My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Golem Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Night Witch
Giant Snowball
Bats Miner Night Witch
Zap
Bats Inferno Tower Night Witch
Barbarian Barrel
Inferno Tower Electro Wizard Night Witch
The Log
Earthquake
Inferno Tower
Arrows
Bats Night Witch
Royal Delivery
Bats Miner Electro Wizard Night Witch
Fireball
Inferno Tower Electro Wizard Night Witch
Poison
Bats Inferno Tower Electro Wizard Night Witch
Lightning
Inferno Tower Electro Wizard Night Witch
Rocket
Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Golem Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Miner Fireball Electro Wizard Night Witch Inferno Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Miner Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Golem
Arrows
Fireball Golem Miner Night Witch
Fireball
Arrows Golem Miner Electro Wizard
Inferno Tower
Golem
Arrows Fireball Night Witch Bats Electro Wizard
Miner
Bats Arrows Fireball Electro Wizard
Electro Wizard
Fireball Golem Miner
Night Witch
Golem Arrows

Defense Synergies 1 9

Bats
Inferno Tower Electro Wizard
Arrows
Fireball Inferno Tower
Fireball
Arrows Inferno Tower Miner Electro Wizard
Inferno Tower
Electro Wizard Bats Arrows Fireball Night Witch
Golem
Miner
Fireball
Electro Wizard
Inferno Tower Bats Fireball Night Witch
Night Witch
Inferno Tower Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Electro Wizard
Inferno Tower Bats Electro Wizard Night Witch
Inferno Tower Bats Electro Wizard Night Witch
Inferno Tower Night Witch Bats Electro Wizard
Arrows Fireball
Arrows Fireball Bats Electro Wizard Night Witch
Bats Inferno Tower Electro Wizard Arrows Fireball Night Witch
Arrows Fireball Inferno Tower Electro Wizard
Inferno Tower Night Witch
Inferno Tower Miner Electro Wizard Night Witch
Bats Electro Wizard Arrows Fireball Night Witch
Arrows Inferno Tower Bats Fireball Electro Wizard Night Witch
Inferno Tower Night Witch Bats Fireball Electro Wizard
Fireball Bats Arrows Electro Wizard Night Witch
Inferno Tower Electro Wizard
Inferno Tower Fireball Electro Wizard
Bats Arrows Fireball Inferno Tower Electro Wizard Night Witch
Arrows Fireball Bats Electro Wizard Night Witch
Arrows Bats Fireball Electro Wizard
Inferno Tower Electro Wizard
Bats Arrows Fireball Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Electro Wizard
Fireball Electro Wizard Arrows Miner
Bats Inferno Tower Electro Wizard
Bats Fireball Inferno Tower Electro Wizard Night Witch
Inferno Tower Night Witch
Arrows Fireball Bats Electro Wizard
Bats Fireball Inferno Tower Electro Wizard Night Witch
Inferno Tower
Electro Wizard Bats Fireball Inferno Tower
Inferno Tower
Bats Inferno Tower
Arrows Fireball Electro Wizard
Fireball Inferno Tower Night Witch
Fireball
Inferno Tower Electro Wizard Bats Fireball Night Witch
Bats Arrows Fireball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Miner Electro Wizard
Arrows Fireball Miner
Arrows Fireball
Fireball Arrows
Arrows Fireball Bats
Arrows
Arrows Fireball
Arrows Fireball Miner
Bats Fireball Electro Wizard Night Witch
Miner Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Miner
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Night Witch
Arrows Fireball Electro Wizard
Arrows Fireball Miner
Fireball Night Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Miner Electro Wizard
Fireball Arrows Miner
Fireball Miner Arrows
Bats Arrows Fireball Electro Wizard Night Witch
Electro Wizard Bats Fireball
Fireball Night Witch
Arrows Fireball Miner Night Witch
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Bats Fireball Night Witch
Fireball Arrows Electro Wizard
Arrows Fireball
Fireball Miner Electro Wizard
Arrows Fireball
Arrows Fireball
Bats Fireball Electro Wizard
Bats Fireball Electro Wizard
Fireball Miner Electro Wizard

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