My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Rascals Giant Hunter Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Miner Night Witch
Giant Snowball
Fire Spirit Bomber Miner Night Witch
Zap
Fire Spirit Bomber Night Witch
Barbarian Barrel
Fire Spirit Bomber Rascals Hunter Night Witch
The Log
Fire Spirit Bomber Rascals Hunter
Earthquake
Bomber
Arrows
Fire Spirit Bomber Rascals Night Witch
Royal Delivery
Fire Spirit Bomber Rascals Hunter Miner Night Witch
Fireball
Bomber Rascals Hunter Night Witch
Poison
Bomber Rascals Hunter Night Witch
Lightning
Hunter Night Witch
Rocket
Rascals Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Barbarian Barrel Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Barbarian Barrel Miner Hunter Night Witch Rascals Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Barbarian Barrel Miner

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant
Bomber
Giant Barbarian Barrel Miner
Rascals
Miner
Giant
Bomber Barbarian Barrel Hunter Miner Night Witch Fire Spirit
Barbarian Barrel
Giant Bomber Hunter Miner
Hunter
Giant Barbarian Barrel
Miner
Fire Spirit Giant Bomber Rascals Barbarian Barrel
Night Witch
Giant

Defense Synergies 0 6

Fire Spirit
Bomber
Barbarian Barrel Miner
Rascals
Barbarian Barrel
Giant
Barbarian Barrel
Bomber Rascals Hunter Miner Night Witch
Hunter
Barbarian Barrel
Miner
Bomber Barbarian Barrel
Night Witch
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Barbarian Barrel
Hunter Bomber Rascals Night Witch
Hunter Fire Spirit Bomber Rascals Night Witch
Hunter Night Witch Bomber Rascals
Bomber Barbarian Barrel
Barbarian Barrel Fire Spirit Bomber Rascals Hunter Night Witch
Hunter Fire Spirit Rascals Night Witch
Rascals Barbarian Barrel
Hunter Rascals Night Witch
Fire Spirit Bomber Rascals Barbarian Barrel Hunter Miner Night Witch
Bomber Rascals Barbarian Barrel Hunter Night Witch
Hunter Rascals Night Witch
Hunter Night Witch Fire Spirit Bomber Rascals
Fire Spirit Bomber Rascals Barbarian Barrel Hunter Night Witch
Rascals Hunter
Rascals Hunter
Bomber Rascals Hunter Night Witch
Fire Spirit Bomber Rascals Barbarian Barrel Hunter Night Witch
Barbarian Barrel Hunter Fire Spirit Bomber Rascals
Hunter
Bomber Rascals Fire Spirit Barbarian Barrel Hunter Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Barbarian Barrel
Bomber Barbarian Barrel Hunter Miner
Rascals Hunter
Hunter Rascals Barbarian Barrel Night Witch
Rascals Hunter Night Witch
Fire Spirit Rascals Hunter
Rascals Hunter Night Witch
Rascals Hunter
Barbarian Barrel
Rascals Hunter
Rascals Hunter Night Witch
Bomber Rascals
Rascals Bomber Barbarian Barrel Hunter Night Witch
Bomber Rascals Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Barbarian Barrel
Barbarian Barrel Miner
Barbarian Barrel Miner
Rascals Barbarian Barrel
Bomber Fire Spirit Barbarian Barrel
Fire Spirit Hunter
Fire Spirit Bomber
Fire Spirit Barbarian Barrel Hunter
Miner
Fire Spirit Night Witch
Miner Barbarian Barrel
Fire Spirit
Fire Spirit Barbarian Barrel Hunter Miner
Barbarian Barrel
Barbarian Barrel
Bomber Barbarian Barrel Hunter
Barbarian Barrel
Barbarian Barrel
Bomber Night Witch
Fire Spirit Bomber Barbarian Barrel Hunter
Fire Spirit Bomber Barbarian Barrel Miner
Night Witch
Barbarian Barrel
Fire Spirit Bomber Barbarian Barrel Hunter
Miner Barbarian Barrel Hunter
Miner
Miner Barbarian Barrel
Fire Spirit Hunter Night Witch
Night Witch
Bomber Hunter Miner Night Witch
Fire Spirit Barbarian Barrel Night Witch
Fire Spirit Hunter
Barbarian Barrel
Miner Rascals Hunter
Bomber
Rascals
Barbarian Barrel Miner

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