My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Flying Machine Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Balloon
Giant Snowball
Bats Flying Machine Goblin Barrel Balloon
Zap
Bats Flying Machine Inferno Tower Goblin Barrel Balloon
Barbarian Barrel
Knight Inferno Tower Goblin Barrel
The Log
Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Bats Flying Machine Goblin Barrel
Royal Delivery
Bats Knight Flying Machine Goblin Barrel Balloon
Fireball
Flying Machine Inferno Tower Goblin Barrel Balloon
Poison
Bats Flying Machine Inferno Tower Balloon
Lightning
Knight Inferno Tower Balloon
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Barrel Flying Machine Freeze Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Flying Machine Goblin Barrel
Zap
Balloon Bats Knight Flying Machine Freeze
Knight
Bats Goblin Barrel Balloon Zap Flying Machine
Flying Machine
Bats Zap Knight Balloon
Inferno Tower
Goblin Barrel
Knight Bats Balloon
Freeze
Balloon Zap
Balloon
Bats Zap Knight Freeze Flying Machine Goblin Barrel

Defense Synergies 2 8

Bats
Knight Zap Inferno Tower Freeze
Zap
Bats Knight Flying Machine Inferno Tower
Knight
Bats Inferno Tower Zap Flying Machine
Flying Machine
Zap Knight Inferno Tower
Inferno Tower
Knight Bats Zap Flying Machine
Goblin Barrel
Freeze
Bats
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Flying Machine Inferno Tower
Inferno Tower Bats Zap Knight Flying Machine
Inferno Tower Bats Knight Freeze
Inferno Tower Bats Knight
Freeze Bats Zap Flying Machine
Bats Inferno Tower Zap Flying Machine Freeze
Zap Flying Machine Inferno Tower
Inferno Tower
Knight Inferno Tower
Bats Zap Knight Flying Machine Freeze
Inferno Tower Bats Zap Flying Machine
Inferno Tower Bats Zap Knight Flying Machine Freeze
Bats Zap Freeze
Inferno Tower Knight
Inferno Tower Zap Freeze
Bats Knight Inferno Tower
Bats Zap Knight Flying Machine
Zap Freeze Bats Knight Flying Machine
Inferno Tower
Bats Knight Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Inferno Tower
Zap Knight Flying Machine
Bats Zap Knight Inferno Tower
Bats Zap Knight Inferno Tower
Inferno Tower Knight
Bats Zap Flying Machine Freeze
Bats Knight Flying Machine Inferno Tower
Inferno Tower Knight
Zap Freeze Bats Knight Flying Machine Inferno Tower
Inferno Tower
Bats Knight Flying Machine Inferno Tower
Zap
Knight Inferno Tower
Flying Machine
Inferno Tower Bats Zap Knight Flying Machine Freeze
Bats Zap Flying Machine Inferno Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Freeze
Zap Flying Machine
Flying Machine
Knight Flying Machine Freeze
Zap
Bats Zap Flying Machine Freeze
Flying Machine
Zap Flying Machine Freeze
Zap Flying Machine
Bats
Zap Knight Flying Machine
Zap Flying Machine
Flying Machine Knight
Flying Machine Freeze
Zap Flying Machine
Zap Flying Machine
Flying Machine
Freeze
Bats
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Freeze
Zap Flying Machine
Zap Flying Machine
Zap
Bats Zap Flying Machine
Zap Bats Flying Machine Freeze
Zap
Zap Freeze
Zap Bats Flying Machine Freeze
Zap Flying Machine
Freeze
Knight Flying Machine
Zap Flying Machine
Zap
Flying Machine
Zap Bats Flying Machine Freeze
Bats Zap Flying Machine
Zap Flying Machine Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: