My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Balloon Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Ram Rider
Giant Snowball
Bats Barbarians Balloon Lumberjack Ram Rider
Zap
Bats Balloon Ram Rider
Barbarian Barrel
Barbarians Valkyrie Lumberjack
The Log
Barbarians Lumberjack Ram Rider
Earthquake
Barbarians
Arrows
Bats
Royal Delivery
Bats Barbarians Valkyrie Balloon Lumberjack Ram Rider
Fireball
Barbarians Balloon Lumberjack Ram Rider
Poison
Bats Barbarians Balloon
Lightning
Valkyrie Balloon Lumberjack Ram Rider
Rocket
Barbarians Valkyrie Balloon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Valkyrie Freeze Lumberjack Barbarians Balloon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Valkyrie Freeze

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Lumberjack Ram Rider
Arrows
Balloon Freeze Lumberjack Ram Rider
Barbarians
Balloon
Valkyrie
Bats Balloon Lumberjack Ram Rider
Freeze
Balloon Arrows
Balloon
Bats Arrows Valkyrie Freeze Lumberjack Barbarians
Lumberjack
Valkyrie Balloon Bats Arrows Ram Rider
Ram Rider
Bats Arrows Valkyrie Lumberjack

Defense Synergies 0 10

Bats
Valkyrie Freeze Lumberjack
Arrows
Barbarians Valkyrie Lumberjack
Barbarians
Arrows
Valkyrie
Bats Arrows Freeze Lumberjack
Freeze
Bats Valkyrie Lumberjack
Balloon
Lumberjack
Bats Arrows Valkyrie Freeze Ram Rider
Ram Rider
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Barbarians Lumberjack Bats Valkyrie Ram Rider
Barbarians Lumberjack Ram Rider Bats Valkyrie Freeze
Barbarians Lumberjack Bats Valkyrie Ram Rider
Arrows Barbarians Valkyrie Lumberjack
Arrows Freeze Bats Valkyrie Lumberjack
Bats Ram Rider Arrows Freeze
Arrows Barbarians Valkyrie Ram Rider
Barbarians Lumberjack
Barbarians Valkyrie Lumberjack
Bats Barbarians Valkyrie Arrows Freeze Lumberjack Ram Rider
Arrows Bats Ram Rider
Barbarians Lumberjack Bats Valkyrie Freeze Ram Rider
Valkyrie Bats Arrows Barbarians Freeze Lumberjack
Barbarians Lumberjack Ram Rider
Barbarians Freeze Lumberjack Ram Rider
Barbarians Bats Arrows Valkyrie Lumberjack
Arrows Bats Barbarians Valkyrie Lumberjack Ram Rider
Arrows Valkyrie Freeze Bats Barbarians Lumberjack Ram Rider
Barbarians Lumberjack Ram Rider
Valkyrie Bats Arrows Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack
Arrows Valkyrie Lumberjack
Barbarians Lumberjack Bats Valkyrie Ram Rider
Valkyrie Lumberjack Bats Barbarians Ram Rider
Barbarians Valkyrie Lumberjack Ram Rider
Arrows Bats Freeze Ram Rider
Bats Barbarians Valkyrie Lumberjack Ram Rider
Barbarians Valkyrie Lumberjack
Freeze Bats Barbarians Valkyrie
Barbarians
Bats Barbarians Valkyrie Lumberjack
Arrows Barbarians Valkyrie
Barbarians Valkyrie Lumberjack Ram Rider
Barbarians Valkyrie
Barbarians Bats Valkyrie Freeze Lumberjack
Bats Arrows Valkyrie Barbarians Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows Ram Rider
Arrows
Arrows Barbarians Valkyrie Freeze
Arrows Valkyrie
Arrows Bats Freeze Ram Rider
Arrows
Arrows Freeze Ram Rider
Arrows Ram Rider
Bats Lumberjack
Arrows Valkyrie Ram Rider
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Bats
Arrows
Arrows Valkyrie
Arrows
Arrows Barbarians
Arrows Freeze Valkyrie
Arrows Ram Rider
Arrows Ram Rider
Arrows
Bats Arrows
Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Barbarians Freeze
Arrows Ram Rider
Freeze
Arrows
Valkyrie Lumberjack
Arrows
Arrows
Bats Freeze
Bats
Freeze

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