My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Wizard Prince Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Zappies Skeleton Army Lumberjack
Zap
Zappies Skeleton Army Prince
Barbarian Barrel
Zappies Wizard Skeleton Army Executioner Lumberjack
The Log
Zappies Skeleton Army Prince Lumberjack
Earthquake
Zappies Skeleton Army
Arrows
Zappies Skeleton Army
Royal Delivery
Zappies Wizard Skeleton Army Prince Executioner Lumberjack
Fireball
Zappies Wizard Skeleton Army Executioner Lumberjack
Poison
Zappies Wizard Skeleton Army Executioner
Lightning
Wizard Prince Executioner Lumberjack
Rocket
Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Zappies Lumberjack Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Skeleton Army Zappies

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Lumberjack
Zappies
Prince Lumberjack
Wizard
Prince Lumberjack
Skeleton Army
Prince
Arrows Zappies Wizard The Log Lumberjack
Executioner
The Log
The Log
Prince Executioner Lumberjack
Lumberjack
Arrows Zappies Wizard Prince The Log

Defense Synergies 1 18

Arrows
Prince Lumberjack
Zappies
Skeleton Army Prince The Log Lumberjack
Wizard
Skeleton Army Prince The Log Lumberjack
Skeleton Army
Zappies Wizard Prince Executioner The Log Lumberjack
Prince
The Log Arrows Zappies Wizard Skeleton Army Executioner
Executioner
Skeleton Army Prince The Log Lumberjack
The Log
Prince Zappies Wizard Skeleton Army Executioner Lumberjack
Lumberjack
Arrows Zappies Wizard Skeleton Army Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Wizard Executioner The Log
Skeleton Army Lumberjack Zappies Prince Executioner The Log
Skeleton Army Prince Lumberjack Zappies Executioner
Skeleton Army Prince Lumberjack Zappies
Arrows Skeleton Army Prince The Log Lumberjack
Arrows Skeleton Army The Log Zappies Executioner Lumberjack
Arrows Zappies Wizard Executioner
Arrows The Log
Zappies Skeleton Army Prince Lumberjack
Skeleton Army Zappies Prince Lumberjack
Skeleton Army Executioner Arrows Zappies Wizard The Log Lumberjack
Arrows Executioner Zappies Wizard
Skeleton Army Prince Lumberjack Zappies Wizard The Log
Wizard Skeleton Army Executioner Arrows Zappies Prince The Log Lumberjack
Skeleton Army Zappies Prince Lumberjack
Skeleton Army Zappies Prince The Log Lumberjack
Wizard Arrows Zappies Skeleton Army Prince Executioner Lumberjack
Arrows Zappies Wizard Skeleton Army Prince Executioner The Log Lumberjack
Arrows Wizard Executioner The Log Zappies Lumberjack
Zappies Prince Lumberjack
Wizard Skeleton Army Arrows Zappies Prince Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zappies Prince
Arrows Wizard Prince Executioner The Log Lumberjack
Zappies Skeleton Army Lumberjack Prince The Log
Skeleton Army Prince Lumberjack Zappies The Log
Zappies Skeleton Army Prince Executioner Lumberjack
Arrows Wizard Executioner Zappies
Skeleton Army Prince Zappies Lumberjack
Zappies Skeleton Army Prince Lumberjack
Zappies Skeleton Army Prince The Log
Zappies Skeleton Army
Zappies Prince Lumberjack
Skeleton Army Arrows Prince The Log
Skeleton Army Prince Zappies Wizard Executioner Lumberjack
Wizard Zappies Skeleton Army Executioner
Zappies Skeleton Army Prince Executioner The Log Lumberjack
Arrows Executioner Zappies Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Executioner The Log
Arrows The Log
Arrows Prince The Log
Wizard Executioner Arrows The Log
Arrows Wizard Executioner
Arrows Wizard Executioner The Log
Arrows The Log Wizard Executioner
Arrows The Log Wizard
Prince Lumberjack
Arrows Wizard Prince The Log
Arrows Wizard Executioner
Executioner The Log
Arrows
Arrows Prince The Log
Arrows Wizard Executioner The Log
Arrows Wizard Executioner The Log
Arrows
Arrows Wizard Prince Executioner The Log
Arrows Wizard The Log
Prince The Log
Arrows Wizard
Prince The Log
Arrows The Log
Arrows The Log Wizard Executioner
Arrows The Log Wizard Executioner
Arrows Wizard Prince The Log
Arrows The Log
Arrows Wizard Executioner
Zappies Wizard
Arrows Wizard The Log
Arrows Zappies
Prince
Arrows Wizard The Log
Zappies Skeleton Army Prince
Arrows Zappies Wizard Executioner
Arrows The Log
Wizard Prince Executioner Lumberjack
Arrows The Log Wizard Executioner
Arrows
Prince Executioner
Zappies The Log
Zappies Executioner
Prince Executioner The Log

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