My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Baby Dragon P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Baby Dragon
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Wizard Royal Ghost
The Log
Firecracker
Earthquake
Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Wizard Baby Dragon P.E.K.K.A Royal Ghost
Fireball
Firecracker Wizard Baby Dragon
Poison
Bats Firecracker Wizard
Lightning
Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Baby Dragon P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Royal Ghost Baby Dragon Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Royal Ghost

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Baby Dragon P.E.K.K.A
Arrows
P.E.K.K.A Lightning
Firecracker
Bats Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A Royal Ghost
Baby Dragon
Bats Firecracker Lightning P.E.K.K.A
Lightning
Arrows Baby Dragon
P.E.K.K.A
Arrows Bats Firecracker Wizard Baby Dragon
Royal Ghost
Wizard

Defense Synergies 0 10

Bats
Firecracker Baby Dragon P.E.K.K.A
Arrows
Lightning P.E.K.K.A
Firecracker
Bats Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A Royal Ghost
Baby Dragon
Bats Firecracker P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Bats Arrows Firecracker Wizard Baby Dragon
Royal Ghost
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Wizard Baby Dragon
P.E.K.K.A Bats Firecracker
P.E.K.K.A Bats Lightning
P.E.K.K.A Bats Firecracker
Lightning Arrows Firecracker P.E.K.K.A
Arrows Bats Firecracker Baby Dragon Royal Ghost
Bats Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Arrows Baby Dragon P.E.K.K.A
P.E.K.K.A
Firecracker Royal Ghost
Bats Arrows Firecracker Wizard Baby Dragon Royal Ghost
Arrows Bats Firecracker Wizard Baby Dragon
P.E.K.K.A Bats Wizard Lightning
Wizard Bats Arrows Firecracker Baby Dragon P.E.K.K.A Royal Ghost
P.E.K.K.A
Lightning P.E.K.K.A
Wizard Bats Arrows Firecracker P.E.K.K.A
Arrows Bats Firecracker Wizard Baby Dragon Royal Ghost
Arrows Wizard Baby Dragon Bats Firecracker Royal Ghost
P.E.K.K.A
Wizard Royal Ghost Bats Arrows Firecracker Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost
Arrows Firecracker Wizard Baby Dragon Lightning Royal Ghost
P.E.K.K.A Bats Lightning
Lightning P.E.K.K.A Bats
P.E.K.K.A
Arrows Firecracker Wizard Bats Baby Dragon
P.E.K.K.A Bats Lightning
P.E.K.K.A
Lightning P.E.K.K.A Bats Firecracker Baby Dragon
P.E.K.K.A
P.E.K.K.A Bats
Lightning P.E.K.K.A Arrows
Lightning P.E.K.K.A Wizard
Wizard Firecracker Baby Dragon
Bats Firecracker Baby Dragon Lightning P.E.K.K.A
Bats Arrows Firecracker Wizard Baby Dragon P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Baby Dragon Royal Ghost
Arrows Firecracker Baby Dragon Royal Ghost
Lightning Arrows Baby Dragon
Lightning Arrows Firecracker
Wizard Arrows Firecracker Baby Dragon
Arrows Firecracker Wizard Bats Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon Lightning
Arrows Firecracker Wizard Lightning
Lightning Bats
Firecracker Lightning Arrows Wizard
Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Arrows Firecracker Baby Dragon
Lightning Arrows Firecracker Baby Dragon
Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Arrows
Bats Lightning
Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Arrows Firecracker Wizard Baby Dragon
Lightning Baby Dragon
Lightning Arrows Wizard
Lightning
Lightning Arrows Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon Lightning Royal Ghost
Lightning Arrows Wizard Baby Dragon
Lightning Arrows Firecracker Baby Dragon
Lightning Bats Arrows Firecracker Wizard Baby Dragon
Lightning Bats Firecracker Wizard
Lightning
Lightning Arrows Wizard
Lightning Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard Lightning
Lightning Bats
Lightning Arrows Firecracker Wizard Baby Dragon
Arrows
Lightning Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon Lightning
Lightning Arrows
Firecracker P.E.K.K.A
Bats Firecracker Baby Dragon Lightning
Firecracker Bats Lightning
Lightning Firecracker Baby Dragon Royal Ghost

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