My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Hunter Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Fisherman
Giant Snowball
Goblin Barrel Fisherman
Zap
Firecracker Goblin Barrel Dark Prince Goblin Giant Fisherman
Barbarian Barrel
Electro Spirit Firecracker Goblin Barrel Dark Prince Hunter
The Log
Electro Spirit Firecracker Goblin Barrel Dark Prince Hunter Fisherman
Earthquake
Firecracker Goblin Barrel
Arrows
Electro Spirit Firecracker Goblin Barrel
Royal Delivery
Electro Spirit Firecracker Goblin Barrel Dark Prince Hunter Fisherman
Fireball
Firecracker Goblin Barrel Hunter Fisherman
Poison
Firecracker Hunter Fisherman
Lightning
Dark Prince Hunter Fisherman
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Firecracker Goblin Barrel Fisherman Dark Prince Hunter Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Firecracker Goblin Barrel Fisherman

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant
Firecracker
Goblin Barrel Dark Prince Goblin Giant Fisherman
Goblin Barrel
Dark Prince Firecracker Goblin Giant
Dark Prince
Goblin Barrel Firecracker Lightning Goblin Giant Fisherman
Hunter
Fisherman Goblin Giant
Lightning
Dark Prince Goblin Giant
Goblin Giant
Electro Spirit Firecracker Goblin Barrel Dark Prince Hunter Lightning Fisherman
Fisherman
Hunter Firecracker Dark Prince Goblin Giant

Defense Synergies 1 7

Electro Spirit
Dark Prince Hunter Fisherman
Firecracker
Dark Prince Hunter Fisherman
Goblin Barrel
Dark Prince
Electro Spirit Firecracker Hunter
Hunter
Fisherman Electro Spirit Firecracker Dark Prince
Lightning
Goblin Giant
Fisherman
Hunter Electro Spirit Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Goblin Giant
Hunter Firecracker Dark Prince Fisherman
Hunter Fisherman Dark Prince Lightning
Hunter Firecracker Dark Prince Fisherman
Lightning Firecracker Dark Prince
Electro Spirit Firecracker Dark Prince Hunter
Hunter Lightning Electro Spirit Firecracker
Lightning Electro Spirit Goblin Giant
Hunter Fisherman
Firecracker Dark Prince Hunter Fisherman
Electro Spirit Firecracker Dark Prince Hunter Goblin Giant Fisherman
Hunter Firecracker
Hunter Dark Prince Lightning
Electro Spirit Firecracker Dark Prince Hunter
Hunter
Hunter Lightning Fisherman
Firecracker Dark Prince Hunter Fisherman
Electro Spirit Firecracker Dark Prince Hunter Fisherman
Hunter Electro Spirit Firecracker Dark Prince Fisherman
Hunter Fisherman
Dark Prince Electro Spirit Firecracker Hunter Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Fisherman
Firecracker Hunter Lightning Fisherman
Dark Prince Hunter Lightning Goblin Giant Fisherman
Dark Prince Hunter Lightning Goblin Giant Fisherman
Dark Prince Hunter Goblin Giant Fisherman
Firecracker Electro Spirit Hunter Goblin Giant
Dark Prince Hunter Lightning Goblin Giant
Dark Prince Hunter Goblin Giant Fisherman
Lightning Electro Spirit Firecracker Dark Prince
Goblin Giant
Dark Prince Hunter
Lightning Dark Prince Goblin Giant
Dark Prince Lightning Hunter Goblin Giant
Firecracker
Electro Spirit Firecracker Dark Prince Hunter Lightning Goblin Giant Fisherman
Electro Spirit Firecracker Dark Prince Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Fisherman
Lightning Goblin Giant
Lightning Firecracker Dark Prince
Firecracker Dark Prince
Firecracker Electro Spirit Hunter Goblin Giant
Firecracker
Firecracker Hunter Lightning
Firecracker Lightning Fisherman
Lightning Fisherman
Firecracker Lightning Dark Prince Fisherman
Lightning Firecracker
Lightning Firecracker Hunter Fisherman
Lightning Firecracker Fisherman
Lightning Firecracker Fisherman
Lightning Firecracker Hunter
Lightning Firecracker
Lightning
Lightning Fisherman
Lightning Firecracker Dark Prince Hunter Fisherman
Lightning Firecracker
Lightning
Lightning
Lightning Fisherman
Lightning
Firecracker Electro Spirit Dark Prince Hunter
Fisherman
Firecracker Hunter Lightning Fisherman
Lightning Fisherman
Lightning Firecracker Fisherman
Lightning Firecracker Hunter
Lightning Electro Spirit Firecracker
Lightning
Lightning Hunter
Lightning Electro Spirit Firecracker
Firecracker Lightning
Lightning Electro Spirit Dark Prince
Lightning Firecracker Hunter
Lightning Firecracker Dark Prince Hunter
Firecracker Lightning
Lightning
Firecracker Dark Prince
Electro Spirit Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Dark Prince Goblin Giant

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