My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Valkyrie Electro Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Electro Dragon Little Prince
Zap
Bats Little Prince
Barbarian Barrel
Elixir Golem Valkyrie Little Prince
The Log
Elixir Golem Little Prince
Earthquake
Elixir Golem
Arrows
Bats Little Prince
Royal Delivery
Bats Elixir Golem Valkyrie Battle Healer Electro Dragon Little Prince
Fireball
Elixir Golem Battle Healer Electro Dragon Little Prince
Poison
Bats Elixir Golem Battle Healer Electro Dragon Little Prince
Lightning
Valkyrie Battle Healer Electro Dragon Little Prince
Rocket
Valkyrie Battle Healer Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Valkyrie Battle Healer Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Arrows Elixir Golem Little Prince Valkyrie Battle Healer Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Arrows Elixir Golem

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Elixir Golem Battle Healer Rage
Arrows
Elixir Golem Battle Healer
Elixir Golem
Battle Healer Rage Bats Arrows Electro Dragon
Valkyrie
Bats Battle Healer Electro Dragon Little Prince
Battle Healer
Elixir Golem Rage Electro Dragon Bats Arrows Valkyrie
Rage
Elixir Golem Battle Healer Bats Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Valkyrie Rage Little Prince
Little Prince
Valkyrie Electro Dragon

Defense Synergies 1 9

Bats
Valkyrie Battle Healer
Arrows
Valkyrie Battle Healer Little Prince
Elixir Golem
Valkyrie
Bats Arrows Battle Healer Electro Dragon Little Prince
Battle Healer
Electro Dragon Bats Arrows Valkyrie Little Prince
Rage
Electro Dragon
Battle Healer Valkyrie
Little Prince
Arrows Valkyrie Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Dragon
Bats Valkyrie Battle Healer Electro Dragon
Bats Valkyrie Electro Dragon
Bats Valkyrie Electro Dragon
Arrows Valkyrie Battle Healer
Arrows Bats Valkyrie Electro Dragon
Bats Arrows Electro Dragon Little Prince
Arrows Valkyrie Battle Healer Electro Dragon
Valkyrie Battle Healer Little Prince
Bats Valkyrie Arrows Electro Dragon
Arrows Bats Electro Dragon
Bats Valkyrie Battle Healer Electro Dragon
Valkyrie Bats Arrows Electro Dragon
Bats Arrows Valkyrie Electro Dragon
Arrows Bats Valkyrie Battle Healer Electro Dragon Little Prince
Arrows Valkyrie Bats Battle Healer Electro Dragon Little Prince
Valkyrie Bats Arrows Battle Healer Electro Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer
Arrows Valkyrie Battle Healer Electro Dragon
Bats Valkyrie Battle Healer Electro Dragon
Valkyrie Bats Battle Healer
Valkyrie Battle Healer
Arrows Bats Electro Dragon
Bats Valkyrie Battle Healer
Valkyrie Battle Healer
Electro Dragon Bats Valkyrie
Bats Valkyrie Electro Dragon
Arrows Valkyrie
Valkyrie
Valkyrie Electro Dragon
Electro Dragon Bats Valkyrie Battle Healer Little Prince
Bats Arrows Valkyrie Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Valkyrie
Arrows Valkyrie
Arrows Bats Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Bats Electro Dragon
Arrows Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats
Arrows Electro Dragon
Arrows Valkyrie Electro Dragon Little Prince
Arrows
Arrows Electro Dragon
Arrows Valkyrie Electro Dragon Little Prince
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats Arrows Electro Dragon Little Prince
Electro Dragon Bats
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats Electro Dragon
Arrows Electro Dragon
Arrows
Valkyrie Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Electro Dragon Bats
Bats Electro Dragon
Electro Dragon Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: