My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde Elite Barbarians Giant Balloon
Giant Snowball
Archers Goblin Gang Minion Horde Balloon
Zap
Archers Goblin Gang Minion Horde Balloon
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Valkyrie
The Log
Archers Goblin Gang Elite Barbarians
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Minion Horde
Royal Delivery
Archers Goblin Gang Minion Horde Elite Barbarians Valkyrie Balloon
Fireball
Archers Goblin Gang Minion Horde Elite Barbarians Balloon
Poison
Archers Goblin Gang Minion Horde Balloon
Lightning
Elite Barbarians Valkyrie Balloon
Rocket
Minion Horde Elite Barbarians Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Valkyrie Minion Horde Giant Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Goblin Gang Valkyrie

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Balloon Archers Minion Horde Valkyrie
Archers
Valkyrie Zap Elite Barbarians Giant Balloon
Goblin Gang
Valkyrie Giant Balloon
Minion Horde
Zap Giant
Elite Barbarians
Zap Valkyrie Archers
Valkyrie
Archers Elite Barbarians Balloon Zap Goblin Gang Giant
Giant
Zap Archers Goblin Gang Minion Horde Valkyrie Balloon
Balloon
Zap Valkyrie Archers Goblin Gang Giant

Defense Synergies 2 7

Zap
Archers Goblin Gang Minion Horde Elite Barbarians Valkyrie
Archers
Valkyrie Zap Goblin Gang
Goblin Gang
Zap Archers Valkyrie
Minion Horde
Zap
Elite Barbarians
Valkyrie Zap
Valkyrie
Archers Elite Barbarians Zap Goblin Gang
Giant
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Minion Horde Elite Barbarians Zap Goblin Gang Valkyrie
Goblin Gang Minion Horde Archers Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Goblin Gang Valkyrie
Elite Barbarians Valkyrie
Goblin Gang Zap Archers Valkyrie
Minion Horde Zap Archers Goblin Gang
Zap Valkyrie
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Archers Minion Horde Valkyrie
Archers Goblin Gang Minion Horde Valkyrie Zap
Minion Horde Zap Archers Goblin Gang
Minion Horde Zap Goblin Gang Elite Barbarians Valkyrie
Valkyrie Zap Goblin Gang Minion Horde
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Elite Barbarians
Minion Horde Goblin Gang Elite Barbarians Valkyrie
Zap Archers Goblin Gang Minion Horde Elite Barbarians Valkyrie
Zap Valkyrie Archers
Elite Barbarians
Goblin Gang Valkyrie Archers Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Archers Elite Barbarians
Zap Archers Goblin Gang Elite Barbarians Valkyrie
Goblin Gang Zap Minion Horde Elite Barbarians Valkyrie
Goblin Gang Valkyrie Zap Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Valkyrie
Zap Archers Goblin Gang Minion Horde
Goblin Gang Archers Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Valkyrie
Zap Minion Horde Elite Barbarians Valkyrie
Goblin Gang Minion Horde
Minion Horde Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Goblin Gang Minion Horde Valkyrie
Archers Minion Horde Valkyrie
Goblin Gang Elite Barbarians Zap Archers Minion Horde Valkyrie
Valkyrie Zap Archers Minion Horde Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Zap
Minion Horde
Valkyrie
Zap Minion Horde Valkyrie
Zap Minion Horde
Archers Minion Horde
Zap
Zap
Goblin Gang Minion Horde Elite Barbarians
Zap Minion Horde Valkyrie
Zap Archers
Elite Barbarians
Minion Horde
Zap Elite Barbarians
Zap Minion Horde
Minion Horde
Minion Horde
Zap Archers
Zap Valkyrie
Minion Horde
Zap Minion Horde
Zap Valkyrie
Minion Horde
Zap
Zap
Zap
Elite Barbarians Zap Archers Minion Horde
Zap Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Archers Goblin Gang
Zap Archers
Goblin Gang Minion Horde Valkyrie
Zap
Zap
Minion Horde Elite Barbarians
Zap Goblin Gang Minion Horde Elite Barbarians
Zap
Zap

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