin Barrel Valkyrie Furnace Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Goblin Barrel

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Barrel P.E.K.K.A
Arrows
P.E.K.K.A Goblin Barrel
Goblin Gang
Goblin Barrel Valkyrie P.E.K.K.A
Valkyrie
Bats Goblin Barrel Goblin Gang Furnace P.E.K.K.A Electro Wizard
Furnace
Valkyrie Goblin Barrel P.E.K.K.A
Goblin Barrel
Goblin Gang Valkyrie Bats Arrows Furnace P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Bats Goblin Gang Valkyrie Furnace Goblin Barrel
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 0 15

Bats
Valkyrie P.E.K.K.A Electro Wizard
Arrows
Valkyrie Furnace P.E.K.K.A
Goblin Gang
Valkyrie Furnace P.E.K.K.A Electro Wizard
Valkyrie
Bats Arrows Goblin Gang Furnace P.E.K.K.A Electro Wizard
Furnace
Arrows Goblin Gang Valkyrie Electro Wizard
Goblin Barrel
P.E.K.K.A
Bats Arrows Goblin Gang Valkyrie Electro Wizard
Electro Wizard
Bats Goblin Gang Valkyrie Furnace P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard
P.E.K.K.A Bats Goblin Gang Valkyrie Furnace Electro Wizard
Goblin Gang Furnace P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Bats Goblin Gang Valkyrie Furnace Electro Wizard
Arrows Valkyrie P.E.K.K.A
Arrows Goblin Gang Bats Valkyrie Furnace Electro Wizard
Bats Furnace Electro Wizard Arrows Goblin Gang
Arrows Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Furnace
Goblin Gang Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard Arrows Furnace
Arrows Bats Goblin Gang Furnace Electro Wizard
Furnace P.E.K.K.A Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie Bats Arrows Goblin Gang Furnace P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace P.E.K.K.A Electro Wizard
Bats Arrows Goblin Gang Valkyrie Furnace P.E.K.K.A Electro Wizard
Arrows Bats Goblin Gang Valkyrie Furnace Electro Wizard
Arrows Valkyrie Furnace Bats Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Valkyrie Bats Arrows Furnace P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Furnace P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Valkyrie
Goblin Gang P.E.K.K.A Bats Valkyrie Furnace Electro Wizard
Goblin Gang Valkyrie P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie
Arrows Furnace Bats Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Bats Valkyrie Furnace Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Bats Valkyrie
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Arrows Valkyrie Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie
Valkyrie Furnace
Goblin Gang Electro Wizard Bats Valkyrie Furnace P.E.K.K.A
Bats Arrows Valkyrie P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Electro Wizard
Arrows
Arrows Valkyrie
Arrows Valkyrie Furnace
Arrows Bats Furnace
Arrows Furnace
Arrows
Arrows
Bats Goblin Gang Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows
Arrows Furnace
Arrows Furnace
Arrows Furnace
Arrows
Bats
Arrows Electro Wizard
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Furnace
Arrows Electro Wizard
Arrows
Arrows
Bats Arrows Furnace Electro Wizard
Electro Wizard Bats
Arrows
Arrows Electro Wizard
P.E.K.K.A
Arrows
Electro Wizard Bats Goblin Gang
Arrows Electro Wizard
Arrows
Goblin Gang Valkyrie Electro Wizard
Arrows
Arrows
P.E.K.K.A
Bats Goblin Gang Electro Wizard
Bats Electro Wizard
Electro Wizard

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