My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Electro Dragon Lumberjack
Zap
Bats Balloon
Barbarian Barrel
Valkyrie Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Balloon Electro Dragon Lumberjack
Fireball
Balloon Electro Dragon Lumberjack
Poison
Bats Balloon Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Balloon Electro Dragon Lumberjack
Rocket
Valkyrie Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Fireball Mini P.E.K.K.A Valkyrie Lumberjack Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Fireball Mini P.E.K.K.A

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Mini P.E.K.K.A Lumberjack
Arrows
Fireball Balloon Mini P.E.K.K.A Lumberjack
Fireball
Arrows
Mini P.E.K.K.A
Bats Arrows Valkyrie Lumberjack
Valkyrie
Bats Balloon Lumberjack Mini P.E.K.K.A Electro Dragon
Balloon
Bats Arrows Valkyrie Lumberjack Electro Dragon
Electro Dragon
Valkyrie Balloon
Lumberjack
Valkyrie Balloon Bats Arrows Mini P.E.K.K.A

Defense Synergies 0 15

Bats
Mini P.E.K.K.A Valkyrie Lumberjack
Arrows
Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Fireball
Arrows Mini P.E.K.K.A Valkyrie Lumberjack
Mini P.E.K.K.A
Bats Arrows Fireball Valkyrie Electro Dragon
Valkyrie
Bats Arrows Fireball Mini P.E.K.K.A Electro Dragon Lumberjack
Balloon
Electro Dragon
Mini P.E.K.K.A Valkyrie Lumberjack
Lumberjack
Bats Arrows Fireball Valkyrie Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Electro Dragon
Mini P.E.K.K.A Lumberjack Bats Valkyrie Electro Dragon
Mini P.E.K.K.A Lumberjack Bats Valkyrie Electro Dragon
Mini P.E.K.K.A Lumberjack Bats Valkyrie Electro Dragon
Arrows Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Fireball Bats Valkyrie Electro Dragon Lumberjack
Bats Arrows Fireball Electro Dragon
Arrows Fireball Valkyrie Electro Dragon
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Valkyrie Lumberjack
Bats Valkyrie Arrows Fireball Electro Dragon Lumberjack
Arrows Bats Fireball Electro Dragon
Mini P.E.K.K.A Lumberjack Bats Fireball Valkyrie Electro Dragon
Fireball Valkyrie Bats Arrows Mini P.E.K.K.A Electro Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Fireball Mini P.E.K.K.A Lumberjack
Bats Arrows Fireball Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack
Arrows Fireball Bats Valkyrie Electro Dragon Lumberjack
Arrows Valkyrie Bats Fireball Electro Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Valkyrie Bats Arrows Fireball Mini P.E.K.K.A Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Fireball
Fireball Arrows Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack
Lumberjack Bats Mini P.E.K.K.A Valkyrie Electro Dragon
Mini P.E.K.K.A Valkyrie Lumberjack Bats Fireball
Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Fireball Bats Electro Dragon
Mini P.E.K.K.A Bats Fireball Valkyrie Lumberjack
Mini P.E.K.K.A Valkyrie Lumberjack
Electro Dragon Bats Fireball Mini P.E.K.K.A Valkyrie
Bats Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack
Arrows Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Lumberjack
Fireball Valkyrie Electro Dragon
Electro Dragon Bats Fireball Mini P.E.K.K.A Valkyrie Lumberjack
Bats Arrows Valkyrie Fireball Mini P.E.K.K.A Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball Bats Electro Dragon
Arrows
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Bats Fireball Mini P.E.K.K.A Electro Dragon Lumberjack
Arrows Fireball Valkyrie Electro Dragon
Fireball Arrows Electro Dragon
Fireball
Arrows Fireball Electro Dragon
Arrows Fireball
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Electro Dragon
Arrows Fireball Valkyrie Electro Dragon
Fireball
Arrows Fireball
Arrows Fireball Electro Dragon
Arrows Fireball Valkyrie Electro Dragon
Arrows Fireball Electro Dragon
Fireball Arrows Electro Dragon
Fireball Arrows
Bats Arrows Fireball Electro Dragon
Electro Dragon Bats Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Bats Fireball Electro Dragon
Fireball Arrows Electro Dragon
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack
Arrows Fireball Electro Dragon
Arrows Fireball
Electro Dragon
Electro Dragon Bats Fireball
Bats Fireball Electro Dragon
Electro Dragon Fireball

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