My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Electro Giant Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Ram Rider Skeleton King
Giant Snowball
Bats Goblin Barrel Ram Rider Skeleton King
Zap
Bats Firecracker Goblin Barrel Ram Rider Skeleton King
Barbarian Barrel
Firecracker Goblin Barrel Skeleton King
The Log
Firecracker Goblin Barrel Ram Rider Skeleton King
Earthquake
Firecracker Goblin Barrel Skeleton King
Arrows
Bats Firecracker Goblin Barrel Skeleton King
Royal Delivery
Bats Firecracker Goblin Barrel Ram Rider Skeleton King
Fireball
Firecracker Goblin Barrel Ram Rider Skeleton King
Poison
Bats Firecracker Skeleton King
Lightning
Ram Rider Skeleton King
Rocket
Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Electro Giant Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rocket Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Goblin Barrel Skeleton King Ram Rider Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Goblin Barrel

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Goblin Barrel Ram Rider Skeleton King
Arrows
Goblin Barrel Ram Rider
Firecracker
Bats Goblin Barrel Ram Rider
Rocket
Electro Giant
Goblin Barrel
Bats Arrows Firecracker Ram Rider Skeleton King
Electro Giant
Rocket
Ram Rider
Bats Arrows Firecracker Goblin Barrel
Skeleton King
Bats Goblin Barrel

Defense Synergies 0 2

Bats
Firecracker Skeleton King
Arrows
Firecracker
Bats
Rocket
Goblin Barrel
Electro Giant
Ram Rider
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Ram Rider
Bats Firecracker Ram Rider
Rocket Ram Rider Bats
Bats Firecracker Ram Rider Skeleton King
Arrows Firecracker Rocket
Arrows Bats Firecracker
Bats Rocket Ram Rider Arrows Firecracker
Rocket Arrows Electro Giant Ram Rider
Skeleton King
Firecracker
Bats Arrows Firecracker Electro Giant Ram Rider Skeleton King
Arrows Bats Firecracker Ram Rider
Bats Rocket Ram Rider
Rocket Bats Arrows Firecracker Skeleton King
Ram Rider Skeleton King
Rocket Electro Giant Ram Rider
Bats Arrows Firecracker
Arrows Bats Firecracker Ram Rider
Arrows Bats Firecracker Ram Rider
Ram Rider
Bats Arrows Firecracker Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant
Arrows Firecracker Rocket
Bats Rocket Ram Rider
Rocket Bats Ram Rider
Ram Rider
Arrows Firecracker Rocket Electro Giant Bats Ram Rider
Rocket Bats Ram Rider
Rocket Bats Firecracker
Bats
Rocket Arrows Electro Giant
Rocket Ram Rider Skeleton King
Firecracker Electro Giant
Electro Giant Bats Firecracker Rocket Skeleton King
Bats Arrows Firecracker Electro Giant Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rocket
Arrows Firecracker Ram Rider
Rocket Arrows
Arrows Firecracker Rocket
Rocket Arrows Firecracker
Arrows Firecracker Electro Giant Bats Rocket Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Rocket Bats
Firecracker Rocket Arrows Ram Rider
Arrows Firecracker Rocket
Rocket Firecracker
Arrows Firecracker Rocket
Arrows Firecracker
Rocket Arrows Firecracker
Arrows Firecracker Rocket
Arrows Rocket
Bats Rocket
Rocket Arrows Firecracker
Rocket Arrows Firecracker Electro Giant
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Firecracker Electro Giant
Arrows Firecracker Ram Rider
Arrows Ram Rider
Rocket Arrows Firecracker
Bats Arrows Firecracker Electro Giant
Rocket Bats Firecracker Electro Giant
Arrows Rocket
Rocket Arrows Firecracker
Rocket Arrows Firecracker
Bats Rocket
Rocket Arrows Firecracker Ram Rider
Arrows
Firecracker Rocket
Arrows Firecracker Skeleton King
Rocket Arrows Electro Giant
Firecracker
Electro Giant Bats Firecracker Rocket Skeleton King
Firecracker Bats Rocket
Firecracker Rocket Electro Giant

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