My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Battle Ram Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Prince
Giant Snowball
Barbarians Battle Ram Baby Dragon
Zap
Battle Ram Prince
Barbarian Barrel
Barbarians Elite Barbarians Battle Ram Wizard
The Log
Barbarians Elite Barbarians Battle Ram Prince
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Elite Barbarians Battle Ram Wizard Baby Dragon Prince
Fireball
Barbarians Elite Barbarians Battle Ram Wizard Baby Dragon
Poison
Barbarians Wizard
Lightning
Elite Barbarians Battle Ram Wizard Baby Dragon Prince
Rocket
Barbarians Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Baby Dragon Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Battle Ram Baby Dragon Freeze Barbarians Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Battle Ram Baby Dragon Freeze

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Battle Ram Freeze Prince
Barbarians
Elite Barbarians
Arrows Battle Ram Wizard
Battle Ram
Arrows Elite Barbarians Baby Dragon Freeze
Wizard
Elite Barbarians Prince
Baby Dragon
Battle Ram Prince
Freeze
Arrows Battle Ram
Prince
Arrows Wizard Baby Dragon

Defense Synergies 0 6

Arrows
Barbarians Prince
Barbarians
Arrows
Elite Barbarians
Wizard
Battle Ram
Wizard
Elite Barbarians Freeze Prince
Baby Dragon
Prince
Freeze
Wizard
Prince
Arrows Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Barbarians Elite Barbarians Prince
Barbarians Prince Elite Barbarians Freeze
Barbarians Elite Barbarians Prince
Arrows Barbarians Elite Barbarians Prince
Arrows Freeze Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Barbarians Baby Dragon
Barbarians Elite Barbarians Prince
Elite Barbarians Barbarians Prince
Barbarians Arrows Wizard Baby Dragon Freeze
Arrows Wizard Baby Dragon
Barbarians Prince Elite Barbarians Wizard Freeze
Wizard Arrows Barbarians Baby Dragon Freeze Prince
Barbarians Elite Barbarians Prince
Barbarians Elite Barbarians Freeze Prince
Barbarians Wizard Arrows Elite Barbarians Prince
Arrows Barbarians Elite Barbarians Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon Freeze Barbarians
Barbarians Elite Barbarians Prince
Wizard Arrows Barbarians Elite Barbarians Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians Prince
Arrows Elite Barbarians Wizard Baby Dragon Prince
Barbarians Elite Barbarians Prince
Prince Barbarians Elite Barbarians
Barbarians Elite Barbarians Prince
Arrows Wizard Baby Dragon Freeze
Prince Barbarians Elite Barbarians
Barbarians Elite Barbarians Prince
Freeze Barbarians Elite Barbarians Baby Dragon Prince
Barbarians
Barbarians Elite Barbarians Prince
Arrows Barbarians Elite Barbarians Prince
Barbarians Elite Barbarians Prince Wizard
Wizard Barbarians Baby Dragon
Barbarians Elite Barbarians Baby Dragon Freeze Prince
Arrows Barbarians Elite Barbarians Wizard Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Barbarians Freeze Prince
Wizard Arrows Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Wizard
Elite Barbarians Prince
Arrows Wizard Prince
Arrows Wizard Baby Dragon
Elite Barbarians Baby Dragon
Arrows Baby Dragon Freeze
Arrows Elite Barbarians Baby Dragon Prince
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Freeze
Arrows Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Baby Dragon Prince
Arrows Wizard
Prince
Arrows Barbarians Baby Dragon
Arrows Freeze Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Prince
Arrows Baby Dragon
Elite Barbarians Arrows Wizard Baby Dragon
Wizard Freeze
Elite Barbarians
Arrows Wizard
Arrows Freeze
Prince
Arrows Wizard
Barbarians Freeze Prince
Arrows Wizard Baby Dragon
Freeze
Arrows
Wizard Baby Dragon Prince
Arrows Wizard Baby Dragon
Arrows
Elite Barbarians Prince
Elite Barbarians Baby Dragon Freeze
Baby Dragon Freeze Prince

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