My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Dart Goblin Hog Rider Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Tesla Dart Goblin Wizard Witch
The Log
Dart Goblin Hog Rider Witch
Earthquake
Tesla Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Hog Rider Wizard Witch P.E.K.K.A
Fireball
Tesla Dart Goblin Hog Rider Wizard Witch
Poison
Dart Goblin Wizard Witch
Lightning
Tesla Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Dart Goblin Tesla Hog Rider Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Dart Goblin Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A
Tesla
Dart Goblin
Hog Rider P.E.K.K.A The Log
Hog Rider
Arrows The Log Dart Goblin Wizard Witch
Wizard
Hog Rider P.E.K.K.A
Witch
Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Dart Goblin Wizard Witch The Log
The Log
Hog Rider Dart Goblin P.E.K.K.A

Defense Synergies 2 9

Arrows
Tesla P.E.K.K.A
Tesla
The Log Arrows Dart Goblin Wizard
Dart Goblin
Tesla P.E.K.K.A The Log
Hog Rider
Wizard
Tesla P.E.K.K.A The Log
Witch
The Log
P.E.K.K.A
The Log Arrows Dart Goblin Wizard
The Log
Tesla P.E.K.K.A Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard The Log
P.E.K.K.A Tesla Dart Goblin Witch The Log
Tesla Witch P.E.K.K.A Dart Goblin
Tesla Witch P.E.K.K.A Dart Goblin
Arrows P.E.K.K.A The Log
Arrows The Log Tesla Dart Goblin
Tesla Dart Goblin Arrows Wizard Witch
Arrows Tesla Dart Goblin P.E.K.K.A The Log
Tesla Witch P.E.K.K.A
Tesla Dart Goblin
Dart Goblin Witch Arrows Tesla Wizard The Log
Arrows Tesla Dart Goblin Wizard Witch
Tesla P.E.K.K.A Wizard Witch The Log
Wizard Arrows Tesla Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A Tesla
Tesla P.E.K.K.A The Log
Tesla Wizard Arrows Witch P.E.K.K.A
Arrows Tesla Dart Goblin Wizard Witch The Log
Arrows Wizard Witch The Log Tesla Dart Goblin
P.E.K.K.A Tesla Dart Goblin
Wizard Arrows Tesla Dart Goblin Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Witch P.E.K.K.A
Arrows Tesla Wizard The Log
P.E.K.K.A Witch The Log
P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Witch
Arrows Wizard Tesla Dart Goblin Witch
P.E.K.K.A Tesla Dart Goblin Witch
P.E.K.K.A Tesla
P.E.K.K.A Witch The Log
Witch P.E.K.K.A Tesla Dart Goblin
P.E.K.K.A Tesla Dart Goblin Witch
P.E.K.K.A Arrows The Log
P.E.K.K.A Tesla Wizard Witch
Wizard Tesla Dart Goblin Witch
Tesla Witch Dart Goblin P.E.K.K.A The Log
Arrows Tesla Dart Goblin Wizard Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Wizard Arrows The Log
Arrows Wizard Dart Goblin Witch
Arrows Dart Goblin Wizard Witch The Log
Arrows The Log Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard Witch The Log
Arrows Dart Goblin Wizard The Log
Arrows
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard Witch The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Witch
Witch
Arrows The Log Dart Goblin Wizard Witch
Arrows Wizard Witch The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard The Log
Arrows
P.E.K.K.A
Arrows Wizard The Log
Dart Goblin Witch
Arrows Dart Goblin Wizard Witch
Arrows The Log
Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log

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