My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Fisherman Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Ice Wizard Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner Inferno Dragon
Giant Snowball
Cannon Balloon Miner Inferno Dragon
Zap
Cannon Balloon Inferno Dragon
Barbarian Barrel
Cannon Ice Wizard Magic Archer
The Log
Cannon
Earthquake
Cannon
Arrows
Royal Delivery
Balloon Miner Ice Wizard Inferno Dragon Magic Archer
Fireball
Cannon Balloon Ice Wizard Inferno Dragon Magic Archer
Poison
Cannon Balloon Ice Wizard Magic Archer
Lightning
Cannon Balloon Ice Wizard Inferno Dragon Magic Archer
Rocket
Balloon Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Miner Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Cannon Miner Ice Wizard Inferno Dragon Magic Archer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Cannon Miner

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Barbarian Barrel
Balloon Miner Ice Wizard
Rage
Balloon
Balloon
Barbarian Barrel Rage Miner Ice Wizard Magic Archer
Miner
Balloon Barbarian Barrel Inferno Dragon Magic Archer
Ice Wizard
Barbarian Barrel Balloon
Inferno Dragon
Miner
Magic Archer
Balloon Miner

Defense Synergies 0 8

Cannon
Barbarian Barrel Ice Wizard Inferno Dragon Magic Archer
Barbarian Barrel
Cannon Miner Ice Wizard Magic Archer
Rage
Balloon
Miner
Barbarian Barrel
Ice Wizard
Cannon Barbarian Barrel Inferno Dragon
Inferno Dragon
Cannon Ice Wizard
Magic Archer
Cannon Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Barbarian Barrel Magic Archer
Inferno Dragon Cannon Ice Wizard
Cannon Ice Wizard Inferno Dragon
Cannon Inferno Dragon Ice Wizard
Barbarian Barrel
Barbarian Barrel Cannon Ice Wizard Magic Archer
Inferno Dragon Cannon Ice Wizard Magic Archer
Cannon Barbarian Barrel Magic Archer
Cannon Inferno Dragon Ice Wizard
Cannon Barbarian Barrel Miner Ice Wizard
Ice Wizard Cannon Barbarian Barrel Magic Archer
Inferno Dragon Ice Wizard Magic Archer
Cannon Ice Wizard
Cannon Barbarian Barrel Magic Archer
Inferno Dragon Cannon
Cannon Inferno Dragon
Cannon
Cannon Barbarian Barrel Ice Wizard Magic Archer
Barbarian Barrel Cannon Ice Wizard Inferno Dragon Magic Archer
Cannon Inferno Dragon
Cannon Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel
Barbarian Barrel Miner Inferno Dragon Magic Archer
Barbarian Barrel
Cannon Inferno Dragon
Ice Wizard Magic Archer
Ice Wizard
Inferno Dragon
Barbarian Barrel Inferno Dragon Magic Archer
Cannon Inferno Dragon
Inferno Dragon
Cannon
Cannon Magic Archer
Barbarian Barrel Inferno Dragon Magic Archer
Cannon Barbarian Barrel Ice Wizard Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel
Barbarian Barrel Miner Ice Wizard Magic Archer
Barbarian Barrel Miner Magic Archer
Barbarian Barrel
Barbarian Barrel Magic Archer
Ice Wizard Magic Archer
Magic Archer
Barbarian Barrel Ice Wizard Magic Archer
Miner
Miner Barbarian Barrel Magic Archer
Magic Archer
Barbarian Barrel Miner Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Magic Archer
Barbarian Barrel Miner Magic Archer
Magic Archer
Barbarian Barrel
Barbarian Barrel Ice Wizard Magic Archer
Inferno Dragon
Miner Barbarian Barrel Ice Wizard Magic Archer
Miner Magic Archer
Miner Barbarian Barrel Magic Archer
Ice Wizard Magic Archer
Miner Magic Archer
Magic Archer
Magic Archer
Barbarian Barrel Magic Archer
Ice Wizard Magic Archer
Barbarian Barrel
Miner Magic Archer
Magic Archer
Magic Archer
Magic Archer
Barbarian Barrel Miner Magic Archer

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