My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Electro Wizard Magic Archer Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Ram Rider
Giant Snowball
Bats Goblin Barrel Ram Rider
Zap
Bats Goblin Barrel Ram Rider
Barbarian Barrel
Valkyrie Goblin Barrel Electro Wizard Magic Archer
The Log
Goblin Barrel Ram Rider
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Valkyrie Goblin Barrel Electro Wizard Magic Archer Ram Rider
Fireball
Goblin Barrel Electro Wizard Magic Archer Ram Rider
Poison
Bats Electro Wizard Magic Archer
Lightning
Valkyrie Electro Wizard Magic Archer Ram Rider
Rocket
Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Valkyrie Electro Wizard Magic Archer Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Barrel Valkyrie

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Goblin Barrel Ram Rider
Arrows
Goblin Barrel Ram Rider Mega Knight
Valkyrie
Bats Goblin Barrel Electro Wizard Magic Archer Ram Rider
Goblin Barrel
Valkyrie Bats Arrows Ram Rider Mega Knight
Electro Wizard
Valkyrie Magic Archer Ram Rider Mega Knight
Magic Archer
Ram Rider Valkyrie Electro Wizard Mega Knight
Ram Rider
Magic Archer Bats Arrows Valkyrie Goblin Barrel Electro Wizard Mega Knight
Mega Knight
Bats Arrows Goblin Barrel Electro Wizard Magic Archer Ram Rider

Defense Synergies 1 11

Bats
Valkyrie Electro Wizard Mega Knight
Arrows
Mega Knight Valkyrie
Valkyrie
Bats Arrows Electro Wizard Magic Archer
Goblin Barrel
Electro Wizard
Bats Valkyrie Magic Archer Ram Rider Mega Knight
Magic Archer
Valkyrie Electro Wizard Ram Rider Mega Knight
Ram Rider
Electro Wizard Magic Archer
Mega Knight
Arrows Bats Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard Magic Archer Ram Rider
Bats Valkyrie Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Bats Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Ram Rider Mega Knight
Arrows Valkyrie Mega Knight
Arrows Bats Valkyrie Electro Wizard Magic Archer Mega Knight
Bats Electro Wizard Ram Rider Arrows Magic Archer
Arrows Valkyrie Electro Wizard Magic Archer Ram Rider Mega Knight
Valkyrie Electro Wizard Mega Knight
Bats Valkyrie Electro Wizard Arrows Magic Archer Ram Rider Mega Knight
Arrows Bats Electro Wizard Magic Archer Ram Rider
Mega Knight Bats Valkyrie Electro Wizard Ram Rider
Valkyrie Mega Knight Bats Arrows Electro Wizard Magic Archer
Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider Mega Knight
Mega Knight Bats Arrows Valkyrie Electro Wizard
Arrows Mega Knight Bats Valkyrie Electro Wizard Magic Archer Ram Rider
Arrows Valkyrie Bats Electro Wizard Magic Archer Ram Rider Mega Knight
Electro Wizard Ram Rider
Valkyrie Mega Knight Bats Arrows Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Electro Wizard
Electro Wizard Arrows Valkyrie Magic Archer Mega Knight
Mega Knight Bats Valkyrie Electro Wizard Ram Rider
Valkyrie Mega Knight Bats Electro Wizard Ram Rider
Valkyrie Ram Rider Mega Knight
Arrows Bats Electro Wizard Magic Archer Ram Rider
Bats Valkyrie Electro Wizard Ram Rider
Mega Knight Valkyrie
Electro Wizard Mega Knight Bats Valkyrie Magic Archer
Mega Knight Bats Valkyrie
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Valkyrie Ram Rider
Valkyrie Magic Archer Mega Knight
Electro Wizard Bats Valkyrie Magic Archer
Bats Arrows Valkyrie Mega Knight Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie
Arrows Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer Mega Knight
Arrows Bats Magic Archer Ram Rider
Arrows Magic Archer
Arrows Magic Archer Ram Rider
Arrows Ram Rider
Bats Electro Wizard
Arrows Valkyrie Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Magic Archer Arrows Mega Knight
Arrows
Bats
Arrows Electro Wizard Magic Archer Mega Knight
Arrows Valkyrie Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows
Arrows Valkyrie Magic Archer Mega Knight
Arrows Electro Wizard Magic Archer Ram Rider
Arrows Magic Archer Ram Rider Mega Knight
Arrows Magic Archer
Bats Arrows Electro Wizard Magic Archer
Electro Wizard Bats
Arrows Magic Archer Mega Knight
Arrows Electro Wizard Magic Archer
Mega Knight
Arrows Magic Archer
Electro Wizard Bats Magic Archer
Arrows Electro Wizard Magic Archer Ram Rider
Arrows
Valkyrie Electro Wizard Magic Archer Mega Knight
Arrows Magic Archer
Arrows
Mega Knight
Bats Electro Wizard Magic Archer
Bats Electro Wizard Magic Archer
Electro Wizard Magic Archer Mega Knight

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