My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Dark Prince Prince
Giant Snowball
Bats Hog Rider
Zap
Bats Dark Prince Prince
Barbarian Barrel
Dark Prince Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Dark Prince Prince
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Dark Prince Prince Electro Wizard
Fireball
Hog Rider Electro Wizard
Poison
Bats Electro Wizard
Lightning
Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Fireball Mini P.E.K.K.A Hog Rider Dark Prince Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Fireball Mini P.E.K.K.A

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A Dark Prince Prince
Arrows
Fireball Hog Rider Mini P.E.K.K.A Dark Prince Prince
Fireball
Arrows Hog Rider Dark Prince Electro Wizard
Mini P.E.K.K.A
Bats Arrows Hog Rider Dark Prince Electro Wizard
Hog Rider
Bats Arrows Fireball Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Dark Prince
Prince Bats Arrows Fireball Mini P.E.K.K.A Hog Rider Electro Wizard
Prince
Dark Prince Bats Arrows Hog Rider Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Hog Rider Dark Prince Prince

Defense Synergies 1 14

Bats
Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Arrows
Fireball Mini P.E.K.K.A Dark Prince Prince
Fireball
Arrows Mini P.E.K.K.A Dark Prince Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bats Arrows Fireball
Hog Rider
Dark Prince
Bats Arrows Fireball Prince Electro Wizard
Prince
Bats Arrows Dark Prince Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bats Fireball Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Mini P.E.K.K.A Bats Dark Prince Prince Electro Wizard
Mini P.E.K.K.A Prince Bats Dark Prince Electro Wizard
Mini P.E.K.K.A Prince Bats Dark Prince Electro Wizard
Arrows Fireball Mini P.E.K.K.A Dark Prince Prince
Arrows Fireball Bats Dark Prince Electro Wizard
Bats Electro Wizard Arrows Fireball
Arrows Fireball Electro Wizard
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Bats Electro Wizard Arrows Fireball Dark Prince
Arrows Bats Fireball Electro Wizard
Mini P.E.K.K.A Prince Bats Fireball Dark Prince Electro Wizard
Fireball Bats Arrows Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard
Fireball Mini P.E.K.K.A Prince Electro Wizard
Bats Arrows Fireball Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Arrows Fireball Bats Dark Prince Prince Electro Wizard
Arrows Bats Fireball Dark Prince Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard
Dark Prince Bats Arrows Fireball Mini P.E.K.K.A Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Dark Prince Prince Electro Wizard
Fireball Electro Wizard Arrows Mini P.E.K.K.A Prince
Bats Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Prince Bats Fireball Electro Wizard
Mini P.E.K.K.A Dark Prince Prince
Arrows Fireball Bats Electro Wizard
Mini P.E.K.K.A Dark Prince Prince Bats Fireball Electro Wizard
Mini P.E.K.K.A Dark Prince Prince
Electro Wizard Bats Fireball Mini P.E.K.K.A Dark Prince Prince
Bats Mini P.E.K.K.A Dark Prince Prince
Arrows Fireball Dark Prince Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Prince Fireball
Fireball
Electro Wizard Bats Fireball Mini P.E.K.K.A Dark Prince Prince
Bats Arrows Fireball Mini P.E.K.K.A Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Electro Wizard
Arrows Fireball
Arrows Fireball Dark Prince Prince
Fireball Arrows Dark Prince
Arrows Fireball Bats
Arrows
Arrows Fireball
Arrows Fireball
Bats Fireball Mini P.E.K.K.A Prince Electro Wizard
Arrows Fireball Dark Prince Prince Electro Wizard
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball Prince
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Arrows Fireball
Fireball Prince
Arrows Fireball
Prince
Arrows Fireball
Arrows Fireball Dark Prince
Arrows Fireball Electro Wizard
Fireball Arrows Prince
Fireball Arrows
Bats Arrows Fireball Electro Wizard
Electro Wizard Bats Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball Electro Wizard
Prince
Arrows Fireball
Electro Wizard Bats Fireball Dark Prince Prince
Fireball Arrows Electro Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Dark Prince Prince Electro Wizard
Arrows Fireball
Arrows Fireball
Dark Prince Prince
Bats Fireball Electro Wizard
Bats Fireball Electro Wizard
Fireball Dark Prince Prince Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: