My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider
Zap
Barbarian Barrel
Barbarians Valkyrie Wizard
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Valkyrie Hog Rider Wizard
Fireball
Barbarians Hog Rider Wizard
Poison
Barbarians Wizard
Lightning
Ice Golem Valkyrie Wizard
Rocket
Barbarians Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Fireball Valkyrie Hog Rider Freeze Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem The Log Fireball Valkyrie

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Ice Golem
Hog Rider
Fireball
Hog Rider Freeze The Log
Valkyrie
Hog Rider Wizard
Hog Rider
Ice Golem Fireball Valkyrie Freeze The Log Barbarians Wizard
Wizard
Valkyrie Hog Rider
Freeze
Hog Rider Fireball
The Log
Hog Rider Fireball

Defense Synergies 1 10

Barbarians
Ice Golem
Fireball Wizard The Log
Fireball
The Log Ice Golem Valkyrie Freeze
Valkyrie
Fireball Wizard Freeze The Log
Hog Rider
Wizard
Ice Golem Valkyrie Freeze The Log
Freeze
Fireball Valkyrie Wizard
The Log
Fireball Ice Golem Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Wizard The Log
Barbarians Valkyrie The Log
Barbarians Valkyrie Freeze
Barbarians Valkyrie
Barbarians Fireball Valkyrie The Log
Fireball Freeze The Log Valkyrie
Fireball Wizard Freeze
Barbarians Ice Golem Fireball Valkyrie The Log
Barbarians
Barbarians Ice Golem Valkyrie
Barbarians Valkyrie Ice Golem Fireball Wizard Freeze The Log
Fireball Wizard
Barbarians Fireball Valkyrie Wizard Freeze The Log
Fireball Valkyrie Wizard Barbarians Freeze The Log
Barbarians
Barbarians Fireball Freeze The Log
Barbarians Wizard Fireball Valkyrie
Fireball Barbarians Valkyrie Wizard The Log
Valkyrie Wizard Freeze The Log Barbarians Ice Golem Fireball
Barbarians
Valkyrie Wizard Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Ice Golem Fireball
Fireball Ice Golem Valkyrie Wizard The Log
Barbarians Ice Golem Valkyrie The Log
Valkyrie Barbarians Ice Golem Fireball The Log
Barbarians Valkyrie
Fireball Wizard Ice Golem Freeze
Barbarians Ice Golem Fireball Valkyrie
Barbarians Valkyrie
Freeze Barbarians Ice Golem Fireball Valkyrie The Log
Barbarians
Barbarians Valkyrie
Barbarians Fireball Valkyrie The Log
Barbarians Ice Golem Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie
Barbarians Ice Golem Fireball Valkyrie Freeze The Log
Valkyrie Barbarians Ice Golem Fireball Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Valkyrie Freeze The Log
Fireball The Log
Fireball The Log
Barbarians Ice Golem Fireball Valkyrie Freeze The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Ice Golem Freeze
Wizard The Log
Fireball The Log Ice Golem Wizard Freeze
Fireball The Log Wizard
Fireball
Fireball Valkyrie Wizard The Log
Fireball Wizard
Ice Golem Fireball The Log
Fireball Freeze
Ice Golem Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Freeze
Fireball Wizard The Log
Fireball Valkyrie Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Barbarians Fireball The Log
Ice Golem Freeze The Log Fireball Valkyrie Wizard
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Ice Golem Fireball Wizard
Fireball Wizard Freeze
Fireball
Fireball Wizard The Log
Fireball Freeze
Fireball Wizard The Log
Barbarians Fireball Freeze
Fireball Wizard
Freeze
The Log Fireball
Fireball Valkyrie Wizard
The Log Ice Golem Fireball Wizard
Fireball
Fireball Freeze The Log
Fireball
Fireball Freeze The Log

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