My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince P.E.K.K.A Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Prince Inferno Dragon
Barbarian Barrel
Witch Magic Archer
The Log
Witch Prince
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Prince P.E.K.K.A Inferno Dragon Magic Archer
Fireball
Witch Inferno Dragon Magic Archer
Poison
Witch Magic Archer
Lightning
Witch Prince Inferno Dragon Magic Archer
Rocket
Witch Prince Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Inferno Dragon Magic Archer Witch Prince Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel The Log Inferno Dragon Magic Archer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Prince P.E.K.K.A
Witch
Prince P.E.K.K.A
Prince
Barbarian Barrel Witch Lightning The Log Magic Archer
Lightning
Prince
P.E.K.K.A
Magic Archer Barbarian Barrel Witch The Log
The Log
Prince P.E.K.K.A Magic Archer
Inferno Dragon
Magic Archer
P.E.K.K.A Prince The Log

Defense Synergies 2 10

Barbarian Barrel
Witch Prince P.E.K.K.A Magic Archer
Witch
Barbarian Barrel Prince The Log
Prince
The Log Barbarian Barrel Witch Magic Archer
Lightning
The Log
P.E.K.K.A
The Log Barbarian Barrel
The Log
Prince P.E.K.K.A Witch Lightning Inferno Dragon Magic Archer
Inferno Dragon
The Log
Magic Archer
Barbarian Barrel Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel The Log Magic Archer
P.E.K.K.A Inferno Dragon Witch Prince The Log
Witch Prince P.E.K.K.A Lightning Inferno Dragon
Witch Prince P.E.K.K.A Inferno Dragon
Lightning Barbarian Barrel Prince P.E.K.K.A The Log
Barbarian Barrel The Log Magic Archer
Lightning Inferno Dragon Witch Magic Archer
Lightning Barbarian Barrel P.E.K.K.A The Log Magic Archer
Witch P.E.K.K.A Inferno Dragon Prince
Barbarian Barrel Prince
Witch Barbarian Barrel The Log Magic Archer
Inferno Dragon Witch Magic Archer
Prince P.E.K.K.A Witch Lightning The Log
Barbarian Barrel Witch Prince P.E.K.K.A The Log Magic Archer
P.E.K.K.A Inferno Dragon Prince
Prince Lightning P.E.K.K.A The Log Inferno Dragon
Witch Prince P.E.K.K.A
Barbarian Barrel Witch Prince The Log Magic Archer
Barbarian Barrel Witch The Log Inferno Dragon Magic Archer
P.E.K.K.A Prince Inferno Dragon
Barbarian Barrel Witch Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Witch Prince P.E.K.K.A
Barbarian Barrel Prince Lightning The Log Inferno Dragon Magic Archer
P.E.K.K.A Witch Prince Lightning The Log
Prince Lightning P.E.K.K.A Barbarian Barrel The Log
P.E.K.K.A Witch Prince Inferno Dragon
Witch Magic Archer
Prince P.E.K.K.A Witch Lightning
P.E.K.K.A Prince Inferno Dragon
Lightning P.E.K.K.A Barbarian Barrel Witch Prince The Log Inferno Dragon Magic Archer
Witch P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Witch Prince
Lightning P.E.K.K.A Prince The Log
Prince Lightning P.E.K.K.A Witch
Witch Magic Archer
Witch Barbarian Barrel Prince Lightning P.E.K.K.A The Log Inferno Dragon Magic Archer
Barbarian Barrel Witch P.E.K.K.A The Log Inferno Dragon Magic Archer
P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Barbarian Barrel The Log
Barbarian Barrel The Log Magic Archer
Lightning Barbarian Barrel The Log Magic Archer
Lightning Barbarian Barrel Prince The Log
Barbarian Barrel The Log Magic Archer
Witch Magic Archer
Witch The Log Magic Archer
The Log Barbarian Barrel Lightning Magic Archer
The Log Lightning
Lightning Prince
Lightning Barbarian Barrel Prince The Log Magic Archer
Lightning Magic Archer
Lightning Barbarian Barrel The Log Magic Archer
Lightning Barbarian Barrel Magic Archer
Lightning Barbarian Barrel Prince The Log Magic Archer
Lightning Barbarian Barrel Witch The Log Magic Archer
Lightning Magic Archer Barbarian Barrel The Log
Lightning Barbarian Barrel
Lightning
Lightning Barbarian Barrel Prince The Log Magic Archer
Lightning Barbarian Barrel Witch The Log Magic Archer
Lightning Prince The Log Magic Archer
Lightning
Prince Lightning The Log
Lightning Barbarian Barrel The Log
The Log Barbarian Barrel Witch Magic Archer
Witch Inferno Dragon
The Log Barbarian Barrel Witch Lightning Magic Archer
Lightning Witch Prince The Log Magic Archer
Lightning Barbarian Barrel The Log Magic Archer
Lightning Witch Magic Archer
Lightning Witch
Lightning
Lightning The Log Magic Archer
Lightning Magic Archer
P.E.K.K.A Prince
Lightning The Log Magic Archer
Lightning Barbarian Barrel Witch Prince Magic Archer
Lightning Witch Magic Archer
The Log Barbarian Barrel
Lightning Prince Magic Archer
The Log Lightning Magic Archer
Lightning
Prince P.E.K.K.A
Witch Lightning The Log Magic Archer
Witch Lightning Magic Archer
Lightning Barbarian Barrel Witch Prince The Log Magic Archer
Prince P.E.K.K.A Inferno Dragon
Lightning
Lightning

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