My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Three Musketeers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Valkyrie Three Musketeers Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Three Musketeers
Giant Snowball
Bats Three Musketeers Baby Dragon
Zap
Bats Three Musketeers
Barbarian Barrel
Valkyrie Three Musketeers
The Log
Three Musketeers
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Three Musketeers Baby Dragon P.E.K.K.A
Fireball
Three Musketeers Baby Dragon
Poison
Bats Three Musketeers
Lightning
Ice Golem Valkyrie Three Musketeers Baby Dragon
Rocket
Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Valkyrie Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Golem The Log Valkyrie Baby Dragon P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Zap Ice Golem The Log

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Valkyrie Zap Baby Dragon P.E.K.K.A
Zap
P.E.K.K.A Bats Ice Golem Valkyrie Three Musketeers Baby Dragon The Log
Ice Golem
Bats Three Musketeers Zap Baby Dragon
Valkyrie
Bats Zap Three Musketeers Baby Dragon P.E.K.K.A
Three Musketeers
Ice Golem Zap Valkyrie The Log
Baby Dragon
Bats Zap Ice Golem Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bats Valkyrie Baby Dragon The Log
The Log
Zap Three Musketeers P.E.K.K.A

Defense Synergies 1 21

Bats
Zap Ice Golem Valkyrie Baby Dragon P.E.K.K.A The Log
Zap
Bats Ice Golem Valkyrie Three Musketeers Baby Dragon P.E.K.K.A The Log
Ice Golem
Bats Zap Three Musketeers Baby Dragon The Log
Valkyrie
Bats Zap Baby Dragon P.E.K.K.A The Log
Three Musketeers
Zap Ice Golem The Log
Baby Dragon
Bats Zap Ice Golem Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Zap Valkyrie Baby Dragon
The Log
P.E.K.K.A Bats Zap Ice Golem Valkyrie Three Musketeers Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Valkyrie Baby Dragon The Log
P.E.K.K.A Bats Zap Valkyrie Three Musketeers The Log
Three Musketeers P.E.K.K.A Bats Valkyrie
Three Musketeers P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Bats Zap Valkyrie Baby Dragon
Bats Three Musketeers Zap Baby Dragon
Zap Ice Golem Valkyrie Baby Dragon P.E.K.K.A The Log
Three Musketeers P.E.K.K.A
Ice Golem Valkyrie
Bats Valkyrie Zap Ice Golem Baby Dragon The Log
Three Musketeers Bats Zap Baby Dragon
P.E.K.K.A Bats Zap Valkyrie Three Musketeers The Log
Valkyrie Three Musketeers Bats Zap Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Three Musketeers
Zap Three Musketeers P.E.K.K.A The Log
Three Musketeers Bats Valkyrie P.E.K.K.A
Bats Zap Valkyrie Three Musketeers Baby Dragon The Log
Zap Valkyrie Baby Dragon The Log Bats Ice Golem
P.E.K.K.A Three Musketeers
Valkyrie Bats Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Ice Golem P.E.K.K.A
Zap Ice Golem Valkyrie Baby Dragon The Log
P.E.K.K.A Bats Zap Ice Golem Valkyrie The Log
Valkyrie P.E.K.K.A Bats Zap Ice Golem The Log
P.E.K.K.A Valkyrie Three Musketeers
Bats Zap Ice Golem Three Musketeers Baby Dragon
P.E.K.K.A Bats Ice Golem Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Ice Golem Valkyrie Baby Dragon The Log
P.E.K.K.A Three Musketeers
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Ice Golem Valkyrie Three Musketeers
Valkyrie Three Musketeers Baby Dragon
Bats Zap Ice Golem Valkyrie Three Musketeers Baby Dragon P.E.K.K.A The Log
Bats Valkyrie Zap Ice Golem Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Valkyrie Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Ice Golem Valkyrie The Log
Zap Valkyrie Baby Dragon The Log
Bats Zap Ice Golem Baby Dragon
Baby Dragon The Log
The Log Zap Ice Golem Baby Dragon
The Log Zap
Bats Three Musketeers
Zap Valkyrie The Log
Zap Baby Dragon
Ice Golem Three Musketeers Baby Dragon The Log
Baby Dragon
Zap Ice Golem Baby Dragon The Log
Zap Three Musketeers Baby Dragon The Log
Three Musketeers Baby Dragon The Log
Three Musketeers
Bats
Zap Three Musketeers Baby Dragon The Log
Zap Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap Ice Golem The Log Valkyrie Baby Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Bats Zap Ice Golem Baby Dragon
Zap Bats
Zap The Log
Zap
P.E.K.K.A
The Log
Zap Bats
Zap Three Musketeers Baby Dragon
The Log
Valkyrie Three Musketeers Baby Dragon
The Log Zap Ice Golem Baby Dragon
Zap
Three Musketeers P.E.K.K.A
Zap Bats Baby Dragon The Log
Bats Zap
Zap Baby Dragon The Log

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