My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer X-Bow Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians X-Bow Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Musketeer Princess
Zap
X-Bow Princess
Barbarian Barrel
Barbarians Musketeer X-Bow Princess Ice Wizard
The Log
Barbarians Musketeer X-Bow Princess
Earthquake
Barbarians X-Bow
Arrows
Princess
Royal Delivery
Barbarians Musketeer Princess Ice Wizard
Fireball
Barbarians Musketeer X-Bow Princess Ice Wizard
Poison
Barbarians Musketeer X-Bow Princess Ice Wizard
Lightning
Musketeer X-Bow Ice Wizard
Rocket
Barbarians Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Princess Ice Wizard Musketeer Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Princess

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows X-Bow Musketeer The Log Princess Ice Wizard
Arrows
Zap X-Bow
Barbarians
Musketeer
Zap X-Bow The Log
X-Bow
Zap The Log Arrows Musketeer Ice Wizard
The Log
X-Bow Zap Musketeer Princess
Princess
Zap The Log
Ice Wizard
Zap X-Bow

Defense Synergies 2 13

Zap
Arrows Barbarians Musketeer X-Bow The Log Princess Ice Wizard
Arrows
Zap Barbarians Ice Wizard
Barbarians
Zap Arrows
Musketeer
The Log Zap
X-Bow
The Log Zap Ice Wizard
The Log
Musketeer X-Bow Zap Princess Ice Wizard
Princess
Zap The Log Ice Wizard
Ice Wizard
Zap Arrows X-Bow The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer X-Bow The Log
Barbarians Zap Musketeer X-Bow The Log Ice Wizard
Barbarians Musketeer Ice Wizard
Barbarians Musketeer Ice Wizard
Arrows Barbarians X-Bow The Log Princess
Arrows The Log Zap Musketeer X-Bow Ice Wizard
Musketeer Zap Arrows X-Bow Princess Ice Wizard
Zap Arrows Barbarians Musketeer X-Bow The Log
Barbarians Musketeer X-Bow Princess Ice Wizard
Barbarians Musketeer Ice Wizard
Barbarians Ice Wizard Zap Arrows Musketeer X-Bow The Log Princess
Arrows Musketeer Zap Princess Ice Wizard
Barbarians Zap Musketeer X-Bow The Log Ice Wizard
Zap Arrows Barbarians X-Bow The Log Princess
Barbarians X-Bow
Barbarians Zap X-Bow The Log
Barbarians Arrows Musketeer X-Bow
Arrows Zap Barbarians Musketeer X-Bow The Log Ice Wizard
Zap Arrows The Log Barbarians Musketeer Princess Ice Wizard
Barbarians Musketeer
Arrows Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap X-Bow
Zap Arrows Musketeer X-Bow The Log
Barbarians Zap Musketeer The Log
Zap Barbarians Musketeer X-Bow The Log
Barbarians Musketeer
Arrows Zap Musketeer Princess Ice Wizard
Barbarians Musketeer Ice Wizard
Barbarians
Zap Barbarians X-Bow The Log
Barbarians Musketeer
Barbarians Musketeer
Zap Arrows Barbarians The Log
Barbarians
Barbarians Musketeer Princess
Barbarians Zap Musketeer X-Bow The Log
Arrows Zap Barbarians Musketeer The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Musketeer X-Bow The Log
Arrows Zap Musketeer X-Bow The Log Princess Ice Wizard
Arrows X-Bow The Log
Arrows Barbarians Musketeer The Log
Zap Arrows The Log
Arrows Zap Musketeer Princess Ice Wizard
Arrows Musketeer The Log Princess
Arrows X-Bow The Log Zap Princess Ice Wizard
Arrows The Log Zap X-Bow
Musketeer X-Bow
Zap Arrows Musketeer X-Bow The Log Princess
Zap Arrows Musketeer Princess
Musketeer The Log Princess
Arrows Musketeer X-Bow Princess
Princess Zap Arrows Musketeer X-Bow The Log
X-Bow Zap Arrows Musketeer The Log Princess
Arrows Musketeer X-Bow The Log Princess
Arrows
Zap Arrows Musketeer X-Bow The Log Princess
Zap Arrows X-Bow The Log Princess
Musketeer X-Bow The Log
Arrows Princess
Musketeer X-Bow The Log
Zap Arrows Barbarians Musketeer X-Bow The Log
Zap Arrows The Log Princess Ice Wizard
Arrows X-Bow The Log Zap Musketeer Princess Ice Wizard
Zap Arrows Musketeer X-Bow The Log Princess
Zap Arrows Musketeer X-Bow The Log
Zap Arrows Musketeer X-Bow Princess Ice Wizard
Zap Musketeer
Zap Arrows Musketeer X-Bow The Log
Zap Arrows Princess
Arrows The Log Princess
Zap Barbarians Musketeer X-Bow Princess
Zap Arrows Musketeer Princess Ice Wizard
Arrows The Log
Musketeer Princess
Arrows The Log Zap Musketeer Princess
Zap Arrows
Musketeer
Zap Musketeer The Log Princess
Zap Musketeer Princess
Zap Musketeer X-Bow The Log Princess

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