My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Barbarian Hut Hunter Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram Electro Dragon Lumberjack
Zap
Bats Battle Ram
Barbarian Barrel
Battle Ram Barbarian Hut Hunter Lumberjack
The Log
Battle Ram Barbarian Hut Hunter Lumberjack
Earthquake
Barbarian Hut
Arrows
Bats
Royal Delivery
Bats Battle Ram Hunter Electro Dragon Lumberjack
Fireball
Battle Ram Barbarian Hut Hunter Electro Dragon Lumberjack
Poison
Bats Barbarian Hut Hunter Electro Dragon
Lightning
Battle Ram Barbarian Hut Hunter Electro Dragon Lumberjack
Rocket
Barbarian Hut Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Hunter Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Battle Ram Poison Hunter Lumberjack Electro Dragon Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Barbarian Barrel Battle Ram Poison

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Barbarian Hut Battle Ram Barbarian Barrel Lumberjack
Battle Ram
Poison Bats Barbarian Hut Barbarian Barrel Hunter Lumberjack
Barbarian Hut
Bats Battle Ram Barbarian Barrel Hunter Electro Dragon
Barbarian Barrel
Bats Battle Ram Barbarian Hut Hunter Electro Dragon Lumberjack
Poison
Battle Ram Electro Dragon
Hunter
Battle Ram Barbarian Hut Barbarian Barrel Lumberjack
Electro Dragon
Barbarian Hut Barbarian Barrel Poison
Lumberjack
Bats Battle Ram Barbarian Barrel Hunter

Defense Synergies 1 12

Bats
Barbarian Hut Barbarian Barrel Hunter Lumberjack
Battle Ram
Barbarian Hut
Bats Barbarian Barrel Hunter Electro Dragon
Barbarian Barrel
Bats Barbarian Hut Poison Hunter Electro Dragon Lumberjack
Poison
Barbarian Barrel
Hunter
Bats Barbarian Hut Barbarian Barrel Lumberjack
Electro Dragon
Barbarian Hut Barbarian Barrel Lumberjack
Lumberjack
Bats Barbarian Barrel Hunter Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Barbarian Barrel Electro Dragon
Barbarian Hut Hunter Lumberjack Bats Electro Dragon
Barbarian Hut Hunter Lumberjack Bats Electro Dragon
Barbarian Hut Hunter Lumberjack Bats Electro Dragon
Barbarian Barrel Poison Lumberjack
Barbarian Barrel Bats Hunter Electro Dragon Lumberjack
Bats Hunter Barbarian Hut Poison Electro Dragon
Barbarian Hut Barbarian Barrel Poison Electro Dragon
Barbarian Hut Hunter Lumberjack
Barbarian Barrel Hunter Lumberjack
Bats Poison Barbarian Barrel Hunter Electro Dragon Lumberjack
Hunter Bats Barbarian Hut Poison Electro Dragon
Barbarian Hut Hunter Lumberjack Bats Electro Dragon
Barbarian Hut Bats Barbarian Barrel Poison Hunter Electro Dragon Lumberjack
Barbarian Hut Hunter Lumberjack
Barbarian Hut Hunter Lumberjack
Barbarian Hut Bats Poison Hunter Electro Dragon Lumberjack
Bats Barbarian Hut Barbarian Barrel Hunter Electro Dragon Lumberjack
Barbarian Barrel Poison Hunter Bats Barbarian Hut Electro Dragon Lumberjack
Barbarian Hut Hunter Lumberjack
Bats Barbarian Barrel Poison Hunter Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Lumberjack Barbarian Barrel
Poison Barbarian Barrel Hunter Electro Dragon Lumberjack
Lumberjack Bats Barbarian Hut Hunter Electro Dragon
Hunter Lumberjack Bats Barbarian Hut Barbarian Barrel
Barbarian Hut Hunter Lumberjack
Poison Bats Hunter Electro Dragon
Bats Barbarian Hut Hunter Lumberjack
Barbarian Hut Hunter Lumberjack
Electro Dragon Bats Barbarian Hut Barbarian Barrel Poison
Barbarian Hut
Bats Hunter Electro Dragon Lumberjack
Poison
Barbarian Hut Hunter Lumberjack
Barbarian Hut Electro Dragon
Electro Dragon Bats Barbarian Hut Barbarian Barrel Poison Hunter Lumberjack
Bats Poison Barbarian Hut Barbarian Barrel Hunter Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Hut Barbarian Barrel Electro Dragon
Poison Barbarian Barrel Electro Dragon
Barbarian Hut Barbarian Barrel Poison Electro Dragon
Barbarian Hut Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Bats Hunter Electro Dragon
Poison
Poison Barbarian Hut Barbarian Barrel Hunter Electro Dragon
Poison Electro Dragon
Bats Poison Electro Dragon Lumberjack
Poison Barbarian Barrel Electro Dragon
Poison Electro Dragon
Poison Barbarian Hut Barbarian Barrel Hunter
Barbarian Barrel Poison Electro Dragon
Barbarian Hut Barbarian Barrel Poison
Barbarian Hut Barbarian Barrel Poison Hunter Electro Dragon
Barbarian Hut Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Bats
Barbarian Barrel Poison Hunter Electro Dragon
Barbarian Barrel Poison Electro Dragon
Poison
Poison
Barbarian Hut Barbarian Barrel Poison Electro Dragon
Poison Barbarian Barrel Hunter Electro Dragon
Poison Barbarian Barrel Hunter Electro Dragon
Poison Electro Dragon
Poison Barbarian Barrel
Poison Bats Hunter Electro Dragon
Electro Dragon Bats Poison
Poison Hunter Electro Dragon
Poison Electro Dragon
Poison
Bats Barbarian Hut Barbarian Barrel Electro Dragon
Poison Hunter Electro Dragon
Barbarian Barrel
Poison Hunter Electro Dragon Lumberjack
Poison Electro Dragon
Poison
Electro Dragon
Electro Dragon Bats Poison
Bats Poison Electro Dragon
Poison Electro Dragon Barbarian Barrel

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